Player Matchup

Mulan
Mulan
Kelo90
Mulan
Level 89
God Stats
49W - 32L
2,051 SR
Queue Stats
408W - 361L
1,501 Elo+
Party 1
Eset
Eset
LaXirlaTeMata
Eset
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
257W - 249L
1,553 Elo+
Solo
Sylvanus
Sylvanus
Simanos
Sylvanus
Level 156
God Stats
7W - 7L
1,703 SR
Queue Stats
367W - 368L
1,479 Elo+
Party 1
Hachiman
Hachiman
illakir
Hachiman
Level 108
God Stats
2W - 0L
1,723 SR
Queue Stats
42W - 30L
1,540 Elo+
Solo
Thanatos
Thanatos
yakiii
Thanatos
Level 123
God Stats
2W - 2L
1,721 SR
Queue Stats
95W - 89L
1,517 Elo+
Solo
Team Averages
Level 126
1,740 SR
1,518 Elo+

VS

Team Averages
Level 148
1,585 SR
1,517 Elo+
Anhur
Anhur
Gamehunter
Anhur
Level 190
God Stats
2W - 3L
1,772 SR
Queue Stats
175W - 108L
1,602 Elo+
Solo
Hun Batz
Hun Batz
IronJase
Hun Batz
Level 190
God Stats
3W - 5L
1,208 SR
Queue Stats
708W - 714L
1,518 Elo+
Solo
Vulcan
Vulcan
NiCoCocho
Vulcan
Level 124
God Stats
0W - 1L
1,827 SR
Queue Stats
12W - 13L
1,444 Elo+
Solo
Izanami
Izanami
Olaskaa
Izanami
Level 124
God Stats
74W - 43L
1,681 SR
Queue Stats
164W - 151L
1,514 Elo+
Solo
Baron Samedi
Baron Samedi
primpheonix742
Baron Samedi
Level 110
God Stats
2W - 2L
1,438 SR
Queue Stats
196W - 203L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Kelo90
Mulan
15
1 / 0 / 3
9,229
659
6,693
10,714
7,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
3 / 1 / 5
8,742
624
6,477
7,686
2,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Simanos
Sylvanus
12
0 / 4 / 8
7,112
508
6,128
14,011
10,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
illakir
Hachiman
15
5 / 3 / 1
9,169
655
5,623
8,755
2,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
yakiii
Thanatos
14
8 / 1 / 1
8,338
596
7,790
13,518
6,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
16
8 / 2 / 0
9,060
647
12,648
11,037
4,322
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
IronJase
Hun Batz
10
0 / 1 / 1
5,758
411
2,734
6,436
2,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
NiCoCocho
Vulcan
12
1 / 5 / 0
6,667
476
4,725
8,110
2,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
Olaskaa
Izanami
13
0 / 5 / 5
6,656
475
4,580
11,718
4,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
primpheonix742
Baron Samedi
11
0 / 4 / 0
6,101
436
3,093
9,047
5,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
17
Kills
9
9
Deaths
17
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anhur
8
2
0
4
L
Hun Batz
IronJase
Hun Batz
0
1
1
0.5
W
Mulan
Kelo90
Mulan
1
0
3
2.5
W
3
1
5
5.5
L
Vulcan
NiCoCocho
Vulcan
1
5
0
0.2
L
Izanami
Olaskaa
Izanami
0
5
5
0.5
W
Sylvanus
Simanos
Sylvanus
0
4
8
1
W
Hachiman
illakir
Hachiman
5
3
1
1.83
L
Baron Samedi
primpheonix742
Baron Samedi
0
4
0
0
W
Thanatos
yakiii
Thanatos
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,711
Damage
27,780
54,684
Taken
46,348
28,917
Mitigated
19,058
26,392
Healing
9,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
12,648
8,560
0
4,092
11,037
4,322
132
3,485
7,474
0
69,799
L
Hun Batz
IronJase
Hun Batz
2,734
405
0
801
6,436
2,626
0
1,338
4,986
0
35,213
W
Mulan
Kelo90
Mulan
6,693
1,281
0
5,383
10,714
7,086
226
2,716
7,614
0
79,988
W
6,477
313
592
1,876
7,686
2,465
0
2,504
5,158
65,379
1,275
L
Vulcan
NiCoCocho
Vulcan
4,725
1,974
0
994
8,110
2,961
0
2,637
5,194
45,984
0
L
Izanami
Olaskaa
Izanami
4,580
2,361
0
1,100
11,718
4,034
0
3,633
8,047
0
54,197
W
Sylvanus
Simanos
Sylvanus
6,128
1,924
986
4,254
14,011
10,697
114
1,399
12,588
22,845
10,100
W
Hachiman
illakir
Hachiman
5,623
3,490
0
2,568
8,755
2,390
510
0
8,755
0
62,375
L
Baron Samedi
primpheonix742
Baron Samedi
3,093
160
0
2,625
9,047
5,115
0
127
8,900
31,962
0
W
Thanatos
yakiii
Thanatos
7,790
1,110
0
10,733
13,518
6,279
0
1,173
12,299
0
65,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,590
Gold Earned
34,242
537
Minions Killed
418
0
Camps Cleared
0
1,395,022
Distance Traveled
1,213,187
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,060
647
117
8
0
279,636
4
L
Hun Batz
5,758
411
57
4
0
249,111
0
W
Mulan
9,229
659
139
10
0
273,074
0
W
Eset
8,742
624
135
10
0
283,814
0
L
Vulcan
6,667
476
84
6
0
264,600
4
L
Izanami
6,656
475
88
6
0
226,123
1
W
Sylvanus
7,112
508
57
4
0
259,250
0
W
Hachiman
9,169
655
108
8
0
250,349
2
L
Baron Samedi
6,101
436
72
5
0
193,717
3
W
Thanatos
8,338
596
98
7
0
328,535
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role