Player Matchup

Chaac
Chaac
Full_Metal_Floof
Chaac
Level 155
God Stats
7W - 6L
1,570 SR
Queue Stats
110W - 107L
1,475 Elo+
Party 2
Awilix
Awilix
M0NK3YMAN199
Awilix
Level 58
God Stats
1W - 6L
1,251 SR
Queue Stats
51W - 61L
1,454 Elo+
Party 2
Bacchus
Bacchus
Stepbrochad
Bacchus
Level 94
God Stats
11W - 7L
1,437 SR
Queue Stats
195W - 190L
1,445 Elo+
Party 1
Kukulkan
Kukulkan
VamanaMamas
Kukulkan
Level 85
God Stats
3W - 4L
1,500 SR
Queue Stats
200W - 182L
1,479 Elo+
Party 1
Danzaburou
Danzaburou
sincer789
Danzaburou
Level 123
God Stats
169W - 135L
1,602 SR
Queue Stats
307W - 296L
1,507 Elo+
Party 2
Team Averages
Level 103
1,472 SR
1,472 Elo+

VS

Team Averages
Level 126
1,427 SR
1,490 Elo+
Bacchus
Bacchus
Sleepppyyy
Bacchus
Level 127
God Stats
2W - 2L
1,079 SR
Queue Stats
12W - 12L
1,486 Elo+
Party 3
Ao Kuang
Ao Kuang
Zephyrz1122
Ao Kuang
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 191L
1,554 Elo+
Solo
Charon
Charon
ramancer1023
Charon
Level 67
God Stats
5W - 5L
1,547 SR
Queue Stats
13W - 19L
1,457 Elo+
Solo
Xing Tian
Xing Tian
ranzac420-69
Xing Tian
Level 145
God Stats
26W - 19L
1,506 SR
Queue Stats
286W - 289L
1,362 Elo+
Solo
Izanami
Izanami
sxsxmaru
Izanami
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,593 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
7,444
496
7,294
14,944
16,933
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
11
2 / 4 / 1
6,547
436
2,237
12,167
5,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Stepbrochad
Bacchus
10
1 / 6 / 3
7,297
486
6,152
14,965
13,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
VamanaMamas
Kukulkan
14
1 / 3 / 0
7,764
518
7,888
9,342
3,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
sincer789
Danzaburou
14
2 / 1 / 4
7,621
508
7,045
12,368
5,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Sleepppyyy
Bacchus
12
0 / 2 / 7
7,763
518
6,900
12,500
12,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Zephyrz1122
Ao Kuang
16
10 / 2 / 3
9,261
617
10,450
14,614
7,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon
14
2 / 1 / 4
8,551
570
7,324
8,975
4,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
ranzac420-69
Xing Tian
14
3 / 1 / 2
8,997
600
9,708
13,666
11,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
sxsxmaru
Izanami
13
3 / 2 / 3
8,374
558
9,562
8,521
3,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
8
Kills
18
18
Deaths
8
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
Awilix
2
4
1
0.63
W
Bacchus
Sleepppyyy
Bacchus
0
2
7
1.75
L
Bacchus
Stepbrochad
Bacchus
1
6
3
0.42
L
Kukulkan
VamanaMamas
Kukulkan
1
3
0
0.33
W
Ao Kuang
Zephyrz1122
Ao Kuang
10
2
3
5.75
W
Charon
2
1
4
4
W
Xing Tian
ranzac420-69
Xing Tian
3
1
2
4
L
Danzaburou
sincer789
Danzaburou
2
1
4
4
W
Izanami
sxsxmaru
Izanami
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,616
Damage
43,944
63,786
Taken
58,276
45,169
Mitigated
39,708
13,292
Healing
15,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,294
633
0
5,289
14,944
16,933
0
8,922
5,146
1,972
45,680
L
Awilix
2,237
717
0
750
12,167
5,152
0
3,877
8,190
0
34,505
W
Bacchus
Sleepppyyy
Bacchus
6,900
1,091
0
4,354
12,500
12,691
29
2,070
10,430
21,900
2,358
L
Bacchus
Stepbrochad
Bacchus
6,152
1,209
0
2,296
14,965
13,638
0
8,239
6,556
15,728
205
L
Kukulkan
VamanaMamas
Kukulkan
7,888
616
0
1,726
9,342
3,597
0
5,400
3,526
62,082
0
W
Ao Kuang
Zephyrz1122
Ao Kuang
10,450
2,404
0
7,857
14,614
7,024
312
4,370
10,244
74,528
1,547
W
Charon
7,324
614
0
486
8,975
4,749
0
4,657
4,318
51,980
1,656
W
Xing Tian
ranzac420-69
Xing Tian
9,708
474
0
1,678
13,666
11,744
273
1,989
11,677
53,312
1,913
L
Danzaburou
sincer789
Danzaburou
7,045
1,616
0
3,231
12,368
5,849
0
5,214
7,016
0
58,010
W
Izanami
sxsxmaru
Izanami
9,562
4,425
0
1,106
8,521
3,500
418
1,804
6,717
0
69,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,673
Gold Earned
42,946
363
Minions Killed
455
0
Camps Cleared
0
1,531,998
Distance Traveled
1,479,138
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,444
496
76
5
0
276,711
0
L
Awilix
6,547
436
55
4
0
335,427
0
W
Bacchus
7,763
518
28
2
0
292,016
0
L
Bacchus
7,297
486
16
1
0
289,184
1
L
Kukulkan
7,764
518
129
9
0
315,044
4
W
Ao Kuang
9,261
617
127
8
0
334,028
0
W
Charon
8,551
570
92
6
0
321,496
2
W
Xing Tian
8,997
600
86
6
0
256,164
0
L
Danzaburou
7,621
508
87
6
0
315,632
5
W
Izanami
8,374
558
122
8
0
275,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role