Player Matchup

Ix Chel
Ix Chel
Bartalomeos
Ix Chel
Level 151
God Stats
21W - 16L
1,563 SR
Queue Stats
259W - 243L
1,553 Elo+
Party 1
Da Ji
Da Ji
JaneRomerHoe
Da Ji
Level 92
God Stats
5W - 2L
1,536 SR
Queue Stats
46W - 40L
1,478 Elo+
Solo
Kumbhakarna
Kumbhakarna
LudexGundyr1
Kumbhakarna
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,514 Elo+
Solo
Ishtar
Ishtar
StaR4E57
Ishtar
Level 123
God Stats
9W - 6L
1,558 SR
Queue Stats
90W - 86L
1,537 Elo+
Party 1
Osiris
Osiris
smilemoous
Osiris
Level 147
God Stats
5W - 7L
1,327 SR
Queue Stats
147W - 144L
1,546 Elo+
Party 1
Team Averages
Level 124
1,497 SR
1,526 Elo+

VS

Team Averages
Level 106
1,482 SR
1,391 Elo+
Ravana
Ravana
 
Ravana
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DAVE LIFAEN
Sol
Level 165
God Stats
118W - 83L
1,568 SR
Queue Stats
227W - 224L
1,424 Elo+
Solo
Zhong Kui
Zhong Kui
Quveiua
Zhong Kui
Level 107
God Stats
4W - 6L
1,342 SR
Queue Stats
172W - 157L
1,477 Elo+
Solo
Fenrir
Fenrir
doctorcalzones24
Fenrir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,352 Elo+
Party 2
Ra
Ra
iancalavera2018
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,201 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Bartalomeos
Ix Chel
14
6 / 2 / 1
8,707
622
9,989
8,990
3,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 4 / 4
7,218
516
6,082
11,705
4,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
LudexGundyr1
Kumbhakarna
12
2 / 2 / 7
7,186
513
4,313
13,097
9,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ishtar
StaR4E57
Ishtar
14
2 / 2 / 5
7,433
531
9,270
11,489
4,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
smilemoous
Osiris
13
3 / 1 / 0
7,932
567
6,866
18,644
20,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
3 / 1 / 0
8,463
605
12,611
7,253
6,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
3 / 2 / 1
7,768
555
6,998
10,775
3,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zhong Kui
Quveiua
Zhong Kui
10
1 / 4 / 7
6,596
471
7,170
11,224
9,414
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 3 / 3
7,382
527
9,116
16,142
7,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 6 / 2
6,295
450
5,674
9,718
2,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
16
Kills
10
11
Deaths
16
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
3
1
0
3
W
Ix Chel
Bartalomeos
Ix Chel
6
2
1
3.25
L
3
2
1
1.75
W
3
4
4
1.25
W
Kumbhakarna
LudexGundyr1
Kumbhakarna
2
2
7
2.75
L
Zhong Kui
Quveiua
Zhong Kui
1
4
7
1.13
W
Ishtar
StaR4E57
Ishtar
2
2
5
2.25
L
3
3
3
1.5
L
0
6
2
0.17
W
Osiris
smilemoous
Osiris
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,520
Damage
41,569
63,925
Taken
55,112
43,814
Mitigated
29,620
21,457
Healing
18,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
12,611
4,459
0
3,226
7,253
6,030
678
0
7,253
0
71,412
W
Ix Chel
Bartalomeos
Ix Chel
9,989
1,773
630
2,750
8,990
3,692
114
4,344
4,646
64,405
1,422
L
6,998
2,032
0
6,414
10,775
3,489
0
6,729
4,046
58,876
1,010
W
6,082
1,345
0
3,924
11,705
4,744
0
1,964
9,601
0
54,768
W
Kumbhakarna
LudexGundyr1
Kumbhakarna
4,313
912
0
2,614
13,097
9,460
0
7,398
5,699
28,689
0
L
Zhong Kui
Quveiua
Zhong Kui
7,170
561
0
2,274
11,224
9,414
203
2,929
8,295
26,798
0
W
Ishtar
StaR4E57
Ishtar
9,270
6,062
0
4,601
11,489
4,993
0
4,184
7,305
0
63,295
L
9,116
4,006
0
3,326
16,142
7,767
0
2,208
13,934
0
61,334
L
5,674
1,518
870
1,959
9,718
2,920
0
2,413
7,305
38,662
457
W
Osiris
smilemoous
Osiris
6,866
2,600
0
6,938
18,644
20,925
0
1,760
15,767
0
60,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,476
Gold Earned
36,504
427
Minions Killed
407
0
Camps Cleared
0
1,419,219
Distance Traveled
1,323,150
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,463
605
115
8
0
270,562
0
W
Ix Chel
8,707
622
112
8
0
288,548
0
L
Sol
7,768
555
102
7
0
264,222
0
W
Da Ji
7,218
516
84
6
0
317,751
1
W
Kumbhakarna
7,186
513
41
3
0
290,435
0
L
Zhong Kui
6,596
471
40
3
0
241,120
0
W
Ishtar
7,433
531
92
7
0
249,318
0
L
Fenrir
7,382
527
83
6
0
321,512
0
L
Ra
6,295
450
67
5
0
225,734
0
W
Osiris
7,932
567
98
7
0
273,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role