Player Matchup

Mercury
Mercury
MangekyouxX
Mercury
Level 155
God Stats
2W - 0L
1,392 SR
Queue Stats
2W - 5L
1,104 Elo+
Solo
Bellona
Bellona
RoeBerry
Bellona
Level 46
God Stats
2W - 6L
1,201 SR
Queue Stats
15W - 40L
1,218 Elo+
Party 1
Bacchus
Bacchus
TangerineSack
Bacchus
Level 81
God Stats
2W - 2L
1,664 SR
Queue Stats
20W - 53L
1,291 Elo+
Party 1
Discordia
Discordia
WAFFLES503
Discordia
Level 138
God Stats
2W - 0L
1,791 SR
Queue Stats
22W - 62L
1,280 Elo+
Party 1
Hachiman
Hachiman
iiiStttuttter
Hachiman
Level 24
God Stats
3W - 5L
1,265 SR
Queue Stats
8W - 25L
1,201 Elo+
Party 1
Team Averages
Level 89
1,463 SR
1,219 Elo+

VS

Team Averages
Level 82
1,506 SR
1,417 Elo+
Surtr
Surtr
 
Surtr
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Akkadian1909
Chiron
Level 68
God Stats
9W - 4L
1,344 SR
Queue Stats
112W - 129L
1,414 Elo+
Solo
Sobek
Sobek
Danieltribe8206
Sobek
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 92L
1,513 Elo+
Solo
Nu Wa
Nu Wa
Kit Kat Kombatz
Nu Wa
Level 41
God Stats
0W - 1L
1,813 SR
Queue Stats
5W - 12L
1,307 Elo+
Solo
Thor
Thor
Maverick4733
Thor
Level 20
God Stats
0W - 7L
1,375 SR
Queue Stats
29W - 45L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MangekyouxX
Mercury
15
4 / 1 / 4
8,669
788
4,152
10,256
4,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
RoeBerry
Bellona
16
4 / 0 / 8
9,113
828
6,872
8,615
8,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
16
7 / 0 / 9
9,852
896
11,772
10,785
14,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
WAFFLES503
Discordia
16
2 / 0 / 13
9,216
838
9,703
5,466
2,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
iiiStttuttter
Hachiman
15
2 / 1 / 9
8,579
780
7,833
7,314
3,262
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
0 / 4 / 0
7,609
692
3,724
10,866
7,249
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
16
2 / 4 / 0
8,821
802
9,473
9,724
4,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 6 / 0
7,820
711
5,903
15,067
14,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 0 / 1
8,671
788
8,247
5,019
2,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
0 / 6 / 1
7,967
724
5,435
12,683
5,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
4
19
Kills
2
2
Deaths
20
43
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
4
0
0
L
Chiron
2
4
0
0.5
L
0
6
0
0
L
0
0
1
0.5
W
Mercury
MangekyouxX
Mercury
4
1
4
6
L
0
6
1
0.08
W
Bellona
RoeBerry
Bellona
4
0
8
8
W
Bacchus
7
0
9
11.5
W
Discordia
WAFFLES503
Discordia
2
0
13
8.5
W
Hachiman
iiiStttuttter
Hachiman
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,332
Damage
32,782
42,436
Taken
53,359
33,161
Mitigated
33,930
9,167
Healing
4,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
3,724
1,503
0
592
10,866
7,249
76
2,706
7,958
550
16,189
L
Chiron
9,473
1,968
294
1,850
9,724
4,218
345
2,957
6,262
0
29,041
L
5,903
275
0
1,760
15,067
14,743
240
6,630
7,711
11,937
0
L
8,247
2,781
0
0
5,019
2,058
595
3,387
1,489
26,372
0
W
Mercury
MangekyouxX
Mercury
4,152
2,660
0
0
10,256
4,813
0
2,866
7,236
0
16,811
L
5,435
697
0
227
12,683
5,662
0
3,385
8,757
0
21,892
W
Bellona
RoeBerry
Bellona
6,872
767
688
2,450
8,615
8,788
66
2,577
5,944
0
16,809
W
Bacchus
11,772
1,617
315
3,435
10,785
14,262
106
2,985
7,622
28,632
3,889
W
Discordia
WAFFLES503
Discordia
9,703
795
0
840
5,466
2,036
197
2,694
2,618
40,389
1,024
W
Hachiman
iiiStttuttter
Hachiman
7,833
5,560
0
1,439
7,314
3,262
0
2,427
4,663
0
29,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,429
Gold Earned
40,888
204
Minions Killed
179
0
Camps Cleared
0
1,176,785
Distance Traveled
985,510
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,609
692
24
2
0
188,208
0
L
Chiron
8,821
802
53
5
0
209,414
0
L
Sobek
7,820
711
16
1
0
193,754
0
L
Nu Wa
8,671
788
60
5
0
203,086
0
W
Mercury
8,669
788
32
3
0
232,072
0
L
Thor
7,967
724
26
2
0
191,048
0
W
Bellona
9,113
828
17
2
0
245,303
2
W
Bacchus
9,852
896
41
4
0
251,070
0
W
Discordia
9,216
838
73
7
0
224,484
0
W
Hachiman
8,579
780
41
4
0
223,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role