Player Matchup

Cthulhu
Cthulhu
AIVandal
Cthulhu
Level 98
God Stats
8W - 4L
1,555 SR
Queue Stats
19W - 14L
1,680 Elo+
Party 1
Scylla
Scylla
Dogman675
Scylla
Level 109
God Stats
1W - 1L
1,750 SR
Queue Stats
22W - 13L
1,767 Elo+
Party 1
Loki
Loki
Moxital
Loki
Level 39
God Stats
0W - 1L
1,285 SR
Queue Stats
11W - 15L
1,512 Elo+
Party 1
Team Averages
Level 82
1,530 SR
1,653 Elo+

VS

Team Averages
Level 110
1,614 SR
1,589 Elo+
Ne Zha
Ne Zha
Andrixuss
Ne Zha
Level 157
God Stats
4W - 1L
1,514 SR
Queue Stats
123W - 112L
1,688 Elo+
Party 2
Odin
Odin
Chit013
Odin
Level 122
God Stats
1W - 0L
1,781 SR
Queue Stats
48W - 41L
1,779 Elo+
Party 2
Ra
Ra
dorirto
Ra
Level 50
God Stats
6W - 1L
1,547 SR
Queue Stats
25W - 26L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AIVandal
Cthulhu
15
3 / 0 / 2
9,147
704
11,208
10,557
10,334
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Dogman675
Scylla
14
2 / 2 / 2
8,679
668
4,510
9,040
2,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Moxital
Loki
13
0 / 4 / 2
8,209
631
6,175
10,360
3,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Andrixuss
Ne Zha
14
3 / 2 / 2
9,031
695
8,814
12,340
9,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Odin
Chit013
Odin
14
1 / 2 / 4
8,572
659
10,533
12,449
11,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 1 / 3
9,055
697
7,945
6,021
2,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
5
Kills
6
6
Deaths
5
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AIVandal
Cthulhu
3
0
2
4
W
Ne Zha
Andrixuss
Ne Zha
3
2
2
2
W
Odin
Chit013
Odin
1
2
4
1.5
L
Scylla
Dogman675
Scylla
2
2
2
1.5
L
Loki
Moxital
Loki
0
4
2
0.25
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,893
Damage
27,292
29,957
Taken
30,810
17,015
Mitigated
23,926
2,429
Healing
9,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AIVandal
Cthulhu
11,208
563
188
1,377
10,557
10,334
174
2,869
6,621
22,976
3,449
W
Ne Zha
Andrixuss
Ne Zha
8,814
961
0
5,766
12,340
9,902
0
6,016
6,109
0
31,144
W
Odin
Chit013
Odin
10,533
1,568
0
1,455
12,449
11,055
81
3,507
8,811
0
22,959
L
Scylla
Dogman675
Scylla
4,510
66
0
447
9,040
2,802
0
2,297
6,079
32,961
561
L
Loki
Moxital
Loki
6,175
789
0
417
10,360
3,879
0
2,455
7,269
0
38,776
W
7,945
481
1,076
841
6,021
2,969
158
3,391
2,495
46,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,035
Gold Earned
26,658
170
Minions Killed
166
0
Camps Cleared
0
723,300
Distance Traveled
766,545
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,147
704
37
3
0
252,303
1
W
Ne Zha
9,031
695
44
3
0
264,139
0
W
Odin
8,572
659
37
3
0
254,722
2
L
Scylla
8,679
668
77
6
0
221,238
0
L
Loki
8,209
631
56
4
0
249,759
0
W
Ra
9,055
697
85
7
0
247,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role