Player Matchup

Hercules
Hercules
Dar man 2010
Hercules
Level 121
God Stats
5W - 2L
1,490 SR
Queue Stats
120W - 130L
1,507 Elo+
Party 1
Cthulhu
Cthulhu
Feel My Eel
Cthulhu
Level 96
God Stats
10W - 8L
1,663 SR
Queue Stats
435W - 416L
1,509 Elo+
Solo
Persephone
Persephone
RastaLukee
Persephone
Level 108
God Stats
2W - 2L
1,267 SR
Queue Stats
113W - 94L
1,550 Elo+
Party 1
Sylvanus
Sylvanus
SoapInTheTip
Sylvanus
Level 85
God Stats
7W - 6L
1,804 SR
Queue Stats
329W - 321L
1,494 Elo+
Solo
Neith
Neith
burkhard33
Neith
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,471 Elo+
Solo
Team Averages
Level 92
1,545 SR
1,506 Elo+

VS

Team Averages
Level 61
1,530 SR
1,443 Elo+
Freya
Freya
Hangover086
Freya
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
79W - 85L
1,492 Elo+
Solo
Chang'e
Chang'e
Ic3Demon
Chang'e
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 36L
1,333 Elo+
Solo
Kali
Kali
LpzinDaSensi
Kali
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
171W - 176L
1,499 Elo+
Solo
Ganesha
Ganesha
MxiDrake
Ganesha
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,414 Elo+
Solo
Vulcan
Vulcan
tangse
Vulcan
Level 36
God Stats
2W - 2L
1,648 SR
Queue Stats
89W - 85L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dar man 2010
Hercules
16
7 / 0 / 20
9,948
995
9,630
12,008
7,195
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cthulhu
Feel My Eel
Cthulhu
16
7 / 1 / 20
10,188
1,019
10,078
11,284
11,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
RastaLukee
Persephone
15
5 / 3 / 20
9,499
950
11,551
7,936
3,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
SoapInTheTip
Sylvanus
14
4 / 2 / 21
9,245
925
7,545
14,561
13,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
16
8 / 0 / 18
9,999
1,000
12,201
9,533
4,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 1
7,773
777
7,435
9,837
4,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
Ic3Demon
Chang'e
14
0 / 7 / 3
7,092
709
6,439
13,899
5,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

10
3 / 7 / 1
7,311
731
4,169
10,208
3,873
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
MxiDrake
Ganesha
11
0 / 6 / 2
6,298
630
4,377
11,634
9,071
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
tangse
Vulcan
13
0 / 7 / 2
7,187
719
11,515
9,881
3,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
14
31
Kills
5
6
Deaths
31
99
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
Dar man 2010
Hercules
7
0
20
17
W
Cthulhu
Feel My Eel
Cthulhu
7
1
20
17
L
2
4
1
0.63
L
Chang'e
Ic3Demon
Chang'e
0
7
3
0.21
L
3
7
1
0.5
L
Ganesha
MxiDrake
Ganesha
0
6
2
0.17
W
Persephone
RastaLukee
Persephone
5
3
20
5
W
Sylvanus
SoapInTheTip
Sylvanus
4
2
21
7.25
W
Neith
8
0
18
17
L
Vulcan
tangse
Vulcan
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,005
Damage
33,935
55,322
Taken
55,459
40,785
Mitigated
25,801
32,178
Healing
8,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Dar man 2010
Hercules
9,630
2,639
3,907
6,588
12,008
7,195
1,174
5,438
6,570
0
22,643
W
Cthulhu
Feel My Eel
Cthulhu
10,078
312
1,669
2,972
11,284
11,440
852
5,630
5,654
22,386
0
L
7,435
2,139
491
3,210
9,837
4,129
0
5,762
4,075
18,450
0
L
Chang'e
Ic3Demon
Chang'e
6,439
513
318
1,605
13,899
5,001
0
5,751
8,148
12,807
158
L
4,169
1,189
0
1,254
10,208
3,873
0
6,033
4,175
0
7,335
L
Ganesha
MxiDrake
Ganesha
4,377
197
391
390
11,634
9,071
0
5,574
6,060
7,340
0
W
Persephone
RastaLukee
Persephone
11,551
1,057
1,111
1,940
7,936
3,302
509
3,126
4,774
23,765
130
W
Sylvanus
SoapInTheTip
Sylvanus
7,545
1,958
4,852
5,128
14,561
13,951
1,241
8,510
6,051
11,418
0
W
Neith
12,201
3,975
1,155
2,856
9,533
4,897
3,679
6,840
2,693
0
27,559
L
Vulcan
tangse
Vulcan
11,515
4,226
280
267
9,881
3,727
0
6,047
3,834
24,169
649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,879
Gold Earned
35,661
141
Minions Killed
89
0
Camps Cleared
0
1,026,844
Distance Traveled
664,572
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,948
995
45
5
0
216,614
0
W
Cthulhu
10,188
1,019
33
3
0
213,806
0
L
Freya
7,773
777
31
3
0
128,913
0
L
Chang'e
7,092
709
16
2
0
163,479
0
L
Kali
7,311
731
1
0
0
135,828
0
L
Ganesha
6,298
630
3
0
0
91,783
0
W
Persephone
9,499
950
23
2
0
212,868
0
W
Sylvanus
9,245
925
9
1
0
182,374
0
W
Neith
9,999
1,000
31
3
0
201,182
0
L
Vulcan
7,187
719
38
4
0
144,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role