Player Matchup

Yemoja
Yemoja
JackTheRasputin
Yemoja
Level 147
God Stats
4W - 3L
1,409 SR
Queue Stats
10W - 9L
1,296 Elo+
Party 2
Gilgamesh
Gilgamesh
NYMISSIMO
Gilgamesh
Level 27
God Stats
2W - 2L
1,362 SR
Queue Stats
9W - 8L
1,261 Elo+
Party 2
Anubis
Anubis
Pickandroll
Anubis
Level 65
God Stats
2W - 1L
1,260 SR
Queue Stats
54W - 52L
1,370 Elo+
Solo
Susano
Susano
Salasnake
Susano
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 32L
1,174 Elo+
Party 1
Danzaburou
Danzaburou
Simoreds8
Danzaburou
Level 58
God Stats
9W - 11L
1,106 SR
Queue Stats
20W - 27L
1,191 Elo+
Party 1
Team Averages
Level 72
1,328 SR
1,258 Elo+

VS

Team Averages
Level 71
1,445 SR
1,490 Elo+
Hel
Hel
 
Hel
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Serqet
Serqet
CamoKillerXD765
Serqet
Level 44
God Stats
0W - 1L
1,239 SR
Queue Stats
19W - 26L
1,302 Elo+
Solo
King Arthur
King Arthur
Freedombear420
King Arthur
Level 102
God Stats
1W - 5L
1,410 SR
Queue Stats
72W - 67L
1,457 Elo+
Solo
Aphrodite
Aphrodite
Il MINIX lI
Aphrodite
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,690 Elo+
Party 3
Arachne
Arachne
theo_die_zeh
Arachne
Level 62
God Stats
92W - 71L
1,576 SR
Queue Stats
126W - 110L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 6
10,132
482
8,650
18,249
17,529
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Gilgamesh
NYMISSIMO
Gilgamesh
17
6 / 2 / 2
11,167
532
10,403
20,132
26,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Anubis
19
9 / 2 / 3
12,054
574
23,981
12,684
6,754
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Susano
Salasnake
Susano
17
1 / 2 / 4
9,318
444
10,233
23,234
10,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Danzaburou
Simoreds8
Danzaburou
15
1 / 2 / 2
8,167
389
5,723
12,686
5,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
4 / 4 / 0
8,993
428
18,982
19,472
8,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 6 / 2
9,664
460
7,938
15,988
6,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

King Arthur
Freedombear420
King Arthur
14
1 / 5 / 2
9,390
447
11,588
18,489
16,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Aphrodite
Il MINIX lI
Aphrodite
14
0 / 4 / 4
8,053
383
8,361
16,802
7,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Arachne
theo_die_zeh
Arachne
17
4 / 2 / 4
10,422
496
11,781
18,326
7,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
21
Kills
11
11
Deaths
21
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
4
4
0
1
L
2
6
2
0.5
L
King Arthur
Freedombear420
King Arthur
1
5
2
0.4
L
Aphrodite
Il MINIX lI
Aphrodite
0
4
4
0.5
W
4
3
6
2.33
W
Gilgamesh
NYMISSIMO
Gilgamesh
6
2
2
3.5
W
Anubis
9
2
3
5.25
W
Susano
Salasnake
Susano
1
2
4
1.5
W
Danzaburou
Simoreds8
Danzaburou
1
2
2
1
L
Arachne
theo_die_zeh
Arachne
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,990
Damage
58,650
86,985
Taken
89,077
67,401
Mitigated
46,729
31,726
Healing
32,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
18,982
2,305
4,696
5,877
19,472
8,405
178
7,371
12,045
75,629
2,214
L
7,938
2,619
0
440
15,988
6,747
54
8,556
7,324
0
54,398
L
King Arthur
Freedombear420
King Arthur
11,588
1,454
0
2,380
18,489
16,882
306
1,429
16,152
2,512
63,434
L
Aphrodite
Il MINIX lI
Aphrodite
8,361
1,325
6,070
4,790
16,802
7,662
381
6,904
9,839
40,159
0
W
8,650
1,955
5,717
4,074
18,249
17,529
43
10,259
7,732
29,284
0
W
Gilgamesh
NYMISSIMO
Gilgamesh
10,403
3,508
0
2,053
20,132
26,823
0
496
19,179
0
62,444
W
Anubis
23,981
1,070
0
5,840
12,684
6,754
77
1,072
11,007
106,142
2,702
W
Susano
Salasnake
Susano
10,233
1,399
0
11,010
23,234
10,875
0
5,205
18,029
0
94,538
W
Danzaburou
Simoreds8
Danzaburou
5,723
2,858
0
3,032
12,686
5,420
82
10,226
2,460
0
48,554
L
Arachne
theo_die_zeh
Arachne
11,781
8,651
53
8,605
18,326
7,033
989
7,982
10,344
0
67,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,838
Gold Earned
46,522
521
Minions Killed
406
0
Camps Cleared
0
1,697,301
Distance Traveled
1,780,186
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,993
428
95
5
0
343,151
0
L
Serqet
9,664
460
79
4
0
353,598
0
L
King Arthur
9,390
447
73
3
0
358,738
4
L
Aphrodite
8,053
383
57
3
0
339,287
0
W
Yemoja
10,132
482
37
2
0
268,001
0
W
Gilgamesh
11,167
532
105
5
0
284,825
0
W
Anubis
12,054
574
183
9
0
372,482
0
W
Susano
9,318
444
128
6
0
438,273
0
W
Danzaburou
8,167
389
68
3
0
333,720
3
L
Arachne
10,422
496
102
5
0
385,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role