Player Matchup

Scylla
Scylla
 
Scylla
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
ColdBones
Loki
Level 178
God Stats
1W - 1L
1,221 SR
Queue Stats
62W - 58L
1,539 Elo+
Party 1
Hun Batz
Hun Batz
GIGGGGEEDY
Hun Batz
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
91W - 82L
1,571 Elo+
Party 2
Cupid
Cupid
Jammstah
Cupid
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,559 Elo+
Party 1
Chaac
Chaac
MXandy
Chaac
Level 146
God Stats
2W - 1L
1,321 SR
Queue Stats
91W - 81L
1,571 Elo+
Party 2
Team Averages
Level 146
1,408 SR
1,548 Elo+

VS

Team Averages
Level 89
1,378 SR
1,506 Elo+
Olorun
Olorun
Nickolai121
Olorun
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Merlin
Merlin
Somtin Rong
Merlin
Level 129
God Stats
3W - 7L
1,513 SR
Queue Stats
500W - 515L
1,465 Elo+
Solo
Tsukuyomi
Tsukuyomi
Winnie_On_Drugz
Tsukuyomi
Level 112
God Stats
0W - 2L
1,267 SR
Queue Stats
91W - 95L
1,555 Elo+
Solo
Hades
Hades
frederikbuch
Hades
Level 121
God Stats
0W - 1L
1,305 SR
Queue Stats
25W - 31L
1,527 Elo+
Solo
Sol
Sol
jackcobb13601
Sol
Level 33
God Stats
1W - 3L
1,304 SR
Queue Stats
77W - 68L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
11 / 2 / 6
9,668
967
16,392
8,519
4,057
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
15
4 / 2 / 9
8,602
860
11,298
7,960
3,901
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hun Batz
GIGGGGEEDY
Hun Batz
15
3 / 1 / 14
8,524
852
9,718
9,758
9,628
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
Jammstah
Cupid
14
2 / 1 / 13
7,866
787
6,826
7,403
3,539
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
MXandy
Chaac
14
1 / 2 / 15
7,849
785
9,519
11,285
11,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
2 / 4 / 3
7,678
768
4,802
13,080
6,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
14
1 / 3 / 3
7,431
743
5,951
8,271
3,493
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Winnie_On_Drugz
Tsukuyomi
13
0 / 4 / 3
6,997
700
8,177
12,328
9,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 5 / 5
7,280
728
2,997
10,494
5,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 5 / 3
7,284
728
9,148
11,280
4,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
22
21
Kills
5
8
Deaths
21
57
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
11
2
6
7
W
Loki
4
2
9
4.25
W
Hun Batz
GIGGGGEEDY
Hun Batz
3
1
14
10
W
Cupid
Jammstah
Cupid
2
1
13
8.5
W
Chaac
MXandy
Chaac
1
2
15
4.25
L
Olorun
2
4
3
0.88
L
Merlin
1
3
3
0.83
L
Tsukuyomi
Winnie_On_Drugz
Tsukuyomi
0
4
3
0.38
L
0
5
5
0.5
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,753
Damage
31,075
44,925
Taken
55,453
32,385
Mitigated
29,071
18,451
Healing
18,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
16,392
798
279
2,164
8,519
4,057
81
4,106
4,195
26,217
0
W
Loki
11,298
1,358
0
1,039
7,960
3,901
223
4,529
3,295
0
23,764
W
Hun Batz
GIGGGGEEDY
Hun Batz
9,718
505
2,604
2,535
9,758
9,628
207
4,080
5,531
0
18,554
W
Cupid
Jammstah
Cupid
6,826
3,582
2,461
3,323
7,403
3,539
1,172
3,366
3,751
0
17,186
W
Chaac
MXandy
Chaac
9,519
184
1,161
2,885
11,285
11,260
181
5,285
5,864
0
15,021
L
Olorun
4,802
1,770
1,853
5,173
13,080
6,411
0
4,003
9,077
15,626
479
L
Merlin
5,951
0
943
2,129
8,271
3,493
0
2,131
6,140
13,958
0
L
Tsukuyomi
Winnie_On_Drugz
Tsukuyomi
8,177
1,219
1,663
1,346
12,328
9,049
0
3,596
8,732
0
16,696
L
2,997
0
731
2,269
10,494
5,739
0
3,720
6,774
9,306
0
L
9,148
2,989
646
2,052
11,280
4,379
0
2,942
8,338
17,823
855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,509
Gold Earned
36,670
111
Minions Killed
109
0
Camps Cleared
0
971,842
Distance Traveled
869,831
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,668
967
32
3
0
189,985
0
W
Loki
8,602
860
28
3
0
207,412
0
W
Hun Batz
8,524
852
17
2
0
197,975
0
W
Cupid
7,866
787
23
2
0
175,019
0
W
Chaac
7,849
785
11
1
0
201,451
0
L
Olorun
7,678
768
33
3
0
181,236
0
L
Merlin
7,431
743
19
2
0
186,854
0
L
Tsukuyomi
6,997
700
14
1
0
194,766
0
L
Hades
7,280
728
23
2
0
157,553
0
L
Sol
7,284
728
20
2
0
149,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role