Player Matchup

Kukulkan
Kukulkan
Staylow-JOE
Kukulkan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,320 Elo+
Party 1
Tiamat
Tiamat
kasp581e
Tiamat
Level 18
God Stats
3W - 6L
1,415 SR
Queue Stats
3W - 6L
1,320 Elo+
Party 1
Jormungandr
Jormungandr
theLosingReaper
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,320 Elo+
Party 1
Team Averages
Level 26
1,472 SR
1,320 Elo+

VS

Team Averages
Level 30
1,328 SR
1,212 Elo+
Horus
Horus
Faze-Argos7
Horus
Level 41
God Stats
10W - 4L
1,581 SR
Queue Stats
77W - 93L
1,364 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Laliuskis
Ah Muzen Cab
Level 27
God Stats
3W - 2L
1,390 SR
Queue Stats
30W - 33L
1,205 Elo+
Party 2
Discordia
Discordia
Nievesita6423
Discordia
Level 22
God Stats
2W - 8L
1,013 SR
Queue Stats
3W - 12L
1,069 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Staylow-JOE
Kukulkan
14
0 / 5 / 1
8,148
627
11,455
8,940
3,275
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
kasp581e
Tiamat
15
0 / 5 / 0
8,962
689
10,009
11,461
5,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
theLosingReaper
Jormungandr
11
1 / 6 / 0
8,008
616
5,352
15,370
9,819
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 9
9,506
731
5,207
19,055
16,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Laliuskis
Ah Muzen Cab
17
10 / 0 / 6
11,799
908
13,974
7,708
3,598
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Nievesita6423
Discordia
15
4 / 0 / 9
10,050
773
10,387
9,162
4,143
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
40
1
Kills
16
16
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
W
Ah Muzen Cab
Laliuskis
Ah Muzen Cab
10
0
6
13
W
Discordia
Nievesita6423
Discordia
4
0
9
8.5
L
Kukulkan
Staylow-JOE
Kukulkan
0
5
1
0.1
L
Tiamat
kasp581e
Tiamat
0
5
0
0
L
Jormungandr
theLosingReaper
Jormungandr
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,816
Damage
29,568
35,771
Taken
35,925
18,395
Mitigated
24,724
1,325
Healing
7,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,207
2,525
1,833
4,226
19,055
16,983
524
13,479
5,515
0
22,006
W
Ah Muzen Cab
Laliuskis
Ah Muzen Cab
13,974
6,494
0
411
7,708
3,598
1,958
5,319
2,389
0
58,303
W
Discordia
Nievesita6423
Discordia
10,387
870
0
725
9,162
4,143
594
7,528
1,634
30,095
1,012
L
Kukulkan
Staylow-JOE
Kukulkan
11,455
1,231
0
200
8,940
3,275
423
1,980
6,879
32,238
0
L
Tiamat
kasp581e
Tiamat
10,009
309
0
1,125
11,461
5,301
48
3,753
7,643
44,725
661
L
Jormungandr
theLosingReaper
Jormungandr
5,352
799
0
0
15,370
9,819
34
4,206
11,091
19,111
605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,118
Gold Earned
31,355
182
Minions Killed
154
0
Camps Cleared
0
677,312
Distance Traveled
774,631
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,506
731
23
2
0
280,909
0
W
Ah Muzen Cab
11,799
908
79
6
0
240,419
0
W
Discordia
10,050
773
52
4
0
253,303
0
L
Kukulkan
8,148
627
47
4
0
232,963
0
L
Tiamat
8,962
689
99
8
0
218,243
0
L
Jormungandr
8,008
616
36
3
0
226,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role