Player Matchup

Merlin
Merlin
 
Merlin
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
GodSlayinBeast
Susano
Level 122
God Stats
1W - 5L
1,500 SR
Queue Stats
210W - 212L
1,540 Elo+
Solo
Ullr
Ullr
ItsYaBoyKode
Ullr
Level 114
God Stats
29W - 25L
1,591 SR
Queue Stats
163W - 156L
1,542 Elo+
Party 1
Chang'e
Chang'e
ItsYaBoyWaka
Chang'e
Level 88
God Stats
11W - 10L
1,653 SR
Queue Stats
89W - 93L
1,499 Elo+
Party 1
Cthulhu
Cthulhu
WindMan101
Cthulhu
Level 129
God Stats
1W - 2L
1,224 SR
Queue Stats
45W - 66L
1,428 Elo+
Solo
Team Averages
Level 111
1,493 SR
1,502 Elo+

VS

Team Averages
Level 133
1,511 SR
1,550 Elo+
Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ASYLUMBLU3
Medusa
Level 110
God Stats
0W - 1L
1,262 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
Wooglesworth
Chang'e
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,642 Elo+
Solo
Charon
Charon
bucketface43
Charon
Level 176
God Stats
6W - 5L
1,791 SR
Queue Stats
117W - 115L
1,541 Elo+
Solo
Tsukuyomi
Tsukuyomi
lFenr1rI
Tsukuyomi
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 3 / 2
7,038
541
5,568
7,029
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 3 / 2
7,075
544
5,596
10,055
3,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 1 / 5
6,828
525
4,952
7,732
3,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
ItsYaBoyWaka
Chang'e
14
3 / 1 / 0
8,275
637
4,940
9,085
3,578
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Cthulhu
WindMan101
Cthulhu
11
3 / 1 / 1
7,618
586
5,363
11,527
7,691
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 2 / 1
6,360
489
6,666
8,020
3,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
ASYLUMBLU3
Medusa
8
1 / 2 / 0
5,301
408
1,028
4,894
1,664
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Wooglesworth
Chang'e
12
3 / 2 / 1
6,995
538
4,362
8,232
3,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Charon
10
0 / 1 / 1
6,236
480
6,783
11,094
9,668
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
lFenr1rI
Tsukuyomi
12
4 / 3 / 3
6,875
529
7,565
12,564
4,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
10
Kills
9
9
Deaths
10
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
3
2
0.67
L
Sol
 
Sol
1
2
1
0.75
L
Medusa
ASYLUMBLU3
Medusa
1
2
0
0.5
W
3
3
2
1.33
W
0
1
5
2.5
W
Chang'e
ItsYaBoyWaka
Chang'e
3
1
0
3
W
Cthulhu
WindMan101
Cthulhu
3
1
1
3.5
L
Chang'e
Wooglesworth
Chang'e
3
2
1
1.75
L
Charon
0
1
1
0.5
L
Tsukuyomi
lFenr1rI
Tsukuyomi
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,419
Damage
26,404
45,428
Taken
44,804
20,984
Mitigated
22,319
15,493
Healing
12,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,568
764
0
1,250
7,029
2,570
0
3,117
3,872
52,216
0
L
Sol
 
Sol
6,666
1,530
0
2,910
8,020
3,175
0
2,106
5,894
41,288
3,493
L
Medusa
ASYLUMBLU3
Medusa
1,028
519
0
0
4,894
1,664
0
1,840
3,054
0
22,736
W
5,596
1,395
0
2,977
10,055
3,916
0
1,496
8,501
0
38,522
W
4,952
2,243
0
1,068
7,732
3,229
452
4,057
3,215
0
56,790
W
Chang'e
ItsYaBoyWaka
Chang'e
4,940
251
657
5,203
9,085
3,578
0
1,044
7,921
64,781
1,608
W
Cthulhu
WindMan101
Cthulhu
5,363
518
1,561
2,777
11,527
7,691
0
6,916
4,251
22,854
1,264
L
Chang'e
Wooglesworth
Chang'e
4,362
41
552
2,793
8,232
3,034
112
3,484
4,748
46,404
749
L
Charon
6,783
1,654
0
1,864
11,094
9,668
0
5,032
6,011
26,785
0
L
Tsukuyomi
lFenr1rI
Tsukuyomi
7,565
2,666
0
4,593
12,564
4,778
17
3,157
9,400
0
42,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,834
Gold Earned
31,767
386
Minions Killed
303
0
Camps Cleared
0
1,261,616
Distance Traveled
1,187,206
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,038
541
82
6
0
242,876
0
L
Sol
6,360
489
93
7
0
234,634
0
L
Medusa
5,301
408
27
2
0
174,920
1
W
Susano
7,075
544
61
5
0
281,911
0
W
Ullr
6,828
525
89
7
0
228,139
0
W
Chang'e
8,275
637
116
9
0
236,145
0
W
Cthulhu
7,618
586
38
3
0
272,545
0
L
Chang'e
6,995
538
87
7
0
250,227
2
L
Charon
6,236
480
33
3
0
242,964
2
L
Tsukuyomi
6,875
529
63
5
0
284,461
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role