Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Ac0rnZ
Ah Muzen Cab
Level 87
God Stats
7W - 8L
1,558 SR
Queue Stats
134W - 146L
1,551 Elo+
Party 2
Zeus
Zeus
Littlekerm
Zeus
Level 95
God Stats
3W - 2L
1,745 SR
Queue Stats
104W - 123L
1,527 Elo+
Party 2
Maui
Maui
Seabiscuit564
Maui
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
195W - 200L
1,602 Elo+
Party 2
Arachne
Arachne
WhiteSinceThe90s
Arachne
Level 122
God Stats
12W - 12L
1,512 SR
Queue Stats
112W - 107L
1,572 Elo+
Solo
Erlang Shen
Erlang Shen
bigzaddy1235
Erlang Shen
Level 61
God Stats
31W - 29L
1,653 SR
Queue Stats
190W - 151L
1,548 Elo+
Solo
Team Averages
Level 96
1,594 SR
1,560 Elo+

VS

Team Averages
Level 121
1,539 SR
1,576 Elo+
Chang'e
Chang'e
AsmodeusNimbus
Chang'e
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
22W - 24L
1,544 Elo+
Party 1
Bacchus
Bacchus
Its__Jazzy
Bacchus
Level 89
God Stats
3W - 1L
1,527 SR
Queue Stats
45W - 45L
1,563 Elo+
Party 1
Loki
Loki
KamuiYami
Loki
Level 129
God Stats
9W - 4L
1,313 SR
Queue Stats
71W - 70L
1,591 Elo+
Party 1
Skadi
Skadi
LostGhosty
Skadi
Level 155
God Stats
9W - 5L
1,669 SR
Queue Stats
111W - 98L
1,536 Elo+
Party 1
King Arthur
King Arthur
kawuai96
King Arthur
Level 105
God Stats
9W - 8L
1,688 SR
Queue Stats
66W - 48L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ac0rnZ
Ah Muzen Cab
13
0 / 5 / 1
7,336
459
4,551
12,736
5,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
5 / 5 / 1
8,402
525
12,340
8,935
3,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 5
6,473
405
4,933
14,124
12,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
4 / 4 / 2
8,627
539
7,103
16,835
8,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
bigzaddy1235
Erlang Shen
14
1 / 4 / 1
8,406
525
13,023
20,724
15,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
7,495
468
4,743
10,927
4,395
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bacchus
Its__Jazzy
Bacchus
12
1 / 2 / 9
7,862
491
8,093
10,355
12,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Loki
17
16 / 1 / 2
10,508
657
17,850
14,883
6,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
17
3 / 1 / 1
9,842
615
9,619
8,305
3,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

King Arthur
kawuai96
King Arthur
16
1 / 2 / 6
9,353
585
13,081
17,127
17,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
10
Kills
21
21
Deaths
10
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Ac0rnZ
Ah Muzen Cab
0
5
1
0.1
W
0
4
3
0.38
W
Bacchus
Its__Jazzy
Bacchus
1
2
9
2.75
W
Loki
16
1
2
17
L
5
5
1
1.1
W
Skadi
3
1
1
3.5
L
0
3
5
0.83
L
4
4
2
1.25
L
Erlang Shen
bigzaddy1235
Erlang Shen
1
4
1
0.38
W
King Arthur
kawuai96
King Arthur
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,950
Damage
53,386
73,354
Taken
61,597
44,569
Mitigated
44,411
20,819
Healing
18,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Ac0rnZ
Ah Muzen Cab
4,551
1,045
0
1,416
12,736
5,175
0
1,026
11,710
0
62,719
W
4,743
236
3,022
3,326
10,927
4,395
0
6,254
4,546
49,192
0
W
Bacchus
Its__Jazzy
Bacchus
8,093
623
0
1,737
10,355
12,317
0
4,283
5,781
26,330
0
W
Loki
17,850
5,894
0
4,891
14,883
6,993
0
3,532
11,241
0
79,103
L
12,340
2,361
0
840
8,935
3,496
0
2,714
6,221
58,255
1,485
W
Skadi
9,619
3,187
0
2,192
8,305
3,636
2,132
621
7,536
0
95,093
L
4,933
1,223
0
3,762
14,124
12,127
0
4,782
9,342
27,497
0
L
7,103
4,047
0
3,787
16,835
8,383
0
2,420
14,415
0
53,639
L
Erlang Shen
bigzaddy1235
Erlang Shen
13,023
7,246
0
11,014
20,724
15,388
0
1,894
18,830
0
78,330
W
King Arthur
kawuai96
King Arthur
13,081
1,802
0
3,436
17,127
17,070
0
2,020
15,021
0
82,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,244
Gold Earned
45,060
440
Minions Killed
515
0
Camps Cleared
0
1,539,161
Distance Traveled
1,618,640
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,336
459
110
7
0
290,087
0
W
Chang'e
7,495
468
91
6
0
298,701
1
W
Bacchus
7,862
491
43
3
0
320,014
2
W
Loki
10,508
657
95
6
0
380,051
2
L
Zeus
8,402
525
108
7
0
302,322
1
W
Skadi
9,842
615
161
10
0
297,371
4
L
Maui
6,473
405
42
3
0
311,982
4
L
Arachne
8,627
539
67
4
0
364,369
3
L
Erlang Shen
8,406
525
113
7
0
270,401
2
W
King Arthur
9,353
585
125
8
0
322,503
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role