Player Matchup

Izanami
Izanami
All0fASutton
Izanami
Level 122
God Stats
5W - 2L
1,619 SR
Queue Stats
53W - 49L
1,568 Elo+
Party 1
Chiron
Chiron
I may be Matt
Chiron
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 95L
1,567 Elo+
Party 1
Bake Kujira
Bake Kujira
TurtleMan69691
Bake Kujira
Level 145
God Stats
3W - 4L
1,584 SR
Queue Stats
33W - 27L
1,581 Elo+
Party 2
Bakasura
Bakasura
dacheeko
Bakasura
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,479 Elo+
Party 2
Cthulhu
Cthulhu
walshbad
Cthulhu
Level 89
God Stats
1W - 2L
1,495 SR
Queue Stats
217W - 212L
1,462 Elo+
Solo
Team Averages
Level 133
1,540 SR
1,531 Elo+

VS

Team Averages
Level 110
1,574 SR
1,468 Elo+
Freya
Freya
 
Freya
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AMurDAD2
Sol
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,290 Elo+
Solo
Sobek
Sobek
Cujo303
Sobek
Level 156
God Stats
5W - 3L
1,569 SR
Queue Stats
92W - 85L
1,556 Elo+
Solo
Neith
Neith
TheLongQuiet
Neith
Level 85
God Stats
21W - 10L
1,790 SR
Queue Stats
461W - 444L
1,474 Elo+
Solo
Awilix
Awilix
temp-374754
Awilix
Level 64
God Stats
11W - 7L
1,509 SR
Queue Stats
259W - 249L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
All0fASutton
Izanami
15
0 / 0 / 4
8,476
499
7,791
5,134
1,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 2 / 0
8,116
477
10,554
11,555
4,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bake Kujira
TurtleMan69691
Bake Kujira
14
2 / 6 / 1
8,768
516
10,449
20,725
20,635
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
dacheeko
Bakasura
13
2 / 4 / 1
7,525
443
7,651
19,764
8,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
walshbad
Cthulhu
10
1 / 5 / 2
7,286
429
10,161
17,835
14,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
18
7 / 1 / 2
11,204
659
17,972
16,049
7,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
2 / 1 / 3
9,247
544
13,240
14,949
5,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
Cujo303
Sobek
14
2 / 0 / 7
9,469
557
6,375
15,983
15,881
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
5 / 2 / 3
10,318
607
7,500
12,282
5,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
14
1 / 1 / 5
8,106
477
5,608
12,687
5,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
5
Kills
17
17
Deaths
5
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
7
1
2
8
W
2
1
3
3.5
L
Izanami
All0fASutton
Izanami
0
0
4
2
W
Sobek
Cujo303
Sobek
2
0
7
5.5
L
0
2
0
0
W
5
2
3
3.25
L
Bake Kujira
TurtleMan69691
Bake Kujira
2
6
1
0.42
L
Bakasura
dacheeko
Bakasura
2
4
1
0.63
W
Awilix
1
1
5
3.5
L
Cthulhu
walshbad
Cthulhu
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,606
Damage
50,695
75,013
Taken
71,950
50,521
Mitigated
39,939
16,881
Healing
30,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
17,972
5,732
0
11,362
16,049
7,233
0
6,118
9,501
101,005
16,333
W
13,240
5,589
0
7,473
14,949
5,871
900
4,616
10,188
76,599
5,631
L
Izanami
All0fASutton
Izanami
7,791
4,465
0
2,612
5,134
1,873
0
869
4,265
0
75,744
W
Sobek
Cujo303
Sobek
6,375
660
0
5,759
15,983
15,881
0
3,760
11,738
30,685
2,808
L
10,554
2,649
275
4,375
11,555
4,775
0
7,220
4,335
0
76,806
W
7,500
2,354
0
5,111
12,282
5,170
1,341
3,518
8,074
0
90,134
L
Bake Kujira
TurtleMan69691
Bake Kujira
10,449
6,516
0
3,353
20,725
20,635
0
14,559
6,166
73,792
0
L
Bakasura
dacheeko
Bakasura
7,651
4,841
0
2,191
19,764
8,666
13
5,990
13,774
0
53,075
W
Awilix
5,608
2,188
0
375
12,687
5,784
0
3,005
9,367
0
60,090
L
Cthulhu
walshbad
Cthulhu
10,161
1,397
1,571
2,504
17,835
14,572
0
7,273
10,562
31,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,171
Gold Earned
48,344
512
Minions Killed
567
0
Camps Cleared
0
1,738,913
Distance Traveled
1,739,822
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,204
659
158
9
0
305,186
0
W
Sol
9,247
544
130
8
0
328,499
0
L
Izanami
8,476
499
141
8
0
334,872
8
W
Sobek
9,469
557
38
2
0
377,413
6
L
Chiron
8,116
477
125
7
0
352,700
2
W
Neith
10,318
607
157
9
0
317,960
0
L
Bake Kujira
8,768
516
119
7
0
325,357
0
L
Bakasura
7,525
443
92
5
0
379,075
0
W
Awilix
8,106
477
84
5
0
410,764
0
L
Cthulhu
7,286
429
35
2
0
346,909
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role