Player Matchup

Ymir
Ymir
ILoveZach69
Ymir
Level 98
God Stats
9W - 10L
1,327 SR
Queue Stats
125W - 118L
1,536 Elo+
Solo
Gilgamesh
Gilgamesh
Plox_kickAS5678
Gilgamesh
Level 175
God Stats
5W - 7L
1,500 SR
Queue Stats
151W - 166L
1,527 Elo+
Solo
Nut
Nut
SenpaiTea
Nut
Level 139
God Stats
6W - 6L
1,984 SR
Queue Stats
32W - 44L
1,824 Elo+
Party 1
Ao Kuang
Ao Kuang
TiamatSimp
Ao Kuang
Level 157
God Stats
3W - 4L
1,739 SR
Queue Stats
77W - 111L
1,629 Elo+
Party 1
Medusa
Medusa
Westlie
Medusa
Level 68
God Stats
0W - 2L
1,591 SR
Queue Stats
6W - 8L
1,713 Elo+
Party 1
Team Averages
Level 127
1,629 SR
1,646 Elo+

VS

Team Averages
Level 153
1,436 SR
1,513 Elo+
Atlas
Atlas
 
Atlas
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
LikeMike23Xx
Chaac
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 88L
1,543 Elo+
Solo
Eset
Eset
ShinyJupiter
Eset
Level 227
God Stats
1W - 1L
1,234 SR
Queue Stats
46W - 67L
1,463 Elo+
Party 2
Ishtar
Ishtar
TheLJK
Ishtar
Level 114
God Stats
2W - 1L
1,444 SR
Queue Stats
170W - 174L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 3 / 0
2,708
542
596
4,230
2,006
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Plox_kickAS5678
Gilgamesh
7
1 / 0 / 1
4,031
806
1,434
2,476
1,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 1 / 0
3,741
748
357
3,469
1,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ao Kuang
TiamatSimp
Ao Kuang
7
2 / 0 / 0
3,661
732
2,709
4,353
1,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
Westlie
Medusa
6
1 / 2 / 0
3,692
738
1,747
3,984
1,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
7
2 / 1 / 3
4,334
867
1,841
4,861
2,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
 
Neith
7
0 / 0 / 1
3,728
746
1,374
1,834
556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
0 / 2 / 0
3,372
674
956
4,560
2,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 1 / 3
3,483
697
2,098
3,640
943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ishtar
TheLJK
Ishtar
7
4 / 0 / 1
4,215
843
2,688
2,573
797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
4
Kills
6
6
Deaths
4
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
1
3
3.5
W
Neith
 
Neith
0
0
1
0.5
L
0
3
0
0
W
0
2
0
0
L
Gilgamesh
Plox_kickAS5678
Gilgamesh
1
0
1
1.5
L
0
1
0
0
W
0
1
3
1.5
W
Ishtar
TheLJK
Ishtar
4
0
1
4.5
L
Ao Kuang
TiamatSimp
Ao Kuang
2
0
0
2
L
Medusa
Westlie
Medusa
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,843
Damage
8,957
18,512
Taken
17,468
7,101
Mitigated
7,424
6,618
Healing
7,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
1,841
818
0
1,845
4,861
2,453
0
576
4,285
11,316
1,525
W
Neith
 
Neith
1,374
419
0
766
1,834
556
0
184
1,650
0
23,745
L
596
324
0
431
4,230
2,006
0
976
3,254
4,541
0
W
956
198
0
1,422
4,560
2,675
0
1,213
3,347
0
16,251
L
Gilgamesh
Plox_kickAS5678
Gilgamesh
1,434
641
0
951
2,476
1,357
0
0
2,476
74
22,967
L
357
124
0
1,022
3,469
1,172
0
535
2,934
0
22,812
W
2,098
602
81
2,260
3,640
943
0
1,147
2,493
18,733
447
W
Ishtar
TheLJK
Ishtar
2,688
1,759
0
1,012
2,573
797
0
164
2,409
0
20,966
L
Ao Kuang
TiamatSimp
Ao Kuang
2,709
864
0
3,160
4,353
1,360
0
1,111
3,242
19,247
577
L
Medusa
Westlie
Medusa
1,747
539
0
1,054
3,984
1,206
0
1,239
2,745
0
21,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,833
Gold Earned
19,132
165
Minions Killed
168
0
Camps Cleared
0
531,333
Distance Traveled
547,012
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
4,334
867
16
3
0
126,108
0
W
Neith
3,728
746
50
10
0
100,449
0
L
Ymir
2,708
542
5
1
0
68,543
0
W
Chaac
3,372
674
29
6
0
102,961
0
L
Gilgamesh
4,031
806
49
10
0
103,821
0
L
Nut
3,741
748
42
8
0
108,190
0
W
Eset
3,483
697
38
8
0
115,216
0
W
Ishtar
4,215
843
35
7
0
102,278
0
L
Ao Kuang
3,661
732
37
7
0
136,331
0
L
Medusa
3,692
738
32
6
0
114,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role