Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
IClapBaddies
Olorun
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 46L
1,663 Elo+
Party 2
Ratatoskr
Ratatoskr
SnowCover
Ratatoskr
Level 122
God Stats
2W - 2L
1,796 SR
Queue Stats
178W - 166L
1,503 Elo+
Solo
Ullr
Ullr
ironDRAGON21
Ullr
Level 128
God Stats
3W - 11L
1,109 SR
Queue Stats
216W - 201L
1,521 Elo+
Solo
Bacchus
Bacchus
slumbrosmars
Bacchus
Level 136
God Stats
2W - 3L
1,500 SR
Queue Stats
242W - 240L
1,677 Elo+
Party 2
Team Averages
Level 110
1,481 SR
1,573 Elo+

VS

Team Averages
Level 89
1,463 SR
1,520 Elo+
Atlas
Atlas
ATGreat
Atlas
Level 65
God Stats
7W - 4L
1,692 SR
Queue Stats
41W - 33L
1,537 Elo+
Party 1
Heimdallr
Heimdallr
MrAutomatic7
Heimdallr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,454 Elo+
Solo
Nemesis
Nemesis
Nihilint
Nemesis
Level 65
God Stats
4W - 5L
1,272 SR
Queue Stats
135W - 121L
1,595 Elo+
Solo
Fafnir
Fafnir
WhezYerDaddy
Fafnir
Level 64
God Stats
5W - 7L
1,449 SR
Queue Stats
197W - 153L
1,520 Elo+
Solo
Ix Chel
Ix Chel
Xavrey
Ix Chel
Level 127
God Stats
45W - 44L
1,401 SR
Queue Stats
288W - 266L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 1 / 4
5,367
488
7,216
8,781
6,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
13
6 / 1 / 1
7,742
704
9,113
6,186
2,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ratatoskr
SnowCover
Ratatoskr
11
0 / 0 / 3
5,892
536
3,077
7,789
3,294
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 1 / 2
5,848
532
3,478
10,347
3,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
slumbrosmars
Bacchus
11
5 / 0 / 2
6,642
604
4,162
6,987
5,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ATGreat
Atlas
10
0 / 4 / 0
5,869
534
3,004
8,211
6,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
MrAutomatic7
Heimdallr
12
0 / 4 / 1
6,068
552
3,336
7,886
3,463
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Nihilint
Nemesis
11
2 / 1 / 1
6,170
561
6,861
8,582
3,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Fafnir
9
0 / 1 / 3
5,920
538
4,908
10,252
10,826
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
Xavrey
Ix Chel
10
1 / 3 / 0
5,787
526
4,561
7,938
3,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
13
Kills
3
3
Deaths
13
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
4
3
L
Atlas
ATGreat
Atlas
0
4
0
0
W
Olorun
6
1
1
6.5
L
Heimdallr
MrAutomatic7
Heimdallr
0
4
1
0.13
L
Nemesis
Nihilint
Nemesis
2
1
1
2.5
W
Ratatoskr
SnowCover
Ratatoskr
0
0
3
1.5
L
Fafnir
0
1
3
1.5
L
Ix Chel
Xavrey
Ix Chel
1
3
0
0.33
W
1
1
2
2
W
Bacchus
slumbrosmars
Bacchus
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,046
Damage
22,670
40,090
Taken
42,869
21,725
Mitigated
26,798
9,929
Healing
12,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,216
682
59
1,352
8,781
6,603
0
3,601
5,180
22,789
2,158
L
Atlas
ATGreat
Atlas
3,004
801
0
320
8,211
6,087
0
4,701
3,510
26,668
1,519
W
Olorun
9,113
5,252
300
1,769
6,186
2,527
1,755
646
5,476
55,179
3,948
L
Heimdallr
MrAutomatic7
Heimdallr
3,336
1,573
0
1,438
7,886
3,463
485
5,346
2,472
0
45,420
L
Nemesis
Nihilint
Nemesis
6,861
3,860
0
3,422
8,582
3,007
0
1,767
6,734
0
32,459
W
Ratatoskr
SnowCover
Ratatoskr
3,077
814
0
578
7,789
3,294
0
692
7,035
0
51,255
L
Fafnir
4,908
2,059
0
3,348
10,252
10,826
0
3,644
6,418
17,262
0
L
Ix Chel
Xavrey
Ix Chel
4,561
604
1,821
2,291
7,938
3,415
0
3,749
3,818
38,932
0
W
3,478
797
0
2,740
10,347
3,848
0
4,853
5,494
0
39,214
W
Bacchus
slumbrosmars
Bacchus
4,162
375
0
3,131
6,987
5,453
281
1,829
4,874
26,637
1,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,491
Gold Earned
29,814
318
Minions Killed
301
0
Camps Cleared
0
1,174,135
Distance Traveled
1,110,392
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,367
488
34
3
0
229,295
0
L
Atlas
5,869
534
66
6
0
196,108
0
W
Olorun
7,742
704
101
9
0
208,000
0
L
Heimdallr
6,068
552
79
7
0
202,329
2
L
Nemesis
6,170
561
57
5
0
261,487
1
W
Ratatoskr
5,892
536
80
7
0
246,288
0
L
Fafnir
5,920
538
16
1
0
218,777
1
L
Ix Chel
5,787
526
83
8
0
231,691
0
W
Ullr
5,848
532
63
6
0
241,407
0
W
Bacchus
6,642
604
40
4
0
249,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role