Player Matchup

Sobek
Sobek
Briarr
Sobek
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,505 Elo+
Party 1
Izanami
Izanami
Identuhfy
Izanami
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,445 Elo+
Party 1
Da Ji
Da Ji
RhinoHD
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,722 Elo+
Party 1
Xing Tian
Xing Tian
Tuzzii
Xing Tian
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,520 Elo+
Solo
Chang'e
Chang'e
matchaalatte
Chang'e
Level 43
God Stats
1W - 1L
1,732 SR
Queue Stats
40W - 48L
1,430 Elo+
Party 1
Team Averages
Level 46
1,546 SR
1,524 Elo+

VS

Team Averages
Level 23
1,458 SR
1,444 Elo+
Jormungandr
Jormungandr
DuskFrame86
Jormungandr
Level 28
God Stats
10W - 4L
1,500 SR
Queue Stats
468W - 457L
1,422 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mruffner
Ah Muzen Cab
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,552 Elo+
Solo
Guan Yu
Guan Yu
NicoBoomin24
Guan Yu
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
160W - 175L
1,464 Elo+
Party 2
Sobek
Sobek
nine-inchkiller3
Sobek
Level 17
God Stats
2W - 1L
1,504 SR
Queue Stats
16W - 24L
1,362 Elo+
Party 2
Vulcan
Vulcan
nopantschance69
Vulcan
Level 26
God Stats
2W - 1L
1,285 SR
Queue Stats
69W - 84L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Briarr
Sobek
13
0 / 6 / 12
8,550
713
5,992
19,468
24,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
Identuhfy
Izanami
12
1 / 8 / 6
7,839
653
7,172
14,606
5,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
RhinoHD
Da Ji
18
8 / 5 / 6
10,472
873
16,956
12,816
8,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Xing Tian
Tuzzii
Xing Tian
15
3 / 4 / 7
9,012
751
8,179
20,911
25,254
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
matchaalatte
Chang'e
17
3 / 5 / 9
9,562
797
13,517
17,112
7,895
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DuskFrame86
Jormungandr
16
1 / 3 / 23
9,222
769
13,749
16,808
11,846
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Muzen Cab
Mruffner
Ah Muzen Cab
18
10 / 5 / 17
11,575
965
23,003
15,015
7,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
NicoBoomin24
Guan Yu
17
9 / 3 / 16
10,437
870
12,297
14,575
20,365
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
0 / 2 / 18
9,434
786
2,858
12,524
14,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
8 / 3 / 16
10,325
860
20,260
8,632
4,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
118
15
Kills
28
28
Deaths
16
40
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Sobek
Briarr
Sobek
0
6
12
1
W
Jormungandr
DuskFrame86
Jormungandr
1
3
23
4.17
L
Izanami
Identuhfy
Izanami
1
8
6
0.5
W
Ah Muzen Cab
Mruffner
Ah Muzen Cab
10
5
17
3.7
W
Guan Yu
NicoBoomin24
Guan Yu
9
3
16
5.67
L
Da Ji
RhinoHD
Da Ji
8
5
6
2.2
L
Xing Tian
Tuzzii
Xing Tian
3
4
7
1.63
L
Chang'e
matchaalatte
Chang'e
3
5
9
1.5
W
0
2
18
4.5
W
8
3
16
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,816
Damage
72,167
84,913
Taken
67,554
71,332
Mitigated
58,428
23,494
Healing
25,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Briarr
Sobek
5,992
552
649
2,377
19,468
24,314
84
7,782
11,686
12,065
0
W
Jormungandr
DuskFrame86
Jormungandr
13,749
4,533
532
2,924
16,808
11,846
203
9,864
6,944
27,598
1,393
L
Izanami
Identuhfy
Izanami
7,172
5,139
1,663
1,658
14,606
5,858
853
5,812
8,794
0
18,159
W
Ah Muzen Cab
Mruffner
Ah Muzen Cab
23,003
9,641
238
2,518
15,015
7,179
785
2,042
12,973
0
43,383
W
Guan Yu
NicoBoomin24
Guan Yu
12,297
970
8,324
5,999
14,575
20,365
912
8,131
6,444
0
15,989
L
Da Ji
RhinoHD
Da Ji
16,956
3,751
1,370
1,009
12,816
8,011
212
2,993
9,823
0
28,154
L
Xing Tian
Tuzzii
Xing Tian
8,179
967
1,984
2,644
20,911
25,254
286
9,448
11,463
17,347
0
L
Chang'e
matchaalatte
Chang'e
13,517
3,986
4,290
5,850
17,112
7,895
429
9,675
7,437
26,608
279
W
2,858
173
663
2,535
12,524
14,808
775
5,749
6,775
7,848
249
W
20,260
8,155
837
891
8,632
4,230
1,060
1,874
6,758
31,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,435
Gold Earned
50,993
144
Minions Killed
126
0
Camps Cleared
0
1,017,842
Distance Traveled
1,118,897
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,550
713
13
1
0
220,681
0
W
Jormungandr
9,222
769
36
3
0
206,387
0
L
Izanami
7,839
653
39
3
0
172,686
0
W
Ah Muzen Cab
11,575
965
48
4
0
205,163
0
W
Guan Yu
10,437
870
4
0
0
217,329
0
L
Da Ji
10,472
873
30
3
0
214,969
0
L
Xing Tian
9,012
751
21
2
0
234,452
0
L
Chang'e
9,562
797
41
3
0
175,054
0
W
Sobek
9,434
786
10
1
0
252,814
0
W
Vulcan
10,325
860
28
2
0
237,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role