Player Matchup

Nemesis
Nemesis
Buddha-Blom
Nemesis
Level 125
God Stats
1W - 1L
1,475 SR
Queue Stats
74W - 68L
1,468 Elo+
Party 1
Scylla
Scylla
CandyCane28
Scylla
Level 43
God Stats
14W - 14L
1,610 SR
Queue Stats
74W - 89L
1,516 Elo+
Solo
Bacchus
Bacchus
IDrUntouchable
Bacchus
Level 86
God Stats
5W - 4L
1,719 SR
Queue Stats
49W - 35L
1,506 Elo+
Party 2
Anhur
Anhur
JayRafiei
Anhur
Level 142
God Stats
0W - 1L
1,326 SR
Queue Stats
34W - 21L
1,458 Elo+
Party 1
Cthulhu
Cthulhu
Katchu99
Cthulhu
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 67L
1,561 Elo+
Party 2
Team Averages
Level 103
1,526 SR
1,502 Elo+

VS

Team Averages
Level 106
1,636 SR
1,540 Elo+
Nut
Nut
Blackavar169
Nut
Level 129
God Stats
24W - 25L
1,750 SR
Queue Stats
253W - 233L
1,556 Elo+
Solo
Ratatoskr
Ratatoskr
ChadicusTheGreat
Ratatoskr
Level 38
God Stats
79W - 66L
1,463 SR
Queue Stats
109W - 119L
1,416 Elo+
Solo
Odin
Odin
Shrimpicus
Odin
Level 121
God Stats
4W - 2L
1,681 SR
Queue Stats
26W - 23L
1,550 Elo+
Party 3
Eset
Eset
Si3Po
Eset
Level 145
God Stats
6W - 0L
1,787 SR
Queue Stats
97W - 91L
1,540 Elo+
Party 3
Sylvanus
Sylvanus
solan38
Sylvanus
Level 96
God Stats
4W - 10L
1,500 SR
Queue Stats
39W - 32L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Buddha-Blom
Nemesis
10
1 / 4 / 1
5,264
526
3,527
8,634
3,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
12
0 / 0 / 0
6,002
600
1,390
2,195
694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 4 / 1
4,859
486
2,630
8,069
7,319
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
JayRafiei
Anhur
11
0 / 0 / 1
5,324
532
3,130
4,532
1,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Cthulhu
Katchu99
Cthulhu
10
0 / 2 / 0
5,689
569
5,063
7,859
7,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 4
6,049
605
5,863
7,158
2,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ratatoskr
11
2 / 0 / 0
6,222
622
4,335
8,019
3,966
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 0 / 2
6,304
630
2,597
7,160
2,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Eset
Si3Po
Eset
12
1 / 0 / 1
6,675
668
3,223
2,892
1,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
solan38
Sylvanus
10
3 / 0 / 3
6,111
611
3,078
5,199
3,696
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
10
10
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
L
Nemesis
Buddha-Blom
Nemesis
1
4
1
0.38
L
Scylla
0
0
0
0
W
Ratatoskr
2
0
0
2
L
1
4
1
0.38
L
Anhur
JayRafiei
Anhur
0
0
1
0.5
L
Cthulhu
Katchu99
Cthulhu
0
2
0
0
W
2
0
2
3
W
Eset
Si3Po
Eset
1
0
1
1.5
W
Sylvanus
solan38
Sylvanus
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,740
Damage
19,096
31,289
Taken
30,428
19,770
Mitigated
14,135
8,888
Healing
15,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,863
3,167
0
2,803
7,158
2,485
876
1,253
5,905
0
51,727
L
Nemesis
Buddha-Blom
Nemesis
3,527
1,229
0
2,174
8,634
3,090
0
2,038
6,412
0
30,442
L
Scylla
1,390
267
0
1,000
2,195
694
0
1,344
619
47,209
825
W
Ratatoskr
4,335
563
0
3,489
8,019
3,966
0
3,704
3,765
0
40,995
L
2,630
424
0
1,448
8,069
7,319
0
1,820
6,249
10,151
0
L
Anhur
JayRafiei
Anhur
3,130
2,107
0
2,466
4,532
1,432
0
638
3,894
0
47,472
L
Cthulhu
Katchu99
Cthulhu
5,063
820
0
1,800
7,859
7,235
0
0
7,859
34,931
0
W
2,597
605
0
4,350
7,160
2,972
0
673
6,311
0
47,786
W
Eset
Si3Po
Eset
3,223
389
112
1,042
2,892
1,016
0
1,091
1,681
51,144
1,394
W
Sylvanus
solan38
Sylvanus
3,078
1,142
951
2,768
5,199
3,696
162
1,425
3,734
16,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,138
Gold Earned
31,361
342
Minions Killed
391
0
Camps Cleared
0
1,076,696
Distance Traveled
1,055,887
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
6,049
605
80
8
0
174,684
0
L
Nemesis
5,264
526
49
5
0
236,911
0
L
Scylla
6,002
600
112
11
0
198,911
1
W
Ratatoskr
6,222
622
79
8
0
221,219
0
L
Bacchus
4,859
486
16
2
0
231,320
2
L
Anhur
5,324
532
87
9
0
192,864
1
L
Cthulhu
5,689
569
78
8
0
216,690
0
W
Odin
6,304
630
80
8
0
255,903
0
W
Eset
6,675
668
119
12
0
212,818
3
W
Sylvanus
6,111
611
33
3
0
191,263
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role