Player Matchup

Thor
Thor
Silver III
 
Thor
Silver III
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Silver III
RoguesterG
Odin
Silver III
Level 54
God Stats
26W - 24L
1,559 SR
Queue Stats
211W - 213L
904 MMR
Solo
Neith
Neith
Silver IV
Sebitas352
Neith
Silver IV
Level 66
God Stats
6W - 9L
1,426 SR
Queue Stats
95W - 121L
862 MMR
Solo
Fafnir
Fafnir
Silver V
Ya-FaDa
Fafnir
Silver V
Level 101
God Stats
17W - 32L
1,337 SR
Queue Stats
162W - 186L
915 MMR
Solo
Merlin
Merlin
Silver III
Zuko134
Merlin
Silver III
Level 99
God Stats
5W - 4L
1,313 SR
Queue Stats
20W - 33L
872 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 87
1,427 SR
1,011 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 142
1,507 SR
887 MMR
Cu Chulainn
Cu Chulainn
Silver IV
Amped121
Cu Chulainn
Silver IV
Level 129
God Stats
34W - 28L
1,520 SR
Queue Stats
507W - 539L
848 MMR
Solo
Nut
Nut
Silver IV
BLUNTEDGOON187
Nut
Silver IV
Level 161
God Stats
4W - 7L
1,521 SR
Queue Stats
383W - 412L
837 MMR
Solo
Vulcan
Vulcan
Silver III
Deefunk
Vulcan
Silver III
Level 198
God Stats
2W - 4L
1,500 SR
Queue Stats
117W - 128L
978 MMR
Solo
Serqet
Serqet
Silver IV
KingTayXIV
Serqet
Silver IV
Level 118
God Stats
11W - 9L
1,419 SR
Queue Stats
57W - 70L
913 MMR
Solo
Charon
Charon
Silver IV
TwistedProphet9
Charon
Silver IV
Level 105
God Stats
31W - 20L
1,572 SR
Queue Stats
158W - 192L
859 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
2 / 0 / 6
5,876
534
6,776
8,099
3,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 0 / 3
6,763
615
6,274
8,715
6,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Neith
11
7 / 1 / 0
6,664
606
7,133
6,510
2,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
Ya-FaDa
Fafnir
10
0 / 1 / 8
6,401
582
2,063
7,742
7,752
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Zuko134
Merlin
13
2 / 0 / 0
6,952
632
1,475
4,420
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Ao KuangAgniThanatosHachiman

VS

Bans
Morgan Le FayAwilixBake KujiraAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Amped121
Cu Chulainn
11
0 / 3 / 0
6,097
554
6,606
11,629
8,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 2 / 0
4,852
441
3,281
5,943
1,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
Deefunk
Vulcan
11
0 / 2 / 0
6,081
553
2,146
4,265
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
KingTayXIV
Serqet
10
1 / 4 / 0
5,613
510
2,549
10,438
3,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 3 / 1
5,583
508
3,962
9,291
6,316
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
14
Kills
2
2
Deaths
14
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
0
6
5
L
Cu Chulainn
Amped121
Cu Chulainn
0
3
0
0
L
0
2
0
0
L
Vulcan
Deefunk
Vulcan
0
2
0
0
L
Serqet
KingTayXIV
Serqet
1
4
0
0.25
W
3
0
3
4.5
W
Neith
7
1
0
7
L
1
3
1
0.5
W
Fafnir
Ya-FaDa
Fafnir
0
1
8
4
W
Merlin
Zuko134
Merlin
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,721
Damage
18,544
35,486
Taken
41,566
21,838
Mitigated
22,102
9,957
Healing
10,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
6,776
2,165
0
1,130
8,099
3,587
0
1,507
6,592
0
43,361
L
Cu Chulainn
Amped121
Cu Chulainn
6,606
1,198
0
2,766
11,629
8,327
0
0
11,629
5,076
42,524
L
3,281
1,218
0
980
5,943
1,892
0
855
5,088
0
31,759
L
Vulcan
Deefunk
Vulcan
2,146
297
0
370
4,265
1,776
0
1,202
2,913
45,480
889
L
Serqet
KingTayXIV
Serqet
2,549
641
0
3,750
10,438
3,791
0
282
10,116
0
30,170
W
6,274
1,250
0
2,647
8,715
6,594
0
657
8,058
0
51,108
W
Neith
7,133
2,451
0
1,572
6,510
2,344
0
1,754
4,483
0
43,777
L
3,962
725
0
2,801
9,291
6,316
0
997
8,294
18,433
1,844
W
Fafnir
Ya-FaDa
Fafnir
2,063
633
125
3,290
7,742
7,752
14
1,753
5,989
15,088
948
W
Merlin
Zuko134
Merlin
1,475
51
0
1,193
4,420
1,561
0
1,344
3,076
53,790
336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,656
Gold Earned
28,226
360
Minions Killed
302
0
Camps Cleared
0
1,106,236
Distance Traveled
1,052,365
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,876
534
60
5
0
248,624
0
L
Cu Chulainn
6,097
554
80
7
0
220,084
0
L
Nut
4,852
441
43
4
0
182,936
0
L
Vulcan
6,081
553
96
9
0
208,968
1
L
Serqet
5,613
510
54
5
0
236,056
0
W
Odin
6,763
615
92
8
0
210,365
0
W
Neith
6,664
606
77
7
0
202,948
1
L
Charon
5,583
508
29
3
0
204,321
3
W
Fafnir
6,401
582
17
2
0
244,370
4
W
Merlin
6,952
632
114
10
0
199,929
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role