Player Matchup

Rama
Rama
DreamingAlways
Rama
Level 66
God Stats
14W - 13L
1,540 SR
Queue Stats
158W - 136L
1,493 Elo+
Party 1
Zeus
Zeus
PerryBearxox
Zeus
Level 105
God Stats
1W - 0L
1,451 SR
Queue Stats
82W - 72L
1,600 Elo+
Party 1
Nemesis
Nemesis
PrinxessMarii
Nemesis
Level 124
God Stats
6W - 6L
1,585 SR
Queue Stats
111W - 113L
1,491 Elo+
Party 1
Erlang Shen
Erlang Shen
bahpittybob
Erlang Shen
Level 85
God Stats
3W - 1L
1,622 SR
Queue Stats
160W - 169L
1,478 Elo+
Party 1
Ares
Ares
Κayla
Ares
Level 158
God Stats
13W - 15L
1,277 SR
Queue Stats
63W - 61L
1,503 Elo+
Party 1
Team Averages
Level 108
1,495 SR
1,513 Elo+

VS

Team Averages
Level 132
1,484 SR
1,544 Elo+
Anubis
Anubis
 
Anubis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Ashdar
Eset
Level 179
God Stats
3W - 4L
1,500 SR
Queue Stats
169W - 166L
1,598 Elo+
Solo
Danzaburou
Danzaburou
LiLxPhantoM_
Danzaburou
Level 91
God Stats
14W - 33L
1,420 SR
Queue Stats
314W - 294L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 2
7,605
634
9,084
8,617
3,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 5 / 0
6,815
568
3,220
9,062
2,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Nemesis
12
3 / 0 / 3
6,577
548
4,933
7,835
2,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
bahpittybob
Erlang Shen
11
0 / 4 / 3
6,265
522
6,239
11,433
8,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ares
Κayla
Ares
12
2 / 0 / 4
7,131
594
4,455
11,094
10,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 3 / 0
7,656
638
7,672
10,932
5,254
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bakasura
 
Bakasura
12
2 / 3 / 2
6,380
532
6,966
11,411
5,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
 
Maui
9
1 / 1 / 0
5,723
477
2,365
9,672
6,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Eset
Ashdar
Eset
13
4 / 1 / 1
7,500
625
8,523
7,369
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
LiLxPhantoM_
Danzaburou
6
0 / 3 / 0
4,322
360
3,348
5,017
1,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
11
Kills
10
10
Deaths
11
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
3
0
1
L
Bakasura
 
Bakasura
2
3
2
1
L
Maui
 
Maui
1
1
0
1
L
Eset
Ashdar
Eset
4
1
1
4.5
W
5
1
2
6
L
Danzaburou
LiLxPhantoM_
Danzaburou
0
3
0
0
W
1
5
0
0.2
W
Nemesis
3
0
3
4.5
W
Erlang Shen
bahpittybob
Erlang Shen
0
4
3
0.38
W
Ares
Κayla
Ares
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,931
Damage
28,874
48,041
Taken
44,401
27,947
Mitigated
21,419
13,102
Healing
12,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,672
374
0
5,169
10,932
5,254
147
0
10,239
58,661
0
L
Bakasura
 
Bakasura
6,966
4,135
0
2,075
11,411
5,200
0
859
10,444
0
44,860
L
Maui
 
Maui
2,365
770
815
1,864
9,672
6,367
0
2,035
7,637
16,055
0
L
Eset
Ashdar
Eset
8,523
897
0
1,223
7,369
2,892
0
3,287
3,746
64,849
0
W
9,084
6,635
0
3,571
8,617
3,584
233
994
6,873
0
63,822
L
Danzaburou
LiLxPhantoM_
Danzaburou
3,348
1,554
0
1,083
5,017
1,706
0
848
4,169
0
18,545
W
3,220
39
0
1,112
9,062
2,805
0
6,215
2,827
45,533
200
W
Nemesis
4,933
1,220
0
2,746
7,835
2,662
0
1,502
5,754
0
39,135
W
Erlang Shen
bahpittybob
Erlang Shen
6,239
2,765
0
3,005
11,433
8,517
0
7,482
3,858
0
36,339
W
Ares
Κayla
Ares
4,455
229
0
2,668
11,094
10,379
0
2,367
8,289
20,511
2,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,393
Gold Earned
31,581
366
Minions Killed
331
0
Camps Cleared
0
1,213,164
Distance Traveled
1,012,362
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,656
638
98
8
0
184,607
0
L
Bakasura
6,380
532
79
7
0
273,593
1
L
Maui
5,723
477
24
2
0
201,105
5
L
Eset
7,500
625
112
9
0
239,208
0
W
Rama
7,605
634
114
10
0
227,957
1
L
Danzaburou
4,322
360
18
2
0
113,849
0
W
Zeus
6,815
568
105
9
0
207,923
2
W
Nemesis
6,577
548
66
6
0
289,013
3
W
Erlang Shen
6,265
522
59
5
0
219,531
0
W
Ares
7,131
594
22
2
0
268,740
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role