Player Matchup

Thoth
Thoth
CrossChunk
Thoth
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,867 Elo+
Party 2
Ishtar
Ishtar
Meyaters
Ishtar
Level 118
God Stats
1W - 6L
1,398 SR
Queue Stats
217W - 216L
1,500 Elo+
Solo
Surtr
Surtr
PhoenixKojin
Surtr
Level 126
God Stats
17W - 17L
1,557 SR
Queue Stats
68W - 65L
1,544 Elo+
Party 2
Ganesha
Ganesha
iSmiteYourMom
Ganesha
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 128L
1,514 Elo+
Party 1
Kali
Kali
iiCanopy
Kali
Level 81
God Stats
3W - 3L
1,874 SR
Queue Stats
166W - 146L
1,508 Elo+
Party 1
Team Averages
Level 84
1,566 SR
1,587 Elo+

VS

Team Averages
Level 95
1,577 SR
1,558 Elo+
Merlin
Merlin
ArtfulPanda5413
Merlin
Level 66
God Stats
2W - 2L
1,659 SR
Queue Stats
140W - 116L
1,510 Elo+
Party 3
Skadi
Skadi
DeadliestSteak
Skadi
Level 107
God Stats
2W - 1L
1,483 SR
Queue Stats
87W - 66L
1,608 Elo+
Solo
Serqet
Serqet
FizzY05
Serqet
Level 48
God Stats
3W - 1L
1,534 SR
Queue Stats
106W - 86L
1,507 Elo+
Party 3
Ares
Ares
FreeMason00
Ares
Level 127
God Stats
4W - 1L
1,522 SR
Queue Stats
105W - 84L
1,597 Elo+
Solo
Cthulhu
Cthulhu
mushroomoon
Cthulhu
Level 126
God Stats
5W - 1L
1,688 SR
Queue Stats
47W - 33L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
9
3 / 0 / 1
4,795
799
4,671
3,022
1,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ishtar
Meyaters
Ishtar
3
0 / 2 / 0
2,945
491
848
2,122
637
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
0 / 0 / 1
4,475
746
4,114
3,931
2,069
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
5
0 / 3 / 2
3,719
620
895
4,941
2,998
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kali
8
2 / 0 / 0
4,138
690
2,053
6,257
2,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,714
619
2,337
4,533
1,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

9
2 / 0 / 3
5,039
840
2,051
2,628
888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serqet
FizzY05
Serqet
7
0 / 2 / 0
3,735
623
1,801
4,708
1,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
3 / 1 / 1
4,874
812
4,020
5,216
3,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
mushroomoon
Cthulhu
8
0 / 0 / 0
4,614
769
1,256
5,006
3,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
5
Kills
5
5
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
L
Thoth
3
0
1
3.5
W
2
0
3
3.5
W
Serqet
FizzY05
Serqet
0
2
0
0
W
3
1
1
3.5
L
Ishtar
Meyaters
Ishtar
0
2
0
0
L
0
0
1
0.5
L
Ganesha
0
3
2
0.33
L
Kali
2
0
0
2
W
Cthulhu
mushroomoon
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,581
Damage
11,465
20,273
Taken
22,091
9,301
Mitigated
11,495
6,275
Healing
8,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,337
189
0
1,619
4,533
1,616
0
3,778
755
15,090
434
L
Thoth
4,671
237
0
1,085
3,022
1,016
0
2,022
714
29,865
0
W
2,051
1,197
0
836
2,628
888
304
230
2,398
0
34,588
W
Serqet
FizzY05
Serqet
1,801
612
0
2,249
4,708
1,546
0
343
4,365
0
17,877
W
4,020
479
0
1,877
5,216
3,894
0
1,266
3,950
15,159
0
L
Ishtar
Meyaters
Ishtar
848
774
0
306
2,122
637
0
1,019
1,103
0
6,702
L
4,114
1,660
0
2,035
3,931
2,069
0
1,108
2,675
725
30,467
L
Ganesha
895
214
0
677
4,941
2,998
0
2,218
2,651
6,870
0
L
Kali
2,053
1,379
0
2,172
6,257
2,581
0
616
5,415
0
24,389
W
Cthulhu
mushroomoon
Cthulhu
1,256
220
0
1,779
5,006
3,551
0
288
4,718
27,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,072
Gold Earned
21,976
166
Minions Killed
222
0
Camps Cleared
0
595,583
Distance Traveled
649,322
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
3,714
619
29
5
0
117,223
0
L
Thoth
4,795
799
48
8
0
134,946
0
W
Skadi
5,039
840
58
10
0
107,404
0
W
Serqet
3,735
623
40
7
0
161,603
0
W
Ares
4,874
812
15
3
0
133,283
0
L
Ishtar
2,945
491
12
2
0
42,327
0
L
Surtr
4,475
746
55
9
0
133,541
0
L
Ganesha
3,719
620
4
1
0
129,522
1
L
Kali
4,138
690
47
8
0
155,247
0
W
Cthulhu
4,614
769
80
13
0
129,809
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role