Player Matchup

Arachne
Arachne
Dizzy0330
Arachne
Level 43
God Stats
9W - 3L
1,823 SR
Queue Stats
54W - 85L
1,288 Elo+
Party 1
Gilgamesh
Gilgamesh
GOLDENHEADSPAC
Gilgamesh
Level 27
God Stats
1W - 4L
1,285 SR
Queue Stats
5W - 15L
1,089 Elo+
Party 1
Hel
Hel
noellel0v3s
Hel
Level 35
God Stats
4W - 4L
1,453 SR
Queue Stats
299W - 304L
1,368 Elo+
Solo
Team Averages
Level 35
1,520 SR
1,248 Elo+

VS

Team Averages
Level 81
1,634 SR
1,372 Elo+
Cthulhu
Cthulhu
JellyG1
Cthulhu
Level 67
God Stats
28W - 21L
1,867 SR
Queue Stats
233W - 228L
1,368 Elo+
Solo
Discordia
Discordia
JonnyxTime
Discordia
Level 126
God Stats
3W - 6L
1,628 SR
Queue Stats
189W - 199L
1,462 Elo+
Solo
Neith
Neith
Oaxacanator_
Neith
Level 51
God Stats
203W - 200L
1,407 SR
Queue Stats
226W - 233L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dizzy0330
Arachne
12
4 / 2 / 4
7,922
792
6,959
10,535
4,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
GOLDENHEADSPAC
Gilgamesh
12
1 / 0 / 5
7,373
737
4,388
13,074
6,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 0 / 3
7,611
761
4,557
8,385
3,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JellyG1
Cthulhu
11
0 / 5 / 1
6,601
660
9,428
14,164
9,265
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
JonnyxTime
Discordia
13
1 / 2 / 1
7,341
734
9,896
5,367
1,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

3
0 / 1 / 0
5,330
533
456
1,095
317
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
8
Kills
1
2
Deaths
8
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
Dizzy0330
Arachne
4
2
4
3
W
Gilgamesh
GOLDENHEADSPAC
Gilgamesh
1
0
5
3.5
L
Cthulhu
JellyG1
Cthulhu
0
5
1
0.1
L
Discordia
JonnyxTime
Discordia
1
2
1
0.75
L
0
1
0
0
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,904
Damage
19,780
31,994
Taken
20,626
14,853
Mitigated
11,520
10,947
Healing
1,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Dizzy0330
Arachne
6,959
5,156
0
2,718
10,535
4,564
54
5,292
5,243
0
22,026
W
Gilgamesh
GOLDENHEADSPAC
Gilgamesh
4,388
920
229
1,476
13,074
6,868
616
8,091
4,983
0
20,354
L
Cthulhu
JellyG1
Cthulhu
9,428
561
0
924
14,164
9,265
0
3,207
10,467
20,382
800
L
Discordia
JonnyxTime
Discordia
9,896
345
80
359
5,367
1,938
315
1,174
4,102
32,465
0
L
456
273
0
103
1,095
317
0
176
849
0
2,635
W
4,557
237
2,659
3,865
8,385
3,421
171
5,959
2,426
23,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,906
Gold Earned
19,272
121
Minions Killed
88
0
Camps Cleared
0
602,407
Distance Traveled
373,123
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,922
792
40
4
0
179,431
0
W
Gilgamesh
7,373
737
45
5
0
219,222
0
L
Cthulhu
6,601
660
30
3
0
192,887
0
L
Discordia
7,341
734
55
6
0
157,383
2
L
Neith
5,330
533
3
0
0
22,853
0
W
Hel
7,611
761
36
4
0
203,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role