Player Matchup

Zhong Kui
Zhong Kui
DrunkDriver42
Zhong Kui
Level 158
God Stats
2W - 2L
1,873 SR
Queue Stats
172W - 141L
1,584 Elo+
Party 1
Mercury
Mercury
FinalChamp
Mercury
Level 122
God Stats
2W - 1L
1,464 SR
Queue Stats
9W - 9L
1,460 Elo+
Party 1
Poseidon
Poseidon
Juan_Castro14
Poseidon
Level 142
God Stats
1W - 2L
1,576 SR
Queue Stats
9W - 9L
1,594 Elo+
Solo
Surtr
Surtr
niersighted
Surtr
Level 149
God Stats
3W - 2L
1,411 SR
Queue Stats
151W - 132L
1,574 Elo+
Party 1
Geb
Geb
xXL3G0S0N1CXx
Geb
Level 66
God Stats
7W - 4L
1,578 SR
Queue Stats
105W - 82L
1,578 Elo+
Party 1
Team Averages
Level 127
1,580 SR
1,558 Elo+

VS

Team Averages
Level 113
1,488 SR
1,554 Elo+
Ymir
Ymir
Agent8644
Ymir
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 28L
1,529 Elo+
Solo
Ullr
Ullr
ChipWitDaDip795
Ullr
Level 46
God Stats
1W - 2L
1,229 SR
Queue Stats
7W - 14L
1,355 Elo+
Party 2
Tyr
Tyr
frijo1es
Tyr
Level 145
God Stats
6W - 6L
1,922 SR
Queue Stats
51W - 52L
1,844 Elo+
Solo
Nox
Nox
kihugkjvghj
Nox
Level 87
God Stats
2W - 3L
1,500 SR
Queue Stats
158W - 148L
1,558 Elo+
Party 2
Izanami
Izanami
ohGranzby
Izanami
Level 140
God Stats
0W - 2L
1,290 SR
Queue Stats
667W - 646L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DrunkDriver42
Zhong Kui
15
3 / 0 / 0
8,545
712
7,001
5,979
5,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
FinalChamp
Mercury
12
0 / 0 / 1
6,215
518
2,634
9,126
3,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Juan_Castro14
Poseidon
12
4 / 2 / 0
7,271
606
7,276
7,128
2,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 0 / 1
7,848
654
7,009
7,280
5,302
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 0 / 3
6,481
540
3,031
5,641
4,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 2 / 0
5,955
496
2,164
9,046
6,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 0 / 0
5,646
471
2,924
8,392
3,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 0
5,750
479
3,678
11,026
9,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 2 / 2
6,028
502
3,721
6,298
2,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ohGranzby
Izanami
11
0 / 2 / 0
6,004
500
2,173
9,108
3,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
9
Kills
2
2
Deaths
9
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
2
0
0.5
L
1
0
0
1
W
Zhong Kui
DrunkDriver42
Zhong Kui
3
0
0
3
W
Mercury
FinalChamp
Mercury
0
0
1
0.5
W
Poseidon
Juan_Castro14
Poseidon
4
2
0
2
L
0
3
0
0
L
0
2
2
0.5
W
2
0
1
2.5
L
Izanami
ohGranzby
Izanami
0
2
0
0
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,951
Damage
14,660
35,154
Taken
43,870
21,058
Mitigated
25,266
12,759
Healing
9,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,164
787
0
1,592
9,046
6,559
0
3,487
5,559
29,158
0
L
2,924
1,155
0
2,835
8,392
3,363
0
2,477
5,915
0
33,311
W
Zhong Kui
DrunkDriver42
Zhong Kui
7,001
2,371
0
4,495
5,979
5,012
315
198
5,781
59,503
17,869
W
Mercury
FinalChamp
Mercury
2,634
1,734
0
740
9,126
3,982
0
1,157
7,925
0
58,591
W
Poseidon
Juan_Castro14
Poseidon
7,276
1,069
0
2,212
7,128
2,606
0
3,203
3,745
54,944
1,737
L
3,678
624
0
2,509
11,026
9,302
0
2,104
8,922
0
40,221
L
3,721
1,066
0
1,370
6,298
2,643
0
4,061
2,237
37,424
356
W
7,009
2,984
0
3,179
7,280
5,302
96
0
7,280
1,984
56,928
L
Izanami
ohGranzby
Izanami
2,173
1,285
0
1,637
9,108
3,399
0
5,169
3,939
0
45,582
W
3,031
772
0
2,133
5,641
4,156
0
1,063
4,538
18,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,360
Gold Earned
29,383
451
Minions Killed
349
0
Camps Cleared
0
1,261,549
Distance Traveled
1,119,687
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,955
496
53
4
0
228,740
2
L
Ullr
5,646
471
59
5
0
218,947
0
W
Zhong Kui
8,545
712
135
11
0
234,017
0
W
Mercury
6,215
518
91
8
0
257,381
2
W
Poseidon
7,271
606
100
8
0
241,673
2
L
Tyr
5,750
479
67
6
0
235,837
3
L
Nox
6,028
502
80
7
0
221,578
0
W
Surtr
7,848
654
99
8
0
245,649
0
L
Izanami
6,004
500
90
8
0
214,585
6
W
Geb
6,481
540
26
2
0
282,829
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role