Player Matchup

Sylvanus
Sylvanus
CHUTTT
Sylvanus
Level 7
God Stats
2W - 1L
1,660 SR
Queue Stats
3W - 2L
1,685 Elo+
Party 1
Hun Batz
Hun Batz
TxYrvnk
Hun Batz
Level 85
God Stats
0W - 2L
1,234 SR
Queue Stats
17W - 19L
1,406 Elo+
Party 1
Vulcan
Vulcan
lapolice666
Vulcan
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,297 Elo+
Party 1
Team Averages
Level 58
1,465 SR
1,463 Elo+

VS

Team Averages
Level 108
1,473 SR
1,588 Elo+
Fenrir
Fenrir
Bilal885
Fenrir
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 16L
1,656 Elo+
Party 2
Ra
Ra
Hilal885
Ra
Level 158
God Stats
20W - 12L
1,687 SR
Queue Stats
94W - 68L
1,641 Elo+
Party 2
Chaac
Chaac
QurManC
Chaac
Level 104
God Stats
1W - 1L
1,231 SR
Queue Stats
154W - 161L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CHUTTT
Sylvanus
15
3 / 4 / 5
10,100
673
6,023
18,632
19,888
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
TxYrvnk
Hun Batz
16
5 / 3 / 3
11,092
739
12,575
13,428
8,432
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vulcan
14
0 / 5 / 6
9,753
650
7,498
10,267
5,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bilal885
Fenrir
17
5 / 3 / 4
11,613
774
7,793
13,740
8,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
6 / 2 / 6
12,479
832
16,883
10,208
4,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
QurManC
Chaac
17
1 / 4 / 5
11,219
748
10,500
14,776
9,519
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
8
Kills
12
12
Deaths
9
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Bilal885
Fenrir
5
3
4
2.33
L
Sylvanus
CHUTTT
Sylvanus
3
4
5
1.38
W
6
2
6
4.5
W
Chaac
QurManC
Chaac
1
4
5
0.88
L
Hun Batz
TxYrvnk
Hun Batz
5
3
3
2.17
L
Vulcan
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,096
Damage
35,176
42,327
Taken
38,724
33,322
Mitigated
22,892
5,723
Healing
10,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Bilal885
Fenrir
7,793
1,593
0
2,619
13,740
8,587
1,217
5,138
8,602
0
32,192
L
Sylvanus
CHUTTT
Sylvanus
6,023
1,714
1,545
2,097
18,632
19,888
0
9,283
9,121
12,527
495
W
16,883
1,357
2,396
4,210
10,208
4,786
1,036
3,544
6,664
98,973
205
W
Chaac
QurManC
Chaac
10,500
2,176
0
1,313
14,776
9,519
0
4,544
10,232
0
43,389
L
Hun Batz
TxYrvnk
Hun Batz
12,575
3,346
0
2,081
13,428
8,432
0
4,089
9,133
0
50,387
L
Vulcan
7,498
3,390
0
0
10,267
5,002
172
3,178
6,999
41,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,945
Gold Earned
35,311
162
Minions Killed
277
0
Camps Cleared
0
731,968
Distance Traveled
846,050
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,613
774
29
2
0
284,394
0
L
Sylvanus
10,100
673
27
2
0
214,726
0
W
Ra
12,479
832
190
13
0
287,433
0
W
Chaac
11,219
748
58
4
0
274,223
2
L
Hun Batz
11,092
739
69
5
0
271,683
0
L
Vulcan
9,753
650
66
4
0
245,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role