Player Matchup

Arachne
Arachne
Chubaca 7u7
Arachne
Level 107
God Stats
47W - 33L
1,639 SR
Queue Stats
362W - 338L
1,478 Elo+
Solo
Mulan
Mulan
RubeMendoza98
Mulan
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 86L
1,534 Elo+
Party 1
Olorun
Olorun
Shiido-San
Olorun
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 84L
1,534 Elo+
Party 1
Skadi
Skadi
ShioSardothien
Skadi
Level 128
God Stats
3W - 3L
1,449 SR
Queue Stats
94W - 88L
1,529 Elo+
Party 1
Bacchus
Bacchus
sincer789
Bacchus
Level 123
God Stats
12W - 12L
1,557 SR
Queue Stats
167W - 172L
1,486 Elo+
Solo
Team Averages
Level 132
1,529 SR
1,512 Elo+

VS

Team Averages
Level 100
1,610 SR
1,518 Elo+
Izanami
Izanami
 
Izanami
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
DonDaMajin
Amaterasu
Level 95
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 33L
1,456 Elo+
Solo
Hades
Hades
SipperySquid
Hades
Level 26
God Stats
1W - 1L
1,715 SR
Queue Stats
18W - 18L
1,540 Elo+
Party 2
Thor
Thor
Th3miniman11
Thor
Level 137
God Stats
3W - 3L
1,836 SR
Queue Stats
253W - 265L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chubaca 7u7
Arachne
12
5 / 1 / 1
6,721
560
4,955
10,336
4,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 0 / 2
8,191
683
11,336
11,317
10,407
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
Shiido-San
Olorun
13
1 / 1 / 3
7,553
629
6,987
7,959
3,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 1 / 1
7,139
595
5,170
6,852
2,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
sincer789
Bacchus
11
0 / 1 / 6
6,953
579
4,202
7,506
7,039
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 2 / 1
6,000
500
3,019
5,625
2,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
 
The Morrigan
9
0 / 2 / 2
5,650
471
2,608
8,610
5,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
DonDaMajin
Amaterasu
9
0 / 5 / 0
5,543
462
2,822
12,234
6,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 2 / 0
5,993
499
8,282
11,972
6,963
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
3 / 3 / 1
6,011
501
6,194
12,031
4,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
14
Kills
4
4
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
1
0.25
L
The Morrigan
 
The Morrigan
0
2
2
0.5
W
Arachne
Chubaca 7u7
Arachne
5
1
1
5.5
L
Amaterasu
DonDaMajin
Amaterasu
0
5
0
0
W
6
0
2
7
W
Olorun
Shiido-San
Olorun
1
1
3
2.5
W
2
1
1
2.5
L
1
2
0
0.5
L
3
3
1
1.17
W
Bacchus
sincer789
Bacchus
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,650
Damage
22,925
43,970
Taken
50,472
27,505
Mitigated
25,428
13,220
Healing
14,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,019
1,672
0
0
5,625
2,032
375
1,035
4,590
0
42,580
L
The Morrigan
 
The Morrigan
2,608
780
0
1,933
8,610
5,452
0
1,539
7,071
31,652
531
W
Arachne
Chubaca 7u7
Arachne
4,955
3,198
0
1,813
10,336
4,522
0
2,191
8,145
0
34,712
L
Amaterasu
DonDaMajin
Amaterasu
2,822
1,205
0
2,803
12,234
6,019
0
1,234
11,000
0
29,332
W
11,336
2,449
0
3,413
11,317
10,407
0
2,411
8,906
12,061
41,901
W
Olorun
Shiido-San
Olorun
6,987
2,403
389
4,231
7,959
3,093
1,491
4,731
3,228
64,912
13,009
W
5,170
2,168
0
959
6,852
2,444
387
219
6,633
0
69,024
L
8,282
891
765
5,514
11,972
6,963
0
5,708
6,264
51,041
0
L
6,194
1,789
0
3,652
12,031
4,962
0
2,737
9,294
0
44,163
W
Bacchus
sincer789
Bacchus
4,202
392
0
2,415
7,506
7,039
0
1,099
6,329
19,397
1,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,557
Gold Earned
29,197
408
Minions Killed
340
0
Camps Cleared
0
1,255,258
Distance Traveled
1,147,920
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,000
500
83
7
0
225,131
0
L
The Morrigan
5,650
471
43
4
0
208,436
0
W
Arachne
6,721
560
51
4
0
282,395
0
L
Amaterasu
5,543
462
61
5
0
229,814
0
W
Mulan
8,191
683
80
7
0
232,126
0
W
Olorun
7,553
629
129
11
0
226,474
0
W
Skadi
7,139
595
122
10
0
231,535
0
L
Hades
5,993
499
79
7
0
232,708
0
L
Thor
6,011
501
74
6
0
251,831
0
W
Bacchus
6,953
579
26
2
0
282,728
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role