Player Matchup

Achilles
Achilles
Aint Judas
Achilles
Level 154
God Stats
9W - 7L
1,330 SR
Queue Stats
261W - 249L
1,375 Elo+
Party 1
Horus
Horus
Iroh1452
Horus
Level 155
God Stats
5W - 2L
1,500 SR
Queue Stats
296W - 275L
1,513 Elo+
Party 1
Chronos
Chronos
LionelMeessii
Chronos
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,328 Elo+
Solo
Medusa
Medusa
YoungxBobMarley
Medusa
Level 109
God Stats
9W - 5L
1,674 SR
Queue Stats
83W - 57L
1,411 Elo+
Party 1
Kukulkan
Kukulkan
iZxt
Kukulkan
Level 123
God Stats
3W - 0L
1,677 SR
Queue Stats
116W - 106L
1,479 Elo+
Solo
Team Averages
Level 121
1,536 SR
1,421 Elo+

VS

Team Averages
Level 77
1,627 SR
1,506 Elo+
Bellona
Bellona
 
Bellona
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nox
Nox
NotoriousJIG16
Nox
Level 128
God Stats
2W - 2L
1,733 SR
Queue Stats
238W - 229L
1,562 Elo+
Party 2
Hun Batz
Hun Batz
PanicAsp
Hun Batz
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
355W - 361L
1,489 Elo+
Party 2
Aphrodite
Aphrodite
flashback512
Aphrodite
Level 53
God Stats
6W - 2L
1,865 SR
Queue Stats
92W - 85L
1,482 Elo+
Party 3
Nike
Nike
smurfer5000
Nike
Level 46
God Stats
2W - 1L
1,535 SR
Queue Stats
61W - 77L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aint Judas
Achilles
11
1 / 0 / 0
6,318
632
3,177
5,152
3,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Iroh1452
Horus
9
3 / 0 / 3
6,371
637
3,895
7,436
5,752
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos
14
2 / 0 / 0
6,792
679
1,086
5,067
1,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 1 / 3
5,653
565
6,056
3,859
1,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
iZxt
Kukulkan
11
1 / 0 / 3
6,584
658
4,145
3,322
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
8
1 / 2 / 0
4,732
473
2,908
7,542
5,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 2 / 0
4,899
490
1,061
5,506
1,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
PanicAsp
Hun Batz
8
0 / 1 / 0
4,644
464
1,680
5,685
1,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
flashback512
Aphrodite
7
0 / 4 / 1
4,763
476
1,626
7,151
3,926
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

3
0 / 0 / 0
3,843
384
171
1,920
702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
9
Kills
1
1
Deaths
9
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
2
0
0.5
W
Achilles
Aint Judas
Achilles
1
0
0
1
W
Horus
Iroh1452
Horus
3
0
3
4.5
W
Chronos
2
0
0
2
L
0
2
0
0
L
Hun Batz
PanicAsp
Hun Batz
0
1
0
0
W
2
1
3
3.5
L
Aphrodite
flashback512
Aphrodite
0
4
1
0.13
W
Kukulkan
iZxt
Kukulkan
1
0
3
2.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,359
Damage
7,446
24,836
Taken
27,804
13,614
Mitigated
14,418
10,764
Healing
9,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
2,908
1,401
0
1,930
7,542
5,904
0
0
7,542
0
23,743
W
Achilles
Aint Judas
Achilles
3,177
955
0
1,669
5,152
3,408
0
52
5,100
0
41,144
W
Horus
Iroh1452
Horus
3,895
1,612
310
3,564
7,436
5,752
362
1,404
5,986
0
10,971
W
Chronos
1,086
476
0
4,531
5,067
1,790
0
205
4,840
69,428
0
L
1,061
204
0
875
5,506
1,999
0
3,112
2,014
25,639
980
L
Hun Batz
PanicAsp
Hun Batz
1,680
711
0
2,418
5,685
1,887
0
916
4,699
0
26,607
W
6,056
2,123
0
190
3,859
1,424
411
488
3,371
0
38,810
L
Aphrodite
flashback512
Aphrodite
1,626
344
1,581
2,700
7,151
3,926
0
629
6,430
17,828
0
W
Kukulkan
iZxt
Kukulkan
4,145
98
0
500
3,322
1,240
357
388
2,866
47,698
657
L
171
0
0
490
1,920
702
0
0
1,920
0
7,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,718
Gold Earned
22,881
395
Minions Killed
184
0
Camps Cleared
0
959,094
Distance Traveled
1,059,876
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,732
473
45
5
0
215,054
0
W
Achilles
6,318
632
82
8
0
203,406
4
W
Horus
6,371
637
8
1
0
204,402
2
W
Chronos
6,792
679
148
15
0
208,777
0
L
Nox
4,899
490
56
6
0
159,503
0
L
Hun Batz
4,644
464
55
6
0
208,849
0
W
Medusa
5,653
565
59
6
0
144,373
2
L
Aphrodite
4,763
476
14
1
0
178,145
2
W
Kukulkan
6,584
658
98
10
0
198,136
0
L
Nike
3,843
384
14
1
0
298,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role