Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Freya
Freya
Assassin God8
Freya
Level 133
God Stats
2W - 2L
1,492 SR
Queue Stats
138W - 131L
1,594 Elo+
Solo
Anhur
Anhur
BananazRage
Anhur
Level 128
God Stats
6W - 8L
1,580 SR
Queue Stats
155W - 114L
1,601 Elo+
Party 3
Susano
Susano
JUANKD
Susano
Level 129
God Stats
3W - 2L
1,261 SR
Queue Stats
54W - 39L
1,616 Elo+
Party 2
Hercules
Hercules
menoingles
Hercules
Level 140
God Stats
1W - 1L
1,387 SR
Queue Stats
17W - 17L
1,582 Elo+
Party 2
Team Averages
Level 130
1,444 SR
1,578 Elo+

VS

Team Averages
Level 117
1,595 SR
1,589 Elo+
Vulcan
Vulcan
 
Vulcan
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Extreaaam
Nemesis
Level 29
God Stats
1W - 1L
1,798 SR
Queue Stats
6W - 5L
1,673 Elo+
Party 1
Charybdis
Charybdis
Hellanu
Charybdis
Level 185
God Stats
0W - 2L
1,500 SR
Queue Stats
209W - 173L
1,573 Elo+
Solo
Achilles
Achilles
Scorpian070707
Achilles
Level 126
God Stats
4W - 4L
1,502 SR
Queue Stats
22W - 21L
1,603 Elo+
Solo
Charon
Charon
iF6at10min
Charon
Level 128
God Stats
19W - 13L
1,676 SR
Queue Stats
933W - 865L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
3 / 0 / 1
6,845
761
3,248
7,063
3,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

10
3 / 0 / 0
5,843
649
3,681
6,600
2,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 0 / 0
5,773
641
1,490
5,929
1,965
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Susano
JUANKD
Susano
10
1 / 2 / 4
5,361
596
5,005
8,478
3,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
menoingles
Hercules
7
1 / 1 / 0
4,327
481
6,028
8,101
4,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
1 / 2 / 1
5,053
561
4,256
5,400
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Extreaaam
Nemesis
9
1 / 4 / 2
4,565
507
6,281
9,620
3,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Hellanu
Charybdis
9
0 / 0 / 0
4,836
537
3,921
6,006
2,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
3
0 / 2 / 0
3,448
383
1,238
2,701
1,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charon
iF6at10min
Charon
8
1 / 0 / 1
4,931
548
4,032
5,136
3,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
8
Kills
3
3
Deaths
8
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
0
1
3.5
L
Vulcan
 
Vulcan
1
2
1
0.75
W
3
0
0
3
W
0
0
0
0
L
Nemesis
Extreaaam
Nemesis
1
4
2
0.5
L
Charybdis
Hellanu
Charybdis
0
0
0
0
W
Susano
JUANKD
Susano
1
2
4
1.5
L
Achilles
0
2
0
0
L
Charon
iF6at10min
Charon
1
0
1
1.5
W
Hercules
menoingles
Hercules
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,452
Damage
19,728
36,171
Taken
28,863
16,391
Mitigated
11,725
14,032
Healing
7,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
3,248
1,121
0
3,140
7,063
3,882
0
0
6,894
58
58,902
L
Vulcan
 
Vulcan
4,256
1,191
0
346
5,400
1,905
34
1,244
3,948
36,627
0
W
3,681
974
0
2,778
6,600
2,389
0
2,345
4,255
30,332
2,026
W
1,490
1,390
0
2,854
5,929
1,965
0
869
5,060
0
45,415
L
Nemesis
Extreaaam
Nemesis
6,281
2,549
0
1,719
9,620
3,560
0
1,816
7,604
0
29,271
L
Charybdis
Hellanu
Charybdis
3,921
2,145
0
1,943
6,006
2,010
0
0
6,006
0
38,998
W
Susano
JUANKD
Susano
5,005
1,231
0
3,506
8,478
3,187
0
1,758
6,720
0
36,709
L
Achilles
1,238
406
0
778
2,701
1,172
0
0
2,701
0
7,566
L
Charon
iF6at10min
Charon
4,032
779
839
1,866
5,136
3,078
0
182
4,896
14,013
0
W
Hercules
menoingles
Hercules
6,028
2,477
0
1,754
8,101
4,968
0
3,316
4,785
0
18,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,149
Gold Earned
22,833
352
Minions Killed
208
0
Camps Cleared
0
971,861
Distance Traveled
827,300
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,845
761
99
11
0
187,562
1
L
Vulcan
5,053
561
66
7
0
204,454
0
W
Freya
5,843
649
82
9
0
191,040
0
W
Anhur
5,773
641
88
10
0
173,828
1
L
Nemesis
4,565
507
45
5
0
204,022
0
L
Charybdis
4,836
537
66
7
0
178,069
1
W
Susano
5,361
596
59
7
0
212,371
0
L
Achilles
3,448
383
9
1
0
63,785
0
L
Charon
4,931
548
22
2
0
176,970
0
W
Hercules
4,327
481
24
3
0
207,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role