Player Matchup

Eset
Eset
Ferineg
Eset
Level 155
God Stats
2W - 2L
1,714 SR
Queue Stats
50W - 47L
1,577 Elo+
Party 2
Hachiman
Hachiman
FregionDark
Hachiman
Level 46
God Stats
3W - 2L
1,866 SR
Queue Stats
44W - 43L
1,482 Elo+
Party 3
Bake Kujira
Bake Kujira
Muiry
Bake Kujira
Level 125
God Stats
5W - 4L
1,502 SR
Queue Stats
45W - 36L
1,614 Elo+
Party 2
Thor
Thor
e1Nkor
Thor
Level 86
God Stats
4W - 18L
1,131 SR
Queue Stats
71W - 71L
1,450 Elo+
Solo
Sylvanus
Sylvanus
pipuUA
Sylvanus
Level 46
God Stats
48W - 35L
1,537 SR
Queue Stats
213W - 203L
1,427 Elo+
Party 3
Team Averages
Level 92
1,550 SR
1,510 Elo+

VS

Team Averages
Level 126
1,631 SR
1,537 Elo+
King Arthur
King Arthur
DeathChilled2
King Arthur
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 93L
1,511 Elo+
Party 1
Maui
Maui
GregRoberts1994
Maui
Level 123
God Stats
24W - 18L
1,826 SR
Queue Stats
151W - 138L
1,557 Elo+
Party 4
Poseidon
Poseidon
JamieoftheNorth
Poseidon
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 80L
1,520 Elo+
Party 1
Pele
Pele
LtCommanderData
Pele
Level 138
God Stats
4W - 2L
1,712 SR
Queue Stats
63W - 70L
1,540 Elo+
Solo
Apollo
Apollo
TheoBeduardo
Apollo
Level 127
God Stats
7W - 5L
1,618 SR
Queue Stats
112W - 106L
1,558 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Ferineg
Eset
17
7 / 2 / 7
10,550
586
19,759
12,111
4,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
FregionDark
Hachiman
17
2 / 0 / 2
9,110
506
8,611
10,737
5,098
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bake Kujira
Muiry
Bake Kujira
16
0 / 2 / 2
9,765
543
9,676
18,054
23,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thor
e1Nkor
Thor
17
10 / 1 / 2
10,033
557
11,662
16,574
7,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
pipuUA
Sylvanus
14
0 / 0 / 6
8,792
488
4,701
12,904
10,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DeathChilled2
King Arthur
18
3 / 1 / 0
10,833
602
14,305
16,771
16,262
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 2 / 0
7,864
437
7,258
16,825
13,793
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
15
0 / 7 / 1
9,257
514
7,857
12,323
3,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 7 / 1
8,445
469
7,356
17,231
6,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
15
0 / 2 / 0
8,336
463
5,970
10,885
4,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
19
Kills
5
5
Deaths
19
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DeathChilled2
King Arthur
3
1
0
3
W
Eset
Ferineg
Eset
7
2
7
5.25
W
Hachiman
FregionDark
Hachiman
2
0
2
3
L
0
2
0
0
L
Poseidon
0
7
1
0.07
L
2
7
1
0.36
W
Bake Kujira
Muiry
Bake Kujira
0
2
2
0.5
L
Apollo
0
2
0
0
W
Thor
e1Nkor
Thor
10
1
2
11
W
Sylvanus
pipuUA
Sylvanus
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,409
Damage
42,746
70,380
Taken
74,035
51,224
Mitigated
44,366
29,637
Healing
18,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DeathChilled2
King Arthur
14,305
1,906
0
7,066
16,771
16,262
0
9,252
7,519
162
101,242
W
Eset
Ferineg
Eset
19,759
1,078
147
1,354
12,111
4,890
985
3,960
7,848
79,875
0
W
Hachiman
FregionDark
Hachiman
8,611
5,064
0
5,277
10,737
5,098
1,856
2,503
8,234
0
92,329
L
7,258
1,023
0
4,051
16,825
13,793
0
5,970
10,509
31,773
2,492
L
Poseidon
7,857
1,242
0
1,285
12,323
3,612
687
8,294
3,491
75,083
844
L
7,356
1,444
0
2,602
17,231
6,173
0
6,356
10,577
0
66,429
W
Bake Kujira
Muiry
Bake Kujira
9,676
5,295
0
3,135
18,054
23,428
0
33
18,021
85,014
1,972
L
Apollo
5,970
4,318
0
3,783
10,885
4,526
0
2,310
8,535
0
74,033
W
Thor
e1Nkor
Thor
11,662
1,945
0
7,141
16,574
7,601
829
4,102
12,252
0
81,781
W
Sylvanus
pipuUA
Sylvanus
4,701
474
5,889
6,694
12,904
10,207
231
3,453
9,395
22,324
4,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,250
Gold Earned
44,735
572
Minions Killed
593
0
Camps Cleared
0
1,746,877
Distance Traveled
1,722,476
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,833
602
169
9
0
328,361
0
W
Eset
10,550
586
134
7
0
365,028
6
W
Hachiman
9,110
506
150
8
0
332,013
2
L
Maui
7,864
437
35
2
0
365,655
3
L
Poseidon
9,257
514
161
9
0
320,234
2
L
Pele
8,445
469
94
5
0
355,774
0
W
Bake Kujira
9,765
543
143
8
0
320,108
5
L
Apollo
8,336
463
134
7
0
352,452
3
W
Thor
10,033
557
109
6
0
378,814
2
W
Sylvanus
8,792
488
36
2
0
350,914
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role