Player Matchup

Nemesis
Nemesis
Dexо
Nemesis
Level 250
God Stats
32W - 3L
1,976 SR
Queue Stats
1,211W - 247L
1,863 Elo+
Party 1
Ah Puch
Ah Puch
Doriiko
Ah Puch
Level 220
God Stats
14W - 1L
2,023 SR
Queue Stats
466W - 80L
1,914 Elo+
Party 1
Vamana
Vamana
FatalGank
Vamana
Level 190
God Stats
3W - 0L
1,500 SR
Queue Stats
107W - 29L
1,896 Elo+
Party 1
Jormungandr
Jormungandr
Holoska
Jormungandr
Level 158
God Stats
6W - 9L
1,564 SR
Queue Stats
229W - 148L
1,607 Elo+
Solo
Danzaburou
Danzaburou
Jabatar
Danzaburou
Level 212
God Stats
6W - 0L
1,847 SR
Queue Stats
1,360W - 278L
1,923 Elo+
Party 1
Team Averages
Level 206
1,782 SR
1,840 Elo+

VS

Team Averages
Level 137
1,592 SR
1,623 Elo+
Loki
Loki
 
Loki
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Alucard NJ
Shiva
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,659 Elo+
Solo
Agni
Agni
DystopianFrenzy
Agni
Level 154
God Stats
4W - 7L
1,476 SR
Queue Stats
504W - 417L
1,726 Elo+
Solo
Artemis
Artemis
JustASneakyDude
Artemis
Level 108
God Stats
13W - 6L
1,787 SR
Queue Stats
109W - 103L
1,602 Elo+
Solo
Geb
Geb
RadioPotatoLamp
Geb
Level 153
God Stats
7W - 5L
1,699 SR
Queue Stats
117W - 71L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dexо
Nemesis
10
2 / 1 / 4
4,904
981
4,410
4,110
1,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Doriiko
Ah Puch
10
1 / 0 / 2
4,724
945
4,398
1,207
422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vamana
FatalGank
Vamana
9
1 / 3 / 5
4,613
923
2,568
6,736
3,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
Holoska
Jormungandr
10
0 / 0 / 4
4,626
925
1,626
3,197
2,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Jabatar
Danzaburou
11
4 / 1 / 4
5,599
1,120
4,837
3,878
1,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
0 / 3 / 0
4,430
886
1,905
4,371
1,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
7
0 / 1 / 0
4,001
800
638
2,378
1,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 2
4,637
927
3,991
3,830
1,325
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 2 / 3
4,903
981
2,285
4,479
1,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 1 / 2
5,183
1,037
3,016
4,783
3,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
8
Kills
5
5
Deaths
8
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
3
0
0
L
Shiva
0
1
0
0
W
Nemesis
Dexо
Nemesis
2
1
4
4
W
Ah Puch
Doriiko
Ah Puch
1
0
2
2
L
1
1
2
2
W
Vamana
FatalGank
Vamana
1
3
5
1.17
W
Jormungandr
Holoska
Jormungandr
0
0
4
2
W
Danzaburou
Jabatar
Danzaburou
4
1
4
6
L
1
2
3
1.25
L
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,839
Damage
11,835
19,128
Taken
19,841
9,188
Mitigated
8,897
3,907
Healing
1,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,905
293
0
305
4,371
1,551
309
1,052
3,170
0
8,822
L
Shiva
638
161
0
250
2,378
1,030
0
576
1,764
0
1,519
W
Nemesis
Dexо
Nemesis
4,410
1,661
0
465
4,110
1,526
84
899
3,171
0
11,259
W
Ah Puch
Doriiko
Ah Puch
4,398
268
0
400
1,207
422
175
391
736
14,926
367
L
3,991
114
0
414
3,830
1,325
0
1,494
2,225
12,867
0
W
Vamana
FatalGank
Vamana
2,568
725
0
942
6,736
3,561
29
2,183
4,387
0
3,985
W
Jormungandr
Holoska
Jormungandr
1,626
471
0
668
3,197
2,157
0
1,339
1,828
8,365
918
W
Danzaburou
Jabatar
Danzaburou
4,837
1,832
0
1,432
3,878
1,522
114
1,671
1,999
0
18,280
L
2,285
680
0
142
4,479
1,662
0
1,352
3,004
0
11,742
L
3,016
323
0
362
4,783
3,329
0
1,108
3,527
8,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,466
Gold Earned
23,154
115
Minions Killed
83
0
Camps Cleared
0
573,369
Distance Traveled
471,363
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,430
886
18
4
0
97,331
0
L
Shiva
4,001
800
4
1
0
53,981
1
W
Nemesis
4,904
981
20
4
0
126,662
0
W
Ah Puch
4,724
945
33
7
0
113,471
0
L
Agni
4,637
927
24
5
0
109,597
0
W
Vamana
4,613
923
7
1
0
111,934
0
W
Jormungandr
4,626
925
25
5
0
114,550
0
W
Danzaburou
5,599
1,120
30
6
0
106,752
0
L
Artemis
4,903
981
23
5
0
92,387
0
L
Geb
5,183
1,037
14
3
0
118,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role