Player Matchup

Bellona
Bellona
Silver I
Aythor4
Bellona
Silver I
Level 81
God Stats
8W - 7L
1,300 SR
Queue Stats
55W - 62L
1,098 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
Freemanator7
Ao Kuang
Silver I
Level 143
God Stats
65W - 43L
1,552 SR
Queue Stats
870W - 913L
1,187 MMR
Solo
Nu Wa
Nu Wa
Bronze III
O321verlucky
Nu Wa
Bronze III
Level 46
God Stats
3W - 12L
1,504 SR
Queue Stats
117W - 124L
1,085 MMR
Solo
Heimdallr
Heimdallr
Gold V
Warclocker
Heimdallr
Gold V
Level 86
God Stats
5W - 10L
1,452 SR
Queue Stats
248W - 253L
1,143 MMR
Solo
Janus
Janus
Silver I
luisseijo
Janus
Silver I
Level 152
God Stats
0W - 3L
1,506 SR
Queue Stats
223W - 245L
1,138 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 102
1,463 SR
1,130 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 82
1,484 SR
1,196 MMR
Zeus
Zeus
Silver I
 
Zeus
Silver I
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver IV
DAvid_20_15
Cthulhu
Silver IV
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 98L
1,063 MMR
Party 1
Danzaburou
Danzaburou
Silver IV
Hnos_Llaga
Danzaburou
Silver IV
Level 80
God Stats
4W - 3L
1,369 SR
Queue Stats
63W - 98L
1,063 MMR
Party 1
Mulan
Mulan
Silver III
barhum0205
Mulan
Silver III
Level 59
God Stats
17W - 12L
1,551 SR
Queue Stats
39W - 55L
1,179 MMR
Solo
Bastet
Bastet
Silver II
gosu196
Bastet
Silver II
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 131L
1,174 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aythor4
Bellona
9
0 / 0 / 0
5,098
637
3,885
5,819
5,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Freemanator7
Ao Kuang
9
4 / 4 / 1
5,124
641
5,075
9,357
3,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 2 / 1
4,387
548
1,488
4,753
1,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Heimdallr
Warclocker
Heimdallr
8
1 / 2 / 3
4,724
591
3,654
5,613
2,302
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Janus
luisseijo
Janus
9
0 / 2 / 0
4,822
603
3,537
5,098
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Bake KujiraCu ChulainnAchillesAwilix

VS

Bans
AgniChaacBakasuraAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
2 / 1 / 0
5,314
664
3,277
3,276
1,018
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cthulhu
DAvid_20_15
Cthulhu
8
1 / 2 / 2
5,406
676
3,870
8,320
5,037
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Hnos_Llaga
Danzaburou
8
2 / 2 / 1
4,853
607
3,815
4,854
1,635
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mulan
8
1 / 0 / 0
4,477
560
3,139
6,572
2,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
gosu196
Bastet
10
3 / 0 / 1
5,467
683
3,639
8,404
2,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
5
Kills
9
10
Deaths
5
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
1
0
2
L
Bellona
Aythor4
Bellona
0
0
0
0
W
Cthulhu
DAvid_20_15
Cthulhu
1
2
2
1
L
Ao Kuang
Freemanator7
Ao Kuang
4
4
1
1.13
W
Danzaburou
Hnos_Llaga
Danzaburou
2
2
1
1.25
L
0
2
1
0.25
L
Heimdallr
Warclocker
Heimdallr
1
2
3
1.25
W
Mulan
1
0
0
1
W
Bastet
gosu196
Bastet
3
0
1
3.5
L
Janus
luisseijo
Janus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,639
Damage
17,740
30,640
Taken
31,426
13,977
Mitigated
13,293
7,648
Healing
11,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
3,277
656
0
1,755
3,276
1,018
0
1,477
1,799
36,450
0
L
Bellona
Aythor4
Bellona
3,885
1,039
0
1,886
5,819
5,344
0
628
4,825
0
36,678
W
Cthulhu
DAvid_20_15
Cthulhu
3,870
333
123
2,068
8,320
5,037
0
2,661
5,659
23,081
1,813
L
Ao Kuang
Freemanator7
Ao Kuang
5,075
1,680
0
1,346
9,357
3,574
0
1,787
7,493
30,636
0
W
Danzaburou
Hnos_Llaga
Danzaburou
3,815
1,944
0
1,629
4,854
1,635
220
2,009
2,845
0
30,465
L
1,488
812
673
1,120
4,753
1,206
0
1,574
3,179
14,954
0
L
Heimdallr
Warclocker
Heimdallr
3,654
1,863
0
1,873
5,613
2,302
0
1,865
3,748
0
30,504
W
Mulan
3,139
768
0
2,166
6,572
2,942
0
813
5,377
0
21,140
W
Bastet
gosu196
Bastet
3,639
751
0
4,200
8,404
2,661
0
3,140
5,220
0
34,869
L
Janus
luisseijo
Janus
3,537
294
0
750
5,098
1,551
0
1,739
3,359
36,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,155
Gold Earned
25,517
253
Minions Killed
253
0
Camps Cleared
0
813,944
Distance Traveled
883,407
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,314
664
74
9
0
173,574
1
L
Bellona
5,098
637
67
8
0
177,183
0
W
Cthulhu
5,406
676
24
3
0
184,370
2
L
Ao Kuang
5,124
641
42
5
0
171,117
2
W
Danzaburou
4,853
607
55
7
0
188,327
0
L
Nu Wa
4,387
548
21
3
0
141,432
2
L
Heimdallr
4,724
591
56
7
0
157,337
0
W
Mulan
4,477
560
37
5
0
148,126
3
W
Bastet
5,467
683
63
8
0
189,010
0
L
Janus
4,822
603
67
8
0
166,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role