Player Matchup

Vulcan
Vulcan
Gold I
Malathuin52
Vulcan
Gold I
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 50L
1,675 MMR
Party 1
Artemis
Artemis
Platinum II
McDish
Artemis
Platinum II
Level 89
God Stats
12W - 6L
1,691 SR
Queue Stats
337W - 325L
1,887 MMR
Party 3
Mercury
Mercury
Gold IV
Shadolphin
Mercury
Gold IV
Level 98
God Stats
1W - 6L
1,742 SR
Queue Stats
197W - 170L
1,730 MMR
Solo
Odin
Odin
Bronze III
bigdakisback1
Odin
Bronze III
Level 43
God Stats
0W - 1L
1,106 SR
Queue Stats
0W - 2L
1,500 MMR
Party 3
Baron Samedi
Baron Samedi
Gold I
mountainjoe13
Baron Samedi
Gold I
Level 129
God Stats
2W - 3L
1,579 SR
Queue Stats
141W - 136L
1,694 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 98
1,524 SR
1,697 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 154
1,518 SR
1,668 MMR
Kuzenbo
Kuzenbo
Platinum IV
 
Kuzenbo
Platinum IV
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Agni
Agni
Gold I
RockMambaa
Agni
Gold I
Level 156
God Stats
20W - 9L
1,737 SR
Queue Stats
90W - 91L
1,682 MMR
Solo
Bastet
Bastet
Platinum V
TheRealMoist
Bastet
Platinum V
Level 142
God Stats
8W - 5L
1,606 SR
Queue Stats
173W - 156L
1,831 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
derpybaits
Ah Muzen Cab
Platinum IV
Level 159
God Stats
4W - 1L
1,312 SR
Queue Stats
229W - 210L
1,663 MMR
Solo
Ne Zha
Ne Zha
Platinum II
gamertag1019
Ne Zha
Platinum II
Level 110
God Stats
16W - 30L
1,435 SR
Queue Stats
634W - 610L
1,663 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
0 / 3 / 0
6,500
464
4,138
8,152
2,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
McDish
Artemis
13
1 / 3 / 0
7,120
509
8,069
11,938
4,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Shadolphin
Mercury
11
0 / 5 / 0
6,292
449
4,181
14,105
5,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
1 / 4 / 0
7,039
503
4,740
13,998
8,443
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
mountainjoe13
Baron Samedi
9
0 / 4 / 0
6,022
430
2,972
10,883
9,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
ThothUllrCharon

VS

Bans
ThorBake KujiraAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
1 / 0 / 5
7,683
549
4,149
11,078
12,485
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
6 / 0 / 2
8,787
628
9,225
3,423
1,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
15
4 / 0 / 7
8,803
629
5,669
11,945
4,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Ah Muzen Cab
derpybaits
Ah Muzen Cab
16
3 / 1 / 2
9,580
684
9,162
10,897
5,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ne Zha
15
5 / 1 / 0
9,319
666
11,953
10,659
7,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
2
Kills
19
19
Deaths
2
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
0
5
3.5
L
Vulcan
0
3
0
0
L
Artemis
McDish
Artemis
1
3
0
0.33
W
6
0
2
7
L
Mercury
Shadolphin
Mercury
0
5
0
0
W
Bastet
4
0
7
7.5
L
1
4
0
0.25
W
Ah Muzen Cab
derpybaits
Ah Muzen Cab
3
1
2
4
W
Ne Zha
5
1
0
5
L
Baron Samedi
mountainjoe13
Baron Samedi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,100
Damage
40,158
59,076
Taken
48,002
30,358
Mitigated
31,284
14,334
Healing
19,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
4,149
1,938
0
1,567
11,078
12,485
184
3,076
8,002
23,206
0
L
Vulcan
4,138
1,472
0
1,474
8,152
2,864
0
4,432
3,140
48,190
0
L
Artemis
McDish
Artemis
8,069
3,199
0
2,279
11,938
4,567
0
1,152
10,786
0
61,648
W
9,225
1,026
0
623
3,423
1,297
462
808
2,615
59,282
507
L
Mercury
Shadolphin
Mercury
4,181
1,504
0
5,912
14,105
5,117
0
2,818
11,067
0
47,765
W
Bastet
5,669
1,687
0
9,001
11,945
4,908
0
2,644
9,301
0
74,423
L
4,740
1,660
0
1,748
13,998
8,443
0
534
12,576
0
44,961
W
Ah Muzen Cab
derpybaits
Ah Muzen Cab
9,162
3,397
0
2,550
10,897
5,090
574
310
10,587
0
101,712
W
Ne Zha
11,953
4,545
0
6,225
10,659
7,504
777
1,178
9,481
0
75,333
L
Baron Samedi
mountainjoe13
Baron Samedi
2,972
233
126
2,795
10,883
9,367
0
3,438
7,019
26,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,973
Gold Earned
44,172
409
Minions Killed
517
0
Camps Cleared
0
1,351,620
Distance Traveled
1,526,132
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,683
549
26
2
0
330,332
7
L
Vulcan
6,500
464
98
7
0
302,462
2
L
Artemis
7,120
509
99
7
0
241,361
0
W
Agni
8,787
628
115
8
0
307,614
2
L
Mercury
6,292
449
86
6
0
312,212
2
W
Bastet
8,803
629
115
8
0
332,937
2
L
Odin
7,039
503
89
6
0
236,998
1
W
Ah Muzen Cab
9,580
684
158
11
0
289,977
0
W
Ne Zha
9,319
666
103
7
0
265,272
1
L
Baron Samedi
6,022
430
37
3
0
258,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role