Player Matchup

Ganesha
Ganesha
Gold IV
Arbok
Ganesha
Gold IV
Level 147
God Stats
3W - 1L
1,240 SR
Queue Stats
100W - 93L
1,280 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
DarthSidra
Erlang Shen
Gold II
Level 202
God Stats
3W - 5L
1,500 SR
Queue Stats
169W - 172L
1,396 MMR
Solo
Bastet
Bastet
Silver I
Dimorpheus
Bastet
Silver I
Level 48
God Stats
1W - 1L
1,362 SR
Queue Stats
23W - 16L
1,494 MMR
Party 1
Agni
Agni
Gold IV
ForgetNick
Agni
Gold IV
Level 158
God Stats
9W - 10L
1,614 SR
Queue Stats
310W - 299L
1,206 MMR
Party 1
Rama
Rama
Gold V
tumy02100
Rama
Gold V
Level 154
God Stats
1W - 0L
1,811 SR
Queue Stats
142W - 145L
1,315 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,505 SR
1,338 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,538 SR
1,393 MMR
Cabrakan
Cabrakan
Silver I
 
Cabrakan
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thor
Thor
Gold IV
Mighty_Prodigy
Thor
Gold IV
Level 147
God Stats
0W - 1L
1,306 SR
Queue Stats
39W - 38L
1,424 MMR
Solo
Anubis
Anubis
Gold IV
SageRaptor74795
Anubis
Gold IV
Level 152
God Stats
1W - 3L
1,632 SR
Queue Stats
210W - 211L
1,434 MMR
Party 3
Medusa
Medusa
Silver I
XtraGankS1
Medusa
Silver I
Level 61
God Stats
8W - 11L
1,386 SR
Queue Stats
206W - 208L
1,299 MMR
Party 2
King Arthur
King Arthur
Silver I
byivan150503
King Arthur
Silver I
Level 156
God Stats
3W - 3L
1,868 SR
Queue Stats
166W - 176L
1,309 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Arbok
Ganesha
15
1 / 1 / 10
9,556
531
6,861
14,420
12,958
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Erlang Shen
DarthSidra
Erlang Shen
17
5 / 2 / 3
11,502
639
18,570
22,915
24,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bastet
Dimorpheus
Bastet
19
10 / 0 / 5
10,952
608
16,033
13,526
6,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 1 / 6
9,415
523
9,628
9,193
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rama
17
1 / 3 / 2
10,575
588
6,221
13,464
5,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThanatosArtioSusanoKali

VS

Bans
NutArachneOdinKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
1 / 8 / 2
7,561
420
4,557
20,666
23,517
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
3 / 2 / 0
8,989
499
7,597
14,073
5,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

16
0 / 4 / 1
9,025
501
4,940
10,665
4,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
XtraGankS1
Medusa
18
3 / 2 / 1
10,244
569
11,164
12,444
5,078
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
byivan150503
King Arthur
15
0 / 4 / 2
9,098
505
12,833
22,511
23,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
20
Kills
7
7
Deaths
20
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
8
2
0.25
W
Ganesha
Arbok
Ganesha
1
1
10
6
W
Erlang Shen
DarthSidra
Erlang Shen
5
2
3
3.25
W
Bastet
Dimorpheus
Bastet
10
0
5
12.5
W
3
1
6
6
L
3
2
0
1.5
L
0
4
1
0.13
L
Medusa
XtraGankS1
Medusa
3
2
1
1.75
L
King Arthur
byivan150503
King Arthur
0
4
2
0.25
W
Rama
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,313
Damage
41,091
73,518
Taken
80,359
51,653
Mitigated
62,051
29,209
Healing
20,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
4,557
655
0
1,960
20,666
23,517
0
9,339
11,327
18,354
1,101
W
Ganesha
Arbok
Ganesha
6,861
998
0
4,622
14,420
12,958
0
2,246
12,174
37,038
0
W
Erlang Shen
DarthSidra
Erlang Shen
18,570
8,636
0
9,542
22,915
24,443
0
1,262
21,653
7,218
90,107
W
Bastet
Dimorpheus
Bastet
16,033
4,472
0
10,048
13,526
6,014
174
1,802
11,724
0
108,639
W
9,628
1,300
0
625
9,193
3,070
0
3,982
5,211
66,919
687
L
7,597
2,277
0
5,497
14,073
5,835
0
1,644
12,429
0
78,223
L
4,940
135
0
4,118
10,665
4,277
0
4,203
6,462
76,065
2,233
L
Medusa
XtraGankS1
Medusa
11,164
5,638
0
5,382
12,444
5,078
757
1,398
11,046
0
107,093
L
King Arthur
byivan150503
King Arthur
12,833
891
0
3,800
22,511
23,344
0
1,608
20,903
5,013
76,165
W
Rama
6,221
5,480
0
4,372
13,464
5,168
608
811
12,653
0
97,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,000
Gold Earned
44,917
651
Minions Killed
584
0
Camps Cleared
0
1,731,828
Distance Traveled
1,715,651
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,561
420
17
1
0
328,272
3
W
Ganesha
9,556
531
18
1
0
347,473
4
W
Erlang Shen
11,502
639
151
8
0
296,436
0
W
Bastet
10,952
608
142
8
0
414,837
2
W
Agni
9,415
523
138
8
0
342,010
4
L
Thor
8,989
499
116
6
0
378,905
3
L
Anubis
9,025
501
172
10
0
312,062
3
L
Medusa
10,244
569
157
9
0
350,793
1
L
King Arthur
9,098
505
122
7
0
345,619
2
W
Rama
10,575
588
202
11
0
331,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role