Player Matchup

Sol
Sol
 
Sol
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
PsychWardDweller
Arachne
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,593 Elo+
Party 2
Medusa
Medusa
Staag
Medusa
Level 146
God Stats
2W - 2L
1,492 SR
Queue Stats
107W - 91L
1,502 Elo+
Party 2
Hachiman
Hachiman
TQ YorForger
Hachiman
Level 148
God Stats
1W - 2L
1,673 SR
Queue Stats
47W - 59L
1,557 Elo+
Party 3
Yu Huang
Yu Huang
ivJewFro
Yu Huang
Level 148
God Stats
1W - 2L
1,303 SR
Queue Stats
24W - 36L
1,518 Elo+
Party 3
Team Averages
Level 136
1,493 SR
1,534 Elo+

VS

Team Averages
Level 140
1,530 SR
1,470 Elo+
Ares
Ares
Cochi777
Ares
Level 89
God Stats
5W - 6L
1,547 SR
Queue Stats
92W - 99L
1,411 Elo+
Solo
Thanatos
Thanatos
Dar man 2010
Thanatos
Level 121
God Stats
20W - 22L
1,545 SR
Queue Stats
68W - 70L
1,444 Elo+
Party 1
Zeus
Zeus
IFinnyy
Zeus
Level 179
God Stats
14W - 2L
1,718 SR
Queue Stats
82W - 96L
1,421 Elo+
Party 1
King Arthur
King Arthur
SleepyyTurtlee
King Arthur
Level 152
God Stats
59W - 54L
1,338 SR
Queue Stats
121W - 107L
1,547 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Toxicl23l
Ah Muzen Cab
Level 159
God Stats
4W - 4L
1,500 SR
Queue Stats
256W - 265L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
1 / 6 / 5
8,594
781
11,950
13,320
4,998
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 8 / 3
7,911
719
4,984
16,150
9,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Staag
Medusa
15
2 / 6 / 2
8,602
782
12,435
12,469
5,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
TQ YorForger
Hachiman
15
3 / 4 / 1
8,705
791
7,018
10,885
4,622
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
ivJewFro
Yu Huang
16
2 / 4 / 2
9,692
881
4,693
9,853
4,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
4 / 0 / 14
9,880
898
9,056
9,929
11,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Dar man 2010
Thanatos
15
4 / 3 / 9
8,996
818
5,723
10,971
5,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
IFinnyy
Zeus
16
5 / 4 / 8
9,518
865
13,449
9,157
4,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
SleepyyTurtlee
King Arthur
17
10 / 1 / 11
10,213
928
16,738
13,862
14,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
Toxicl23l
Ah Muzen Cab
16
5 / 0 / 9
9,279
844
11,027
9,878
4,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
79
8
Kills
28
28
Deaths
8
13
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
6
5
0.58
W
Ares
4
0
14
11
W
Thanatos
Dar man 2010
Thanatos
4
3
9
2.83
W
Zeus
IFinnyy
Zeus
5
4
8
2.25
L
0
8
3
0.19
W
King Arthur
SleepyyTurtlee
King Arthur
10
1
11
15.5
L
Medusa
Staag
Medusa
2
6
2
0.5
L
Hachiman
TQ YorForger
Hachiman
3
4
1
0.88
W
Ah Muzen Cab
Toxicl23l
Ah Muzen Cab
5
0
9
9.5
L
Yu Huang
ivJewFro
Yu Huang
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,080
Damage
55,993
62,677
Taken
53,797
28,030
Mitigated
39,710
8,433
Healing
12,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,950
3,174
0
3,052
13,320
4,998
210
3,756
9,564
28,037
498
W
Ares
9,056
683
0
1,773
9,929
11,241
0
2,392
7,537
17,977
1,021
W
Thanatos
Dar man 2010
Thanatos
5,723
886
0
5,202
10,971
5,409
0
3,686
7,285
0
25,534
W
Zeus
IFinnyy
Zeus
13,449
929
0
650
9,157
4,144
557
1,966
7,191
31,463
0
L
4,984
3,022
0
2,340
16,150
9,061
0
5,462
10,688
0
17,480
W
King Arthur
SleepyyTurtlee
King Arthur
16,738
1,435
0
2,928
13,862
14,331
0
4,716
9,146
0
39,601
L
Medusa
Staag
Medusa
12,435
4,953
0
795
12,469
5,281
713
6,701
5,768
0
28,898
L
Hachiman
TQ YorForger
Hachiman
7,018
3,721
0
2,016
10,885
4,622
0
2,773
8,112
0
23,702
W
Ah Muzen Cab
Toxicl23l
Ah Muzen Cab
11,027
3,848
0
1,831
9,878
4,585
1,762
3,268
6,610
0
33,917
L
Yu Huang
ivJewFro
Yu Huang
4,693
369
0
230
9,853
4,068
809
3,519
6,334
24,602
443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,504
Gold Earned
47,886
213
Minions Killed
225
0
Camps Cleared
0
1,061,036
Distance Traveled
1,166,590
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,594
781
44
4
0
209,251
0
W
Ares
9,880
898
29
3
0
245,910
0
W
Thanatos
8,996
818
41
4
0
257,474
0
W
Zeus
9,518
865
57
5
0
206,248
0
L
Arachne
7,911
719
32
3
0
221,590
0
W
King Arthur
10,213
928
41
4
0
232,472
0
L
Medusa
8,602
782
35
3
0
217,728
0
L
Hachiman
8,705
791
43
4
0
205,047
0
W
Ah Muzen Cab
9,279
844
57
5
0
224,486
2
L
Yu Huang
9,692
881
59
5
0
207,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role