Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver I
Chicoooo
Ah Muzen Cab
Silver I
Level 121
God Stats
11W - 4L
1,812 SR
Queue Stats
49W - 20L
1,668 MMR
Solo
Bellona
Bellona
Platinum II
Kalcier
Bellona
Platinum II
Level 124
God Stats
48W - 26L
1,687 SR
Queue Stats
150W - 116L
1,713 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum II
Mathais
Kuzenbo
Platinum II
Level 129
God Stats
38W - 24L
1,622 SR
Queue Stats
144W - 112L
1,713 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,707 SR
1,698 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 118
1,661 SR
1,661 MMR
Cernunnos
Cernunnos
Gold IV
Farrxra
Cernunnos
Gold IV
Level 116
God Stats
8W - 9L
1,579 SR
Queue Stats
142W - 164L
1,546 MMR
Party 1
Baron Samedi
Baron Samedi
Gold II
hasekuraa
Baron Samedi
Gold II
Level 80
God Stats
2W - 3L
1,482 SR
Queue Stats
107W - 113L
1,588 MMR
Party 1
Shiva
Shiva
Platinum III
porta64
Shiva
Platinum III
Level 159
God Stats
7W - 7L
1,920 SR
Queue Stats
146W - 183L
1,848 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Chicoooo
Ah Muzen Cab
20
13 / 1 / 3
14,651
862
30,495
18,238
9,168
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Bellona
Kalcier
Bellona
18
3 / 1 / 10
11,759
692
13,138
20,677
21,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Kuzenbo
Mathais
Kuzenbo
18
1 / 2 / 14
12,025
707
14,699
15,170
21,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Bans
Bake KujiraCharonNe ZhaThothAthena

VS

Bans
AchillesBacchusPersephoneAtlasAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Farrxra
Cernunnos
15
2 / 5 / 0
10,465
616
9,086
19,465
7,652
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
hasekuraa
Baron Samedi
16
1 / 5 / 2
10,813
636
13,295
18,823
10,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
porta64
Shiva
15
1 / 7 / 2
10,672
628
18,663
28,262
23,008
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
17
Kills
4
4
Deaths
17
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Chicoooo
Ah Muzen Cab
13
1
3
14.5
L
Cernunnos
Farrxra
Cernunnos
2
5
0
0.4
W
Bellona
Kalcier
Bellona
3
1
10
8
W
Kuzenbo
Mathais
Kuzenbo
1
2
14
4
L
Baron Samedi
hasekuraa
Baron Samedi
1
5
2
0.4
L
Shiva
porta64
Shiva
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,332
Damage
41,044
54,085
Taken
66,550
52,017
Mitigated
41,387
10,811
Healing
18,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Chicoooo
Ah Muzen Cab
30,495
10,506
0
1,714
18,238
9,168
2,140
3,810
13,767
0
135,256
L
Cernunnos
Farrxra
Cernunnos
9,086
3,204
0
5,448
19,465
7,652
0
3,029
15,568
0
50,697
W
Bellona
Kalcier
Bellona
13,138
2,918
0
6,506
20,677
21,433
620
4,601
15,155
95
35,743
W
Kuzenbo
Mathais
Kuzenbo
14,699
3,339
0
2,591
15,170
21,416
297
5,853
8,808
20,653
1,952
L
Baron Samedi
hasekuraa
Baron Samedi
13,295
569
2,844
4,735
18,823
10,727
24
5,940
11,647
47,157
0
L
Shiva
porta64
Shiva
18,663
2,617
378
5,460
28,262
23,008
0
3,407
23,263
1,027
42,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,435
Gold Earned
31,950
249
Minions Killed
240
0
Camps Cleared
0
1,068,279
Distance Traveled
878,212
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,651
862
199
12
0
347,408
0
L
Cernunnos
10,465
616
88
5
0
288,337
0
W
Bellona
11,759
692
33
2
0
366,164
0
W
Kuzenbo
12,025
707
17
1
0
354,707
0
L
Baron Samedi
10,813
636
95
6
0
268,555
0
L
Shiva
10,672
628
57
3
0
321,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role