Player Matchup

Fafnir
Fafnir
AgniKai5871
Fafnir
Level 129
God Stats
3W - 8L
1,165 SR
Queue Stats
94W - 100L
1,476 Elo+
Party 1
Mulan
Mulan
ArcticW0lfee
Mulan
Level 67
God Stats
10W - 15L
1,477 SR
Queue Stats
58W - 46L
1,555 Elo+
Solo
Izanami
Izanami
KingCalder26
Izanami
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 67L
1,440 Elo+
Party 1
Sol
Sol
NeitherCid
Sol
Level 76
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 79L
1,781 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
joesixtynine
Ah Muzen Cab
Level 104
God Stats
0W - 5L
1,271 SR
Queue Stats
237W - 269L
1,464 Elo+
Solo
Team Averages
Level 96
1,383 SR
1,543 Elo+

VS

Team Averages
Level 110
1,554 SR
1,491 Elo+
Loki
Loki
Genova69
Loki
Level 145
God Stats
10W - 7L
1,381 SR
Queue Stats
286W - 279L
1,469 Elo+
Solo
Baron Samedi
Baron Samedi
TG Duvalin
Baron Samedi
Level 128
God Stats
10W - 5L
1,587 SR
Queue Stats
62W - 50L
1,471 Elo+
Solo
Hercules
Hercules
quicofer123
Hercules
Level 67
God Stats
6W - 4L
1,500 SR
Queue Stats
86W - 77L
1,456 Elo+
Solo
Erlang Shen
Erlang Shen
tucker997
Erlang Shen
Level 144
God Stats
5W - 1L
1,703 SR
Queue Stats
331W - 299L
1,530 Elo+
Solo
Artemis
Artemis
weeglud
Artemis
Level 65
God Stats
9W - 2L
1,597 SR
Queue Stats
182W - 184L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
1 / 1 / 2
7,795
487
4,586
12,072
12,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
0 / 1 / 0
8,380
524
11,619
19,354
13,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
KingCalder26
Izanami
13
1 / 3 / 2
7,646
478
2,836
10,114
3,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 2 / 1
6,966
435
7,208
14,724
4,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
joesixtynine
Ah Muzen Cab
15
4 / 5 / 0
8,823
551
11,793
14,518
7,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
5 / 0 / 2
9,707
607
8,951
14,962
6,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
TG Duvalin
Baron Samedi
13
0 / 4 / 4
7,667
479
5,915
10,506
5,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
quicofer123
Hercules
16
1 / 0 / 0
10,277
642
11,079
17,992
25,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Erlang Shen
tucker997
Erlang Shen
12
4 / 2 / 4
8,800
550
7,490
16,231
16,707
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
weeglud
Artemis
14
2 / 0 / 4
8,774
548
10,633
7,441
3,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
6
Kills
12
12
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fafnir
1
1
2
2
L
0
1
0
0
W
Loki
5
0
2
6
L
Izanami
KingCalder26
Izanami
1
3
2
0.67
L
0
2
1
0.25
W
Baron Samedi
TG Duvalin
Baron Samedi
0
4
4
0.5
L
Ah Muzen Cab
joesixtynine
Ah Muzen Cab
4
5
0
0.8
W
Hercules
quicofer123
Hercules
1
0
0
1
W
Erlang Shen
tucker997
Erlang Shen
4
2
4
3
W
Artemis
weeglud
Artemis
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,042
Damage
44,068
70,782
Taken
67,132
41,073
Mitigated
56,870
20,599
Healing
29,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
4,586
993
1,770
3,698
12,072
12,070
0
812
11,260
21,325
0
L
11,619
2,081
0
7,490
19,354
13,400
0
0
18,170
0
78,857
W
Loki
8,951
2,378
0
7,592
14,962
6,685
0
1,825
13,137
0
92,114
L
Izanami
KingCalder26
Izanami
2,836
1,649
0
787
10,114
3,603
0
0
10,114
0
64,309
L
7,208
3,098
0
5,731
14,724
4,880
0
652
14,072
52,246
10,963
W
Baron Samedi
TG Duvalin
Baron Samedi
5,915
172
335
2,514
10,506
5,077
0
1,574
8,932
44,881
50
L
Ah Muzen Cab
joesixtynine
Ah Muzen Cab
11,793
2,417
0
1,123
14,518
7,120
0
4,401
10,117
0
78,390
W
Hercules
quicofer123
Hercules
11,079
4,231
0
11,822
17,992
25,060
319
1,553
16,439
0
88,731
W
Erlang Shen
tucker997
Erlang Shen
7,490
4,132
0
4,358
16,231
16,707
210
4,687
11,544
0
29,626
W
Artemis
weeglud
Artemis
10,633
5,887
0
2,688
7,441
3,341
1,774
2,210
5,231
0
66,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,610
Gold Earned
45,225
489
Minions Killed
505
0
Camps Cleared
0
1,543,408
Distance Traveled
1,579,359
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,795
487
34
2
0
301,075
4
L
Mulan
8,380
524
135
8
0
333,108
2
W
Loki
9,707
607
142
9
0
343,908
0
L
Izanami
7,646
478
111
7
0
302,553
0
L
Sol
6,966
435
90
6
0
323,610
3
W
Baron Samedi
7,667
479
88
6
0
312,768
0
L
Ah Muzen Cab
8,823
551
119
7
0
283,062
0
W
Hercules
10,277
642
150
9
0
288,245
0
W
Erlang Shen
8,800
550
34
2
0
327,630
0
W
Artemis
8,774
548
91
6
0
306,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role