Player Matchup

Skadi
Skadi
HTLSimp
Skadi
Level 105
God Stats
1W - 2L
1,268 SR
Queue Stats
25W - 22L
1,515 Elo+
Solo
Surtr
Surtr
Jimbo_SliceXP
Surtr
Level 108
God Stats
86W - 53L
1,704 SR
Queue Stats
234W - 209L
1,485 Elo+
Party 1
Kukulkan
Kukulkan
King_Of_Heros200
Kukulkan
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 91L
1,518 Elo+
Party 1
Neith
Neith
duhitsdrais
Neith
Level 147
God Stats
2W - 1L
1,775 SR
Queue Stats
143W - 139L
1,538 Elo+
Solo
Jormungandr
Jormungandr
gotoxichenry
Jormungandr
Level 124
God Stats
2W - 6L
1,500 SR
Queue Stats
160W - 149L
1,465 Elo+
Party 1
Team Averages
Level 118
1,550 SR
1,504 Elo+

VS

Team Averages
Level 87
1,568 SR
1,564 Elo+
Hachiman
Hachiman
FrostyTheeFrog
Hachiman
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 85L
1,466 Elo+
Solo
Gilgamesh
Gilgamesh
Ichkaansiho
Gilgamesh
Level 144
God Stats
10W - 9L
1,469 SR
Queue Stats
261W - 241L
1,522 Elo+
Solo
Arachne
Arachne
Neyboul
Arachne
Level 57
God Stats
2W - 2L
1,653 SR
Queue Stats
156W - 156L
1,479 Elo+
Solo
Ares
Ares
m4Tush
Ares
Level 33
God Stats
1W - 2L
1,720 SR
Queue Stats
20W - 14L
1,855 Elo+
Solo
Agni
Agni
parchh03
Agni
Level 114
God Stats
2W - 2L
1,500 SR
Queue Stats
100W - 89L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
HTLSimp
Skadi
13
3 / 4 / 4
8,151
543
8,477
11,822
4,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
8 / 2 / 3
9,469
631
14,247
14,610
7,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 1 / 6
8,499
567
9,663
7,871
3,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
1 / 2 / 0
8,337
556
7,449
8,448
4,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
gotoxichenry
Jormungandr
13
2 / 3 / 5
8,164
544
10,544
14,843
13,354
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
2 / 2 / 1
7,446
496
7,230
9,414
3,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Ichkaansiho
Gilgamesh
14
6 / 2 / 0
8,088
539
7,559
18,325
17,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Neyboul
Arachne
11
2 / 4 / 1
6,524
435
4,250
15,940
6,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
m4Tush
Ares
13
2 / 4 / 3
7,784
519
10,888
18,877
20,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
13
0 / 3 / 4
7,051
470
7,225
9,995
4,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
15
Kills
12
12
Deaths
15
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hachiman
2
2
1
1.25
W
Skadi
HTLSimp
Skadi
3
4
4
1.25
L
Gilgamesh
Ichkaansiho
Gilgamesh
6
2
0
3
W
8
2
3
4.75
W
1
1
6
4
L
Arachne
Neyboul
Arachne
2
4
1
0.63
W
1
2
0
0.5
W
Jormungandr
gotoxichenry
Jormungandr
2
3
5
1.5
L
Ares
m4Tush
Ares
2
4
3
0.88
L
Agni
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,380
Damage
37,152
57,594
Taken
72,551
33,749
Mitigated
53,096
14,842
Healing
13,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
7,230
4,380
0
668
9,414
3,906
382
2,053
7,361
0
70,013
W
Skadi
HTLSimp
Skadi
8,477
3,163
0
1,976
11,822
4,622
814
4,273
7,165
0
48,024
L
Gilgamesh
Ichkaansiho
Gilgamesh
7,559
1,928
0
4,003
18,325
17,074
0
4,049
14,276
0
51,772
W
14,247
6,213
0
6,530
14,610
7,899
2,601
3,718
10,663
787
76,068
W
9,663
1,946
0
496
7,871
3,804
404
2,682
5,189
63,750
0
L
Arachne
Neyboul
Arachne
4,250
2,505
0
3,387
15,940
6,970
0
4,058
11,882
0
41,407
W
7,449
2,749
0
2,119
8,448
4,070
415
1,952
6,496
0
85,199
W
Jormungandr
gotoxichenry
Jormungandr
10,544
3,263
270
3,451
14,843
13,354
171
5,488
9,205
41,772
0
L
Ares
m4Tush
Ares
10,888
96
0
3,752
18,877
20,960
0
6,949
11,928
29,108
0
L
Agni
7,225
852
0
1,855
9,995
4,186
0
3,611
6,384
57,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,620
Gold Earned
36,893
478
Minions Killed
366
0
Camps Cleared
0
1,415,335
Distance Traveled
1,321,321
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,446
496
112
7
0
249,478
0
W
Skadi
8,151
543
70
5
0
272,605
2
L
Gilgamesh
8,088
539
77
5
0
282,285
3
W
Surtr
9,469
631
102
7
0
312,975
0
W
Kukulkan
8,499
567
106
7
0
269,674
1
L
Arachne
6,524
435
61
4
0
277,398
0
W
Neith
8,337
556
140
9
0
277,980
0
W
Jormungandr
8,164
544
60
4
0
282,101
0
L
Ares
7,784
519
20
1
0
272,811
4
L
Agni
7,051
470
96
6
0
239,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role