Player Matchup

Gilgamesh
Gilgamesh
LexLex3995
Gilgamesh
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,448 Elo+
Solo
Vamana
Vamana
M4K3N_H1ST0RY420
Vamana
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
230W - 240L
1,522 Elo+
Solo
Apollo
Apollo
Odin21 BR
Apollo
Level 149
God Stats
5W - 6L
1,733 SR
Queue Stats
376W - 397L
1,446 Elo+
Party 2
Hou Yi
Hou Yi
PushinerBR12
Hou Yi
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 86L
1,414 Elo+
Party 2
Charybdis
Charybdis
ThiagoBeni
Charybdis
Level 158
God Stats
3W - 5L
1,758 SR
Queue Stats
225W - 223L
1,579 Elo+
Solo
Team Averages
Level 118
1,598 SR
1,482 Elo+

VS

Team Averages
Level 109
1,495 SR
1,455 Elo+
He Bo
He Bo
Awow15
He Bo
Level 66
God Stats
1W - 6L
1,142 SR
Queue Stats
282W - 297L
1,410 Elo+
Solo
Bastet
Bastet
Fumanchero_93
Bastet
Level 89
God Stats
11W - 5L
1,764 SR
Queue Stats
284W - 281L
1,454 Elo+
Solo
Freya
Freya
Gun2279
Freya
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 75L
1,496 Elo+
Party 1
Shiva
Shiva
Kream1of1
Shiva
Level 145
God Stats
6W - 4L
1,568 SR
Queue Stats
119W - 138L
1,444 Elo+
Solo
Mulan
Mulan
xXGunNomadXx
Mulan
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
95W - 92L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LexLex3995
Gilgamesh
15
3 / 4 / 2
8,350
759
6,729
14,441
12,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 6 / 5
7,199
654
3,983
14,952
13,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
Odin21 BR
Apollo
14
1 / 6 / 3
7,673
698
6,442
10,720
4,575
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
15
2 / 3 / 5
8,263
751
10,023
8,856
4,126
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
ThiagoBeni
Charybdis
14
3 / 5 / 3
7,951
723
10,691
10,110
4,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Awow15
He Bo
15
4 / 3 / 10
9,311
846
9,339
8,792
4,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 1 / 17
9,319
847
12,755
9,201
4,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Freya
Gun2279
Freya
17
8 / 3 / 12
10,194
927
13,275
16,451
9,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
Kream1of1
Shiva
16
6 / 2 / 16
9,837
894
13,648
14,852
22,803
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
2 / 1 / 17
8,821
802
5,817
11,868
16,501
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
96
9
Kills
24
24
Deaths
10
18
Assists
72
Player
Kills
Deaths
Assists
KDA
W
He Bo
Awow15
He Bo
4
3
10
3
W
4
1
17
12.5
W
Freya
Gun2279
Freya
8
3
12
4.67
W
Shiva
Kream1of1
Shiva
6
2
16
7
L
Gilgamesh
LexLex3995
Gilgamesh
3
4
2
1
L
0
6
5
0.42
L
Apollo
Odin21 BR
Apollo
1
6
3
0.42
L
Hou Yi
2
3
5
1.5
L
Charybdis
ThiagoBeni
Charybdis
3
5
3
0.9
W
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,868
Damage
54,834
59,079
Taken
61,164
39,003
Mitigated
57,479
10,688
Healing
22,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Awow15
He Bo
9,339
186
419
542
8,792
4,061
284
358
8,434
22,328
0
W
12,755
1,498
1,904
2,635
9,201
4,931
864
203
8,998
0
21,537
W
Freya
Gun2279
Freya
13,275
4,421
766
6,503
16,451
9,183
1,910
288
16,163
27,080
1,116
W
Shiva
Kream1of1
Shiva
13,648
1,154
3,771
3,414
14,852
22,803
390
216
14,636
0
20,542
L
Gilgamesh
LexLex3995
Gilgamesh
6,729
806
236
2,021
14,441
12,873
0
6,256
8,185
1,994
16,225
L
3,983
1,884
660
1,256
14,952
13,182
0
4,014
10,938
0
9,970
L
Apollo
Odin21 BR
Apollo
6,442
2,103
1,130
1,128
10,720
4,575
0
4,520
6,200
0
17,208
L
Hou Yi
10,023
4,955
1,113
2,385
8,856
4,126
0
3,907
4,949
0
18,413
L
Charybdis
ThiagoBeni
Charybdis
10,691
3,895
0
759
10,110
4,247
0
3,706
6,404
0
18,776
W
5,817
455
0
2,302
11,868
16,501
297
298
11,570
0
13,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,436
Gold Earned
47,482
123
Minions Killed
117
0
Camps Cleared
0
883,139
Distance Traveled
1,083,435
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,311
846
34
3
0
203,149
0
W
Bastet
9,319
847
19
2
0
228,463
0
W
Freya
10,194
927
36
3
0
190,305
0
W
Shiva
9,837
894
13
1
0
240,606
0
L
Gilgamesh
8,350
759
21
2
0
191,653
0
L
Vamana
7,199
654
8
1
0
191,366
0
L
Apollo
7,673
698
30
3
0
181,618
0
L
Hou Yi
8,263
751
31
3
0
182,772
0
L
Charybdis
7,951
723
33
3
0
135,730
0
W
Mulan
8,821
802
15
1
0
220,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role