Player Matchup

Nut
Nut
BluCatFizz
Nut
Level 62
God Stats
9W - 8L
1,602 SR
Queue Stats
90W - 94L
1,470 Elo+
Party 1
Da Ji
Da Ji
Fat_Unikornz
Da Ji
Level 26
God Stats
0W - 1L
1,592 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Poseidon
Poseidon
GetOverHurrr
Poseidon
Level 22
God Stats
0W - 2L
1,212 SR
Queue Stats
0W - 2L
1,307 Elo+
Party 1
Bellona
Bellona
Sgt tahco
Bellona
Level 85
God Stats
19W - 18L
1,471 SR
Queue Stats
416W - 425L
1,412 Elo+
Solo
Vamana
Vamana
WL_Xim
Vamana
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 39
1,475 SR
1,438 Elo+

VS

Team Averages
Level 89
1,593 SR
1,418 Elo+
Chernobog
Chernobog
MiguelTCH
Chernobog
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 22L
1,372 Elo+
Solo
Osiris
Osiris
Sneekattackonu
Osiris
Level 125
God Stats
11W - 3L
1,716 SR
Queue Stats
66W - 75L
1,374 Elo+
Party 2
Scylla
Scylla
XIIPure
Scylla
Level 23
God Stats
12W - 9L
1,565 SR
Queue Stats
59W - 76L
1,373 Elo+
Party 2
Nemesis
Nemesis
Yslwandel
Nemesis
Level 174
God Stats
44W - 36L
1,576 SR
Queue Stats
178W - 183L
1,504 Elo+
Solo
Anubis
Anubis
ynnejxela
Anubis
Level 68
God Stats
90W - 57L
1,609 SR
Queue Stats
210W - 196L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,662
424
3,618
4,525
1,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 2 / 1
4,660
424
1,303
7,526
2,349
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
GetOverHurrr
Poseidon
10
1 / 6 / 0
5,746
522
1,633
9,083
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Sgt tahco
Bellona
9
0 / 3 / 0
4,723
429
2,691
9,207
5,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Vamana
WL_Xim
Vamana
6
0 / 4 / 0
4,152
377
2,350
6,733
4,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
MiguelTCH
Chernobog
10
2 / 0 / 3
5,727
521
3,943
5,286
1,756
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
4 / 0 / 2
7,107
646
4,365
6,743
5,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
XIIPure
Scylla
12
3 / 1 / 2
6,804
619
4,156
4,317
1,445
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nemesis
Yslwandel
Nemesis
10
1 / 0 / 4
6,359
578
4,102
8,399
5,419
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
ynnejxela
Anubis
12
6 / 0 / 2
7,082
644
5,016
3,108
1,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
16
17
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
0
2
1
0.25
L
Poseidon
GetOverHurrr
Poseidon
1
6
0
0.17
W
Chernobog
MiguelTCH
Chernobog
2
0
3
3.5
L
Bellona
Sgt tahco
Bellona
0
3
0
0
W
4
0
2
5
L
Vamana
WL_Xim
Vamana
0
4
0
0
W
Scylla
XIIPure
Scylla
3
1
2
4
W
Nemesis
Yslwandel
Nemesis
1
0
4
3
W
Anubis
ynnejxela
Anubis
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,595
Damage
21,582
37,074
Taken
27,853
16,057
Mitigated
15,849
4,900
Healing
12,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,618
2,167
0
606
4,525
1,399
0
701
3,824
0
26,582
L
1,303
474
0
478
7,526
2,349
0
791
6,735
0
19,477
L
Poseidon
GetOverHurrr
Poseidon
1,633
368
0
75
9,083
2,398
0
5,699
3,384
34,195
317
W
Chernobog
MiguelTCH
Chernobog
3,943
2,289
0
2,690
5,286
1,756
276
0
5,286
0
32,616
L
Bellona
Sgt tahco
Bellona
2,691
787
0
3,267
9,207
5,027
0
996
8,211
0
28,738
W
4,365
1,208
0
3,180
6,743
5,657
0
32
6,249
0
43,800
L
Vamana
WL_Xim
Vamana
2,350
1,114
0
474
6,733
4,884
0
985
5,748
0
11,271
W
Scylla
XIIPure
Scylla
4,156
515
0
902
4,317
1,445
757
1,422
2,895
41,410
1,073
W
Nemesis
Yslwandel
Nemesis
4,102
618
271
4,101
8,399
5,419
88
0
8,370
0
21,371
W
Anubis
ynnejxela
Anubis
5,016
153
0
1,146
3,108
1,572
624
132
2,976
52,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,943
Gold Earned
33,079
188
Minions Killed
286
0
Camps Cleared
0
1,086,109
Distance Traveled
1,002,826
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
4,662
424
34
3
0
199,323
0
L
Da Ji
4,660
424
38
3
0
257,166
0
L
Poseidon
5,746
522
61
6
0
206,316
0
W
Chernobog
5,727
521
49
4
0
173,618
0
L
Bellona
4,723
429
45
4
0
218,484
1
W
Osiris
7,107
646
63
6
0
208,607
2
L
Vamana
4,152
377
10
1
0
204,820
0
W
Scylla
6,804
619
72
7
0
205,974
2
W
Nemesis
6,359
578
19
2
0
225,442
0
W
Anubis
7,082
644
83
8
0
189,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role