Player Matchup

Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
B0TOhDn
Thanatos
Level 11
God Stats
3W - 5L
1,610 SR
Queue Stats
12W - 30L
1,304 Elo+
Party 2
Fafnir
Fafnir
NINJA DSR
Fafnir
Level 60
God Stats
3W - 4L
1,198 SR
Queue Stats
132W - 125L
1,454 Elo+
Party 2
Chaac
Chaac
Sunlit Baron
Chaac
Level 29
God Stats
2W - 6L
1,523 SR
Queue Stats
25W - 30L
1,462 Elo+
Party 2
Anubis
Anubis
deathkiller001
Anubis
Level 83
God Stats
228W - 200L
1,556 SR
Queue Stats
264W - 243L
1,475 Elo+
Party 3
Team Averages
Level 62
1,477 SR
1,439 Elo+

VS

Team Averages
Level 110
1,446 SR
1,508 Elo+
Surtr
Surtr
 
Surtr
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AieGaming
Neith
Level 121
God Stats
1W - 0L
1,316 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Alex_o_lotl
Kukulkan
Level 122
God Stats
19W - 18L
1,424 SR
Queue Stats
528W - 528L
1,504 Elo+
Solo
Ymir
Ymir
Efimka88
Ymir
Level 79
God Stats
1W - 0L
1,488 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Remiliki02
Mulan
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
171W - 170L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 2 / 0
5,680
516
3,916
6,630
2,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
B0TOhDn
Thanatos
11
0 / 3 / 0
5,297
482
1,967
8,980
3,386
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
NINJA DSR
Fafnir
8
0 / 3 / 0
5,269
479
2,329
10,177
10,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 4 / 0
5,096
463
5,121
10,162
7,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 0
5,712
519
4,328
7,280
3,368
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
3 / 0 / 1
7,648
695
5,983
9,546
8,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
AieGaming
Neith
12
5 / 0 / 3
6,846
622
7,324
5,368
1,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kukulkan
Alex_o_lotl
Kukulkan
12
1 / 1 / 2
6,596
600
3,284
4,041
1,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
10
1 / 0 / 3
6,323
575
2,400
6,947
5,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mulan
13
5 / 0 / 5
7,137
649
6,762
7,609
3,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
1
Kills
15
15
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
0
0
W
Surtr
 
Surtr
3
0
1
3.5
W
Neith
AieGaming
Neith
5
0
3
6.5
W
Kukulkan
Alex_o_lotl
Kukulkan
1
1
2
2
L
Thanatos
B0TOhDn
Thanatos
0
3
0
0
W
Ymir
1
0
3
2.5
L
Fafnir
NINJA DSR
Fafnir
0
3
0
0
W
Mulan
5
0
5
7.5
L
0
4
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,661
Damage
25,753
43,229
Taken
33,511
27,117
Mitigated
20,622
16,131
Healing
12,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,916
591
0
1,046
6,630
2,300
507
887
5,743
0
48,525
W
Surtr
 
Surtr
5,983
2,115
0
2,959
9,546
8,545
9
112
8,782
424
50,206
W
Neith
AieGaming
Neith
7,324
2,883
0
2,442
5,368
1,985
799
119
5,249
0
47,227
W
Kukulkan
Alex_o_lotl
Kukulkan
3,284
185
0
0
4,041
1,237
288
2,818
1,223
39,376
1,078
L
Thanatos
B0TOhDn
Thanatos
1,967
533
0
7,485
8,980
3,386
0
123
8,817
0
33,466
W
Ymir
2,400
427
0
2,086
6,947
5,429
201
1,979
4,968
16,381
0
L
Fafnir
NINJA DSR
Fafnir
2,329
598
0
3,388
10,177
10,510
0
1,659
8,446
13,946
1,399
W
Mulan
6,762
1,492
0
5,120
7,609
3,426
481
1,326
6,206
0
49,367
L
5,121
847
0
1,648
10,162
7,553
0
167
9,995
0
34,923
L
4,328
410
0
2,564
7,280
3,368
0
2,526
4,364
35,814
1,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,054
Gold Earned
34,550
297
Minions Killed
342
0
Camps Cleared
0
1,059,965
Distance Traveled
1,071,014
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,680
516
78
7
0
193,580
2
W
Surtr
7,648
695
84
8
0
181,698
2
W
Neith
6,846
622
75
7
0
216,000
1
W
Kukulkan
6,596
600
79
7
0
222,828
4
L
Thanatos
5,297
482
79
7
0
270,470
1
W
Ymir
6,323
575
26
2
0
193,105
2
L
Fafnir
5,269
479
23
2
0
203,971
2
W
Mulan
7,137
649
78
7
0
257,383
0
L
Chaac
5,096
463
58
5
0
213,890
0
L
Anubis
5,712
519
59
5
0
178,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role