Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Igroman-net
Hou Yi
Level 159
God Stats
2W - 1L
1,717 SR
Queue Stats
54W - 67L
1,430 Elo+
Party 1
Ix Chel
Ix Chel
Sp1dwagon
Ix Chel
Level 129
God Stats
1W - 1L
1,726 SR
Queue Stats
191W - 185L
1,543 Elo+
Solo
Odin
Odin
glorin02
Odin
Level 147
God Stats
7W - 7L
1,709 SR
Queue Stats
158W - 146L
1,539 Elo+
Solo
Maui
Maui
nifty-son78
Maui
Level 18
God Stats
0W - 3L
1,506 SR
Queue Stats
13W - 21L
1,411 Elo+
Party 1
Team Averages
Level 96
1,632 SR
1,485 Elo+

VS

Team Averages
Level 82
1,637 SR
1,552 Elo+
Thanatos
Thanatos
Elomelo
Thanatos
Level 138
God Stats
18W - 15L
1,796 SR
Queue Stats
136W - 118L
1,572 Elo+
Party 2
Artio
Artio
Ghrog
Artio
Level 109
God Stats
31W - 24L
1,617 SR
Queue Stats
124W - 121L
1,546 Elo+
Party 2
Bellona
Bellona
Malthoron
Bellona
Level 61
God Stats
5W - 1L
1,709 SR
Queue Stats
102W - 95L
1,545 Elo+
Party 2
Hachiman
Hachiman
SelfishWinner60
Hachiman
Level 38
God Stats
2W - 1L
1,226 SR
Queue Stats
195W - 187L
1,526 Elo+
Solo
Ix Chel
Ix Chel
Sushifumi
Ix Chel
Level 66
God Stats
28W - 24L
1,838 SR
Queue Stats
455W - 430L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
2 / 3 / 0
5,642
513
5,228
9,776
3,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hou Yi
10
0 / 2 / 1
4,901
446
5,630
9,465
3,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ix Chel
Sp1dwagon
Ix Chel
11
0 / 2 / 1
6,066
551
2,021
6,840
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
11
2 / 2 / 0
6,576
598
6,682
9,049
7,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 3 / 0
4,702
427
3,162
9,622
5,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Elomelo
Thanatos
11
6 / 1 / 1
6,288
572
3,966
10,441
4,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
Ghrog
Artio
10
1 / 0 / 3
5,895
536
5,407
10,719
7,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Malthoron
Bellona
10
2 / 2 / 1
6,098
554
4,865
11,326
12,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
10
0 / 1 / 5
5,674
516
9,911
7,024
2,359
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ix Chel
Sushifumi
Ix Chel
13
3 / 0 / 0
7,319
665
5,181
4,274
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
4
Kills
12
12
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
3
0
0.67
W
Thanatos
Elomelo
Thanatos
6
1
1
6.5
W
Artio
Ghrog
Artio
1
0
3
2.5
L
Hou Yi
0
2
1
0.25
W
Bellona
Malthoron
Bellona
2
2
1
1.25
W
Hachiman
0
1
5
2.5
L
Ix Chel
Sp1dwagon
Ix Chel
0
2
1
0.25
W
Ix Chel
Sushifumi
Ix Chel
3
0
0
3
L
Odin
2
2
0
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,723
Damage
29,330
44,752
Taken
43,784
21,514
Mitigated
28,737
11,677
Healing
21,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
5,228
810
0
4,036
9,776
3,298
0
752
8,984
0
40,192
W
Thanatos
Elomelo
Thanatos
3,966
864
0
6,887
10,441
4,413
0
1,404
9,037
0
43,170
W
Artio
Ghrog
Artio
5,407
304
890
4,359
10,719
7,969
0
1,789
8,930
19,423
363
L
Hou Yi
5,630
1,315
0
870
9,465
3,302
0
2,789
6,676
0
38,929
W
Bellona
Malthoron
Bellona
4,865
2,166
0
2,644
11,326
12,290
0
528
10,798
0
35,083
W
Hachiman
9,911
4,144
0
3,034
7,024
2,359
0
1,142
5,882
0
53,531
L
Ix Chel
Sp1dwagon
Ix Chel
2,021
180
48
1,397
6,840
2,067
0
4,520
2,031
43,528
1,694
W
Ix Chel
Sushifumi
Ix Chel
5,181
956
988
2,563
4,274
1,706
0
1,543
2,731
56,154
0
L
Odin
6,682
1,201
0
2,328
9,049
7,492
0
0
9,049
1,645
44,925
L
3,162
856
0
2,998
9,622
5,355
0
2,033
7,589
17,380
5,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,887
Gold Earned
31,274
330
Minions Killed
356
0
Camps Cleared
0
1,114,862
Distance Traveled
1,097,326
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,642
513
63
6
0
250,511
0
W
Thanatos
6,288
572
62
6
0
231,790
0
W
Artio
5,895
536
22
2
0
238,533
2
L
Hou Yi
4,901
446
51
5
0
213,037
0
W
Bellona
6,098
554
65
6
0
205,410
0
W
Hachiman
5,674
516
86
8
0
202,473
0
L
Ix Chel
6,066
551
86
8
0
225,924
0
W
Ix Chel
7,319
665
121
11
0
219,120
4
L
Odin
6,576
598
85
8
0
201,851
2
L
Maui
4,702
427
45
4
0
223,539
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role