Player Matchup

Ratatoskr
Ratatoskr
Diamond IV
BigBallsVick
Ratatoskr
Diamond IV
Level 147
God Stats
4W - 1L
1,761 SR
Queue Stats
113W - 107L
2,102 MMR
Solo
Artemis
Artemis
Platinum I
McDish
Artemis
Platinum I
Level 89
God Stats
12W - 6L
1,680 SR
Queue Stats
337W - 325L
1,887 MMR
Solo
Ares
Ares
Diamond II
MyrKing
Ares
Diamond II
Level 63
God Stats
11W - 9L
1,632 SR
Queue Stats
98W - 78L
2,217 MMR
Solo
Osiris
Osiris
Diamond II
NoShower4Days
Osiris
Diamond II
Level 122
God Stats
8W - 7L
1,514 SR
Queue Stats
218W - 213L
2,053 MMR
Solo
Merlin
Merlin
Platinum I
ThrustinBeiber
Merlin
Platinum I
Level 49
God Stats
3W - 0L
1,474 SR
Queue Stats
125W - 112L
1,887 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 94
1,612 SR
2,029 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,549 SR
1,943 MMR
Ra
Ra
Platinum I
 
Ra
Platinum I
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Platinum III
KiddWestie
Cliodhna
Platinum III
Level 164
God Stats
0W - 2L
1,311 SR
Queue Stats
127W - 124L
1,979 MMR
Solo
Gilgamesh
Gilgamesh
Gold I
Suġar
Gilgamesh
Gold I
Level 109
God Stats
0W - 3L
1,301 SR
Queue Stats
47W - 34L
1,869 MMR
Solo
Xing Tian
Xing Tian
Platinum II
astraless
Xing Tian
Platinum II
Level 68
God Stats
4W - 1L
1,928 SR
Queue Stats
177W - 164L
1,933 MMR
Solo
Anhur
Anhur
Diamond II
moonjumping
Anhur
Diamond II
Level 177
God Stats
6W - 6L
1,705 SR
Queue Stats
341W - 308L
2,437 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BigBallsVick
Ratatoskr
11
3 / 1 / 3
5,798
580
4,328
7,554
2,442
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
McDish
Artemis
11
1 / 0 / 1
5,443
544
5,428
4,440
1,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ares
MyrKing
Ares
10
2 / 1 / 1
5,788
579
5,720
7,297
5,077
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 0 / 1
6,772
677
8,887
11,852
10,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 1 / 3
6,608
661
2,966
4,401
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
OdinDa JiBake KujiraThanatosKukulkan

VS

Bans
AthenaSusanoThorKuzenboFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 2 / 2
5,667
567
3,097
4,965
2,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
KiddWestie
Cliodhna
10
2 / 2 / 1
5,415
542
3,304
9,178
3,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Gilgamesh
Suġar
Gilgamesh
9
0 / 4 / 0
5,019
502
5,972
13,170
12,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
astraless
Xing Tian
9
0 / 1 / 3
5,413
541
3,308
9,008
6,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 1 / 0
5,420
542
3,054
6,783
2,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
10
Kills
3
3
Deaths
10
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
2
2
1
W
Ratatoskr
BigBallsVick
Ratatoskr
3
1
3
4.5
L
Cliodhna
KiddWestie
Cliodhna
2
2
1
1.25
W
Artemis
McDish
Artemis
1
0
1
1.5
W
Ares
MyrKing
Ares
2
1
1
2.5
W
3
0
1
3.5
L
Gilgamesh
Suġar
Gilgamesh
0
4
0
0
W
1
1
3
2.5
L
Xing Tian
astraless
Xing Tian
0
1
3
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,329
Damage
18,735
35,544
Taken
43,104
21,233
Mitigated
26,940
12,427
Healing
14,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,097
209
492
1,678
4,965
2,055
0
2,270
2,695
44,047
0
W
Ratatoskr
BigBallsVick
Ratatoskr
4,328
1,131
0
3,737
7,554
2,442
0
1,240
6,262
0
35,054
L
Cliodhna
KiddWestie
Cliodhna
3,304
419
0
3,862
9,178
3,366
0
1,850
7,328
0
33,858
W
Artemis
McDish
Artemis
5,428
1,934
0
1,000
4,440
1,178
0
751
3,649
0
42,950
W
Ares
MyrKing
Ares
5,720
1,377
0
1,480
7,297
5,077
0
2,101
4,897
20,209
2,545
W
8,887
4,488
0
5,450
11,852
10,987
0
42
10,975
0
57,821
L
Gilgamesh
Suġar
Gilgamesh
5,972
2,211
0
3,134
13,170
12,563
0
0
13,170
0
39,791
W
2,966
50
0
760
4,401
1,549
0
1,493
2,654
57,508
0
L
Xing Tian
astraless
Xing Tian
3,308
563
1,122
1,609
9,008
6,720
0
3,452
5,556
18,339
2,249
L
3,054
1,517
0
2,888
6,783
2,236
0
683
6,100
0
47,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,409
Gold Earned
26,934
372
Minions Killed
315
0
Camps Cleared
0
1,055,012
Distance Traveled
1,012,995
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,667
567
83
8
0
211,976
1
W
Ratatoskr
5,798
580
62
6
0
261,094
2
L
Cliodhna
5,415
542
63
6
0
239,764
0
W
Artemis
5,443
544
75
8
0
180,548
0
W
Ares
5,788
579
28
3
0
220,518
4
W
Osiris
6,772
677
91
9
0
203,013
0
L
Gilgamesh
5,019
502
59
6
0
181,104
0
W
Merlin
6,608
661
116
12
0
189,839
0
L
Xing Tian
5,413
541
23
2
0
200,999
1
L
Anhur
5,420
542
87
9
0
179,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role