Player Matchup

Sun Wukong
Sun Wukong
Aweawama
Sun Wukong
Level 103
God Stats
4W - 6L
1,463 SR
Queue Stats
56W - 48L
1,452 Elo+
Solo
Danzaburou
Danzaburou
BlackRose055205
Danzaburou
Level 43
God Stats
6W - 10L
1,511 SR
Queue Stats
13W - 27L
1,406 Elo+
Solo
Cthulhu
Cthulhu
Darkness9013
Cthulhu
Level 109
God Stats
1W - 2L
1,667 SR
Queue Stats
118W - 118L
1,490 Elo+
Solo
The Morrigan
The Morrigan
Superwhitegamer
The Morrigan
Level 67
God Stats
3W - 4L
1,529 SR
Queue Stats
29W - 28L
1,399 Elo+
Solo
Ravana
Ravana
cyberskunk420
Ravana
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,445 Elo+
Solo
Team Averages
Level 86
1,534 SR
1,439 Elo+

VS

Team Averages
Level 62
1,464 SR
1,395 Elo+
Danzaburou
Danzaburou
JZRapperboy
Danzaburou
Level 76
God Stats
42W - 30L
1,535 SR
Queue Stats
85W - 81L
1,441 Elo+
Solo
Yemoja
Yemoja
Rafa maximof
Yemoja
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 100L
1,235 Elo+
Solo
Fenrir
Fenrir
VanillaDong7910
Fenrir
Level 35
God Stats
29W - 38L
1,346 SR
Queue Stats
70W - 93L
1,379 Elo+
Solo
Anubis
Anubis
WolfNeymar11
Anubis
Level 67
God Stats
17W - 8L
1,437 SR
Queue Stats
126W - 120L
1,429 Elo+
Solo
Cu Chulainn
Cu Chulainn
djinnlokin
Cu Chulainn
Level 74
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 19L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aweawama
Sun Wukong
8
0 / 2 / 1
5,548
396
3,088
6,614
3,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Danzaburou
BlackRose055205
Danzaburou
9
0 / 2 / 0
5,404
386
4,269
8,307
2,930
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Darkness9013
Cthulhu
12
0 / 2 / 2
6,592
471
4,368
10,438
7,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
Superwhitegamer
The Morrigan
3
0 / 0 / 0
4,405
315
123
205
43
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 0
5,751
411
5,789
7,965
3,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JZRapperboy
Danzaburou
11
0 / 0 / 1
7,024
502
4,839
6,041
2,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Yemoja
11
0 / 0 / 1
6,935
495
1,642
3,737
2,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

11
2 / 3 / 5
7,115
508
4,254
10,755
4,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
13
2 / 0 / 5
7,677
548
5,647
7,338
3,729
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cu Chulainn
djinnlokin
Cu Chulainn
13
5 / 1 / 0
8,473
605
6,608
9,569
7,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
1
Kills
9
9
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Aweawama
Sun Wukong
0
2
1
0.25
L
Danzaburou
BlackRose055205
Danzaburou
0
2
0
0
L
Cthulhu
Darkness9013
Cthulhu
0
2
2
0.5
W
Danzaburou
JZRapperboy
Danzaburou
0
0
1
0.5
W
Yemoja
0
0
1
0.5
L
The Morrigan
Superwhitegamer
The Morrigan
0
0
0
0
W
2
3
5
1.5
W
Anubis
2
0
5
4.5
L
1
3
0
0.33
W
Cu Chulainn
djinnlokin
Cu Chulainn
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,637
Damage
22,990
33,529
Taken
37,440
17,472
Mitigated
20,260
4,605
Healing
14,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Aweawama
Sun Wukong
3,088
355
0
1,597
6,614
3,930
0
214
5,933
0
24,881
L
Danzaburou
BlackRose055205
Danzaburou
4,269
1,958
0
922
8,307
2,930
0
1,014
7,245
0
27,745
L
Cthulhu
Darkness9013
Cthulhu
4,368
228
0
1,170
10,438
7,314
0
4,386
6,005
36,865
3,827
W
Danzaburou
JZRapperboy
Danzaburou
4,839
1,228
0
1,591
6,041
2,383
1,277
679
5,362
0
43,612
W
Yemoja
1,642
70
3,224
907
3,737
2,003
505
1,040
2,697
20,458
0
L
The Morrigan
Superwhitegamer
The Morrigan
123
41
0
0
205
43
0
0
205
1,905
130
W
4,254
1,261
0
1,426
10,755
4,674
722
601
10,043
0
35,223
W
Anubis
5,647
337
0
3,862
7,338
3,729
1,249
1,314
5,984
63,653
0
L
5,789
1,896
0
916
7,965
3,255
0
2,241
5,628
0
39,467
W
Cu Chulainn
djinnlokin
Cu Chulainn
6,608
393
0
3,631
9,569
7,471
25
371
8,787
4,585
49,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,700
Gold Earned
37,224
222
Minions Killed
338
0
Camps Cleared
0
1,067,740
Distance Traveled
1,274,847
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,548
396
46
3
0
179,239
0
L
Danzaburou
5,404
386
36
3
0
267,697
2
L
Cthulhu
6,592
471
74
5
0
285,111
2
W
Danzaburou
7,024
502
68
5
0
256,455
2
W
Yemoja
6,935
495
30
2
0
243,198
1
L
The Morrigan
4,405
315
4
0
0
28,003
0
W
Fenrir
7,115
508
50
4
0
297,252
0
W
Anubis
7,677
548
105
8
0
216,797
0
L
Ravana
5,751
411
62
4
0
307,690
0
W
Cu Chulainn
8,473
605
85
6
0
261,145
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role