Player Matchup

Hera
Hera
 
Hera
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Ernanepai34
Geb
Level 137
God Stats
25W - 9L
1,665 SR
Queue Stats
426W - 405L
1,395 Elo+
Solo
Fenrir
Fenrir
HeyItsRyno
Fenrir
Level 134
God Stats
3W - 3L
1,724 SR
Queue Stats
84W - 86L
1,407 Elo+
Solo
Medusa
Medusa
Scarleth_Zuu
Medusa
Level 101
God Stats
30W - 29L
1,403 SR
Queue Stats
79W - 87L
1,397 Elo+
Solo
Surtr
Surtr
ozotl69
Surtr
Level 107
God Stats
4W - 3L
1,633 SR
Queue Stats
36W - 37L
1,465 Elo+
Solo
Team Averages
Level 124
1,585 SR
1,433 Elo+

VS

Team Averages
Level 93
1,445 SR
1,439 Elo+
Tsukuyomi
Tsukuyomi
Chikenjoe
Tsukuyomi
Level 56
God Stats
3W - 2L
1,344 SR
Queue Stats
48W - 50L
1,446 Elo+
Solo
Athena
Athena
bababoosh248
Athena
Level 124
God Stats
5W - 9L
1,507 SR
Queue Stats
156W - 160L
1,412 Elo+
Solo
Chaac
Chaac
ilyyBoardz
Chaac
Level 74
God Stats
2W - 3L
1,322 SR
Queue Stats
105W - 99L
1,411 Elo+
Solo
Charybdis
Charybdis
lolboy54321
Charybdis
Level 67
God Stats
5W - 4L
1,503 SR
Queue Stats
64W - 58L
1,468 Elo+
Solo
Nu Wa
Nu Wa
secretchicago333
Nu Wa
Level 143
God Stats
23W - 17L
1,552 SR
Queue Stats
328W - 324L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
0 / 1 / 0
8,813
490
6,725
7,869
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 1 / 5
8,010
445
9,598
14,505
13,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
HeyItsRyno
Fenrir
15
3 / 0 / 1
8,637
480
5,624
12,474
8,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
13
3 / 6 / 3
8,212
456
8,647
15,466
6,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Surtr
ozotl69
Surtr
15
2 / 1 / 0
10,076
560
12,891
15,212
12,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Chikenjoe
Tsukuyomi
15
3 / 2 / 0
8,544
475
6,678
13,969
5,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
13
0 / 1 / 2
7,443
414
5,000
12,631
13,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
14
2 / 0 / 4
8,497
472
11,639
17,015
13,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
lolboy54321
Charybdis
15
4 / 5 / 2
8,874
493
9,964
15,234
6,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 0 / 2
9,640
536
10,224
9,817
3,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
8
Kills
9
9
Deaths
8
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
1
0
0
W
Tsukuyomi
Chikenjoe
Tsukuyomi
3
2
0
1.5
L
0
1
5
2.5
L
Fenrir
HeyItsRyno
Fenrir
3
0
1
3.5
L
Medusa
3
6
3
0.75
W
Athena
0
1
2
1
W
Chaac
2
0
4
4
W
Charybdis
lolboy54321
Charybdis
4
5
2
1
L
Surtr
ozotl69
Surtr
2
1
0
2
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,485
Damage
43,505
65,526
Taken
68,666
43,202
Mitigated
43,166
20,050
Healing
20,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
6,725
828
0
162
7,869
2,589
0
2,510
5,131
91,613
0
W
Tsukuyomi
Chikenjoe
Tsukuyomi
6,678
2,132
0
7,693
13,969
5,921
0
1,501
12,389
0
74,566
L
9,598
818
0
5,569
14,505
13,410
0
2,632
11,590
32,876
0
L
Fenrir
HeyItsRyno
Fenrir
5,624
1,184
0
5,812
12,474
8,586
0
2,390
9,766
0
64,591
L
Medusa
8,647
2,192
0
2,632
15,466
6,362
483
932
14,420
0
49,359
W
Athena
5,000
1,570
0
4,320
12,631
13,441
0
799
10,944
43,309
0
W
Chaac
11,639
2,587
0
3,826
17,015
13,944
0
3,102
13,809
0
68,652
W
Charybdis
lolboy54321
Charybdis
9,964
5,668
0
4,016
15,234
6,064
2,529
4,539
10,695
0
51,962
L
Surtr
ozotl69
Surtr
12,891
5,672
0
5,875
15,212
12,255
236
4,757
9,590
2,584
74,706
W
10,224
1,986
0
750
9,817
3,796
145
7,271
2,495
80,150
1,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,748
Gold Earned
42,998
493
Minions Killed
502
0
Camps Cleared
0
1,778,979
Distance Traveled
1,749,077
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,813
490
150
8
0
381,692
8
W
Tsukuyomi
8,544
475
105
6
0
400,943
0
L
Geb
8,010
445
36
2
0
383,762
0
L
Fenrir
8,637
480
104
6
0
414,880
7
L
Medusa
8,212
456
71
4
0
288,605
0
W
Athena
7,443
414
58
3
0
315,403
2
W
Chaac
8,497
472
83
5
0
371,165
0
W
Charybdis
8,874
493
98
5
0
309,287
0
L
Surtr
10,076
560
132
7
0
310,040
0
W
Nu Wa
9,640
536
158
9
0
352,279
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role