Player Matchup

Cthulhu
Cthulhu
Darkness9013
Cthulhu
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 118L
1,481 Elo+
Solo
Jing Wei
Jing Wei
JusttSolo
Jing Wei
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,366 Elo+
Solo
Thor
Thor
Mrlahey2x
Thor
Level 83
God Stats
28W - 19L
1,456 SR
Queue Stats
89W - 59L
1,401 Elo+
Solo
Tyr
Tyr
blackishidk
Tyr
Level 86
God Stats
2W - 3L
1,500 SR
Queue Stats
303W - 269L
1,412 Elo+
Solo
Nu Wa
Nu Wa
nomarmango
Nu Wa
Level 146
God Stats
23W - 16L
1,814 SR
Queue Stats
139W - 137L
1,425 Elo+
Solo
Team Averages
Level 98
1,554 SR
1,417 Elo+

VS

Team Averages
Level 73
1,373 SR
1,450 Elo+
Kukulkan
Kukulkan
Bobert Man04
Kukulkan
Level 57
God Stats
19W - 22L
1,582 SR
Queue Stats
43W - 38L
1,459 Elo+
Party 1
Hercules
Hercules
FEARseximexi
Hercules
Level 118
God Stats
0W - 2L
1,302 SR
Queue Stats
83W - 91L
1,446 Elo+
Party 1
Ares
Ares
YokiJoe
Ares
Level 62
God Stats
0W - 8L
1,200 SR
Queue Stats
99W - 92L
1,480 Elo+
Solo
Thanatos
Thanatos
gooberguy03
Thanatos
Level 40
God Stats
0W - 2L
1,297 SR
Queue Stats
7W - 13L
1,525 Elo+
Solo
Neith
Neith
isabelissima
Neith
Level 89
God Stats
5W - 11L
1,484 SR
Queue Stats
59W - 65L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Darkness9013
Cthulhu
12
4 / 1 / 4
6,622
509
7,318
11,147
7,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
JusttSolo
Jing Wei
11
1 / 1 / 4
6,139
472
5,116
7,906
2,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
13
6 / 1 / 3
7,194
553
6,354
8,633
3,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 1 / 2
7,253
558
5,799
11,547
9,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
11
3 / 2 / 3
6,850
527
9,660
7,909
2,900
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bobert Man04
Kukulkan
10
1 / 4 / 2
6,522
502
5,868
8,763
3,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Hercules
FEARseximexi
Hercules
12
1 / 3 / 0
6,598
508
6,504
12,521
7,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
YokiJoe
Ares
10
1 / 2 / 3
6,795
523
3,719
12,231
10,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
gooberguy03
Thanatos
12
1 / 2 / 0
6,053
466
1,894
10,946
5,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 4 / 2
5,853
450
5,763
8,081
2,938
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
15
Kills
5
6
Deaths
15
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Bobert Man04
Kukulkan
1
4
2
0.5
W
Cthulhu
Darkness9013
Cthulhu
4
1
4
6
L
Hercules
FEARseximexi
Hercules
1
3
0
0.33
W
Jing Wei
JusttSolo
Jing Wei
1
1
4
3
W
Thor
6
1
3
7.5
L
Ares
YokiJoe
Ares
1
2
3
1.25
W
1
1
2
2
L
Thanatos
gooberguy03
Thanatos
1
2
0
0.5
L
1
4
2
0.5
W
Nu Wa
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,247
Damage
23,748
47,142
Taken
52,542
26,430
Mitigated
29,559
16,611
Healing
18,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Bobert Man04
Kukulkan
5,868
238
0
1,279
8,763
3,292
0
4,942
3,821
42,235
0
W
Cthulhu
Darkness9013
Cthulhu
7,318
166
0
2,366
11,147
7,335
290
3,104
8,043
35,745
1,586
L
Hercules
FEARseximexi
Hercules
6,504
2,960
0
5,803
12,521
7,984
0
620
11,901
0
48,440
W
Jing Wei
JusttSolo
Jing Wei
5,116
3,291
0
2,949
7,906
2,916
685
2,447
5,459
0
32,778
W
Thor
6,354
938
348
5,160
8,633
3,638
0
1,050
7,583
0
44,311
L
Ares
YokiJoe
Ares
3,719
83
0
3,397
12,231
10,293
0
5,252
6,979
17,853
0
W
5,799
997
0
4,245
11,547
9,641
0
0
11,547
0
49,152
L
Thanatos
gooberguy03
Thanatos
1,894
515
0
6,115
10,946
5,052
0
1,559
9,387
0
47,225
L
5,763
2,084
0
1,721
8,081
2,938
102
3,862
4,219
0
45,607
W
Nu Wa
9,660
2,677
0
1,543
7,909
2,900
531
2,986
4,923
47,398
2,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,058
Gold Earned
31,821
319
Minions Killed
309
0
Camps Cleared
0
1,320,762
Distance Traveled
1,214,805
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,522
502
68
5
0
222,173
0
W
Cthulhu
6,622
509
34
3
0
271,086
0
L
Hercules
6,598
508
70
5
0
235,668
2
W
Jing Wei
6,139
472
59
5
0
254,745
0
W
Thor
7,194
553
67
5
0
298,175
0
L
Ares
6,795
523
21
2
0
256,974
0
W
Tyr
7,253
558
84
6
0
255,958
1
L
Thanatos
6,053
466
75
6
0
275,222
0
L
Neith
5,853
450
75
6
0
224,768
4
W
Nu Wa
6,850
527
75
6
0
240,798
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role