Player Matchup

Merlin
Merlin
Gold I
BaneosInfinitos
Merlin
Gold I
Level 87
God Stats
3W - 5L
1,370 SR
Queue Stats
79W - 77L
1,550 MMR
Solo
Da Ji
Da Ji
Silver II
Billygoat6208
Da Ji
Silver II
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 26L
1,481 MMR
Party 1
Xing Tian
Xing Tian
Gold I
Ujex
Xing Tian
Gold I
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 87L
1,548 MMR
Solo
Neith
Neith
Gold II
lExtiinctionl
Neith
Gold II
Level 168
God Stats
7W - 2L
1,757 SR
Queue Stats
172W - 171L
1,537 MMR
Solo
Bacchus
Bacchus
Gold V
milkymoocows
Bacchus
Gold V
Level 128
God Stats
5W - 4L
1,560 SR
Queue Stats
20W - 16L
1,585 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 116
1,537 SR
1,540 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 135
1,547 SR
1,532 MMR
Cthulhu
Cthulhu
Gold III
 
Cthulhu
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold IV
DHutton17
Anhur
Gold IV
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,523 MMR
Solo
Yemoja
Yemoja
Gold III
ProzacLi
Yemoja
Gold III
Level 140
God Stats
220W - 192L
1,578 SR
Queue Stats
323W - 319L
1,549 MMR
Solo
Anubis
Anubis
Gold IV
TheHippyTrix
Anubis
Gold IV
Level 135
God Stats
12W - 11L
1,609 SR
Queue Stats
250W - 258L
1,549 MMR
Solo
Bastet
Bastet
Platinum III
Xooter
Bastet
Platinum III
Level 152
God Stats
20W - 17L
1,549 SR
Queue Stats
411W - 396L
1,539 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 2
9,670
645
6,768
7,490
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
10 / 5 / 1
9,481
632
10,795
15,317
6,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
Ujex
Xing Tian
15
2 / 2 / 3
9,066
604
8,730
16,533
11,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 0 / 6
8,525
568
7,207
9,023
3,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
milkymoocows
Bacchus
11
2 / 2 / 6
7,297
486
5,293
12,528
9,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
ArachneThanatosBake KujiraAthena

VS

Bans
AresCupidAo KuangLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
2 / 4 / 3
7,838
523
11,249
14,022
12,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Anhur
DHutton17
Anhur
13
0 / 3 / 2
7,405
494
4,564
9,217
3,220
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
ProzacLi
Yemoja
12
4 / 2 / 1
7,658
511
4,149
10,244
6,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
15
2 / 5 / 4
8,668
578
7,159
11,071
5,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bastet
Xooter
Bastet
13
3 / 3 / 6
7,574
505
7,063
12,532
4,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
27
16
Kills
11
11
Deaths
17
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
4
3
0.88
W
1
2
2
1
W
10
5
1
2.1
L
Anhur
DHutton17
Anhur
0
3
2
0.33
L
Yemoja
ProzacLi
Yemoja
4
2
1
2.25
L
Anubis
2
5
4
0.8
W
Xing Tian
Ujex
Xing Tian
2
2
3
1.75
L
Bastet
Xooter
Bastet
3
3
6
2
W
1
0
6
4
W
Bacchus
milkymoocows
Bacchus
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,793
Damage
34,184
60,891
Taken
57,086
33,437
Mitigated
32,758
15,435
Healing
17,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
11,249
1,600
0
2,262
14,022
12,268
0
7,539
5,702
49,489
904
W
6,768
289
0
1,020
7,490
2,314
0
3,204
4,286
94,442
0
W
10,795
2,636
0
5,329
15,317
6,259
419
4,169
11,046
0
72,901
L
Anhur
DHutton17
Anhur
4,564
2,753
0
2,365
9,217
3,220
663
1,906
7,311
0
61,557
L
Yemoja
ProzacLi
Yemoja
4,149
795
2,000
2,086
10,244
6,702
0
4,009
6,235
22,149
0
L
Anubis
7,159
252
0
2,896
11,071
5,850
0
5,422
5,599
75,574
1,752
W
Xing Tian
Ujex
Xing Tian
8,730
651
0
4,050
16,533
11,705
0
8,685
6,780
54,176
3,164
L
Bastet
Xooter
Bastet
7,063
1,123
0
5,826
12,532
4,718
0
648
11,884
0
64,444
W
7,207
1,864
0
2,994
9,023
3,322
0
1,460
7,563
0
67,424
W
Bacchus
milkymoocows
Bacchus
5,293
918
0
2,042
12,528
9,837
0
4,495
7,958
18,207
1,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,039
Gold Earned
39,143
529
Minions Killed
466
0
Camps Cleared
0
1,470,873
Distance Traveled
1,412,874
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,838
523
104
7
0
277,048
5
W
Merlin
9,670
645
182
12
0
305,427
0
W
Da Ji
9,481
632
90
6
0
312,875
0
L
Anhur
7,405
494
119
8
0
261,300
6
L
Yemoja
7,658
511
26
2
0
293,103
8
L
Anubis
8,668
578
130
9
0
238,560
1
W
Xing Tian
9,066
604
108
7
0
284,096
4
L
Bastet
7,574
505
87
6
0
342,863
1
W
Neith
8,525
568
124
8
0
270,631
5
W
Bacchus
7,297
486
25
2
0
297,844
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role