Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ImJosh2526
Heimdallr
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
85W - 96L
1,532 Elo+
Solo
Agni
Agni
Mruffner
Agni
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,202 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
devikuroy
Ah Muzen Cab
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,377 Elo+
Solo
Olorun
Olorun
pollich24
Olorun
Level 144
God Stats
1W - 0L
1,642 SR
Queue Stats
42W - 37L
1,505 Elo+
Solo
Team Averages
Level 110
1,528 SR
1,423 Elo+

VS

Team Averages
Level 80
1,455 SR
1,416 Elo+
Sol
Sol
JdogHybrid428
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,492 Elo+
Party 1
Medusa
Medusa
Jibboo
Medusa
Level 121
God Stats
0W - 2L
1,274 SR
Queue Stats
11W - 13L
1,374 Elo+
Solo
Cupid
Cupid
RelativeTrain49
Cupid
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
298W - 294L
1,456 Elo+
Solo
Erlang Shen
Erlang Shen
Tarokichi-69
Erlang Shen
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 79L
1,388 Elo+
Solo
Sun Wukong
Sun Wukong
trimaster34
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
2 / 5 / 9
8,979
816
10,064
14,764
16,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
ImJosh2526
Heimdallr
17
5 / 2 / 9
10,285
935
9,815
10,845
6,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
14
0 / 3 / 8
8,657
787
7,193
7,894
3,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
devikuroy
Ah Muzen Cab
17
4 / 1 / 9
10,023
911
8,987
11,344
6,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Olorun
pollich24
Olorun
16
4 / 1 / 7
9,489
863
6,698
10,186
5,626
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 8
8,806
801
10,729
10,475
5,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
Jibboo
Medusa
14
2 / 6 / 3
7,549
686
5,942
10,383
4,699
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 3 / 6
8,086
735
7,934
10,583
5,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Erlang Shen
Tarokichi-69
Erlang Shen
1
0 / 0 / 0
2,824
257
0
0
0
Sun Wukong
trimaster34
Sun Wukong
16
2 / 4 / 9
8,017
729
7,368
14,597
18,736
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
36
15
Kills
10
12
Deaths
15
42
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
2
5
9
1.3
W
Heimdallr
ImJosh2526
Heimdallr
5
2
9
4.75
L
3
2
8
3.5
L
Medusa
Jibboo
Medusa
2
6
3
0.58
W
Agni
0
3
8
1.33
L
3
3
6
2
L
Erlang Shen
Tarokichi-69
Erlang Shen
0
0
0
0
W
Ah Muzen Cab
devikuroy
Ah Muzen Cab
4
1
9
8.5
W
Olorun
pollich24
Olorun
4
1
7
7.5
L
Sun Wukong
trimaster34
Sun Wukong
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,757
Damage
31,973
55,033
Taken
46,038
38,367
Mitigated
33,649
17,602
Healing
15,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
10,064
984
1,731
1,355
14,764
16,776
144
1,463
13,301
0
16,396
W
Heimdallr
ImJosh2526
Heimdallr
9,815
2,068
2,138
2,687
10,845
6,191
1,820
3,004
7,841
0
26,835
L
10,729
3,392
561
4,636
10,475
5,203
0
2,528
7,615
27,589
1,114
L
Medusa
Jibboo
Medusa
5,942
2,788
620
266
10,383
4,699
0
2,343
7,785
0
13,676
W
Agni
7,193
78
343
852
7,894
3,260
427
1,031
6,863
17,031
0
L
7,934
2,364
1,084
4,633
10,583
5,011
0
3,451
6,716
0
19,979
L
Erlang Shen
Tarokichi-69
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
devikuroy
Ah Muzen Cab
8,987
2,405
768
704
11,344
6,514
1,405
2,204
9,140
0
24,762
W
Olorun
pollich24
Olorun
6,698
2,907
3,605
3,419
10,186
5,626
4,456
2,938
7,248
23,289
635
L
Sun Wukong
trimaster34
Sun Wukong
7,368
1,186
1,104
2,460
14,597
18,736
0
4,065
10,057
0
13,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,433
Gold Earned
35,282
145
Minions Killed
116
0
Camps Cleared
0
1,063,095
Distance Traveled
817,276
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,979
816
14
1
0
191,773
0
W
Heimdallr
10,285
935
35
3
0
218,828
0
L
Sol
8,806
801
39
4
0
218,170
0
L
Medusa
7,549
686
15
1
0
201,612
0
W
Agni
8,657
787
22
2
0
198,413
0
L
Cupid
8,086
735
51
5
0
159,155
0
L
Erlang Shen
2,824
257
0
0
0
0
0
W
Ah Muzen Cab
10,023
911
47
4
0
239,135
0
W
Olorun
9,489
863
27
2
0
214,946
0
L
Sun Wukong
8,017
729
11
1
0
238,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role