Player Matchup

Thor
Thor
 
Thor
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
KING LEO3602
Charon
Level 143
God Stats
1W - 3L
1,500 SR
Queue Stats
69W - 93L
1,607 Elo+
Solo
Baron Samedi
Baron Samedi
TheJewishAfro
Baron Samedi
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 104L
1,525 Elo+
Solo
Bakasura
Bakasura
biggiejim420
Bakasura
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 91L
1,506 Elo+
Solo
Bake Kujira
Bake Kujira
danmai07
Bake Kujira
Level 118
God Stats
1W - 1L
1,733 SR
Queue Stats
10W - 7L
1,555 Elo+
Solo
Team Averages
Level 130
1,547 SR
1,539 Elo+

VS

Team Averages
Level 151
1,533 SR
1,472 Elo+
Surtr
Surtr
PreyUponDread
Surtr
Level 154
God Stats
3W - 3L
1,473 SR
Queue Stats
428W - 426L
1,483 Elo+
Solo
Artemis
Artemis
SerpentsNLillies
Artemis
Level 141
God Stats
6W - 4L
1,544 SR
Queue Stats
400W - 403L
1,526 Elo+
Solo
Artio
Artio
Stopthecoronawar
Artio
Level 152
God Stats
3W - 2L
1,500 SR
Queue Stats
442W - 432L
1,505 Elo+
Solo
Atlas
Atlas
ToxicLamia
Atlas
Level 148
God Stats
1W - 1L
1,304 SR
Queue Stats
132W - 205L
1,310 Elo+
Solo
Nemesis
Nemesis
iFALL3N
Nemesis
Level 158
God Stats
5W - 3L
1,841 SR
Queue Stats
781W - 813L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
4 / 1 / 1
8,664
788
7,868
8,709
4,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
15
1 / 2 / 3
7,851
714
8,136
16,786
14,921
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
TheJewishAfro
Baron Samedi
14
0 / 5 / 3
7,664
697
9,846
11,941
6,945
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
biggiejim420
Bakasura
15
1 / 3 / 2
7,906
719
5,520
13,822
13,951
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bake Kujira
danmai07
Bake Kujira
5
0 / 0 / 0
5,860
533
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 5
9,697
882
14,615
12,596
13,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 1 / 4
9,762
887
18,329
6,533
3,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

16
1 / 2 / 9
8,773
798
5,413
12,447
15,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
13
0 / 2 / 9
8,070
734
2,736
6,950
6,634
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Nemesis
iFALL3N
Nemesis
14
1 / 1 / 6
8,223
748
7,610
7,411
6,024
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
6
Kills
11
11
Deaths
8
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
1
1
4.5
L
Charon
1
2
3
1.25
W
6
2
5
4.25
W
3
1
4
5
W
1
2
9
2.75
L
Baron Samedi
TheJewishAfro
Baron Samedi
0
5
3
0.3
W
Atlas
0
2
9
2.25
L
Bakasura
biggiejim420
Bakasura
1
3
2
0.67
L
Bake Kujira
danmai07
Bake Kujira
0
0
0
0
W
Nemesis
iFALL3N
Nemesis
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,370
Damage
48,703
51,258
Taken
45,937
40,449
Mitigated
45,205
18,058
Healing
18,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
7,868
298
812
1,293
8,709
4,632
0
2,514
6,195
0
23,160
L
Charon
8,136
1,021
0
5,912
16,786
14,921
29
3,710
12,808
23,394
0
W
14,615
2,816
2,947
3,783
12,596
13,863
1,118
4,240
8,237
5,942
21,514
W
18,329
6,458
134
740
6,533
3,503
1,146
3,663
2,860
0
45,730
W
5,413
152
3,284
3,803
12,447
15,181
388
5,355
6,713
11,315
0
L
Baron Samedi
TheJewishAfro
Baron Samedi
9,846
719
2,270
2,250
11,941
6,945
0
2,281
9,405
27,954
0
W
Atlas
2,736
82
567
148
6,950
6,634
672
2,980
3,870
10,710
150
L
Bakasura
biggiejim420
Bakasura
5,520
3,034
1,096
4,425
13,822
13,951
0
3,308
10,226
0
8,445
L
Bake Kujira
danmai07
Bake Kujira
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
iFALL3N
Nemesis
7,610
1,249
906
2,252
7,411
6,024
192
1,744
5,574
0
13,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,945
Gold Earned
44,525
123
Minions Killed
144
0
Camps Cleared
0
803,542
Distance Traveled
1,007,304
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,664
788
35
3
0
211,560
0
L
Charon
7,851
714
31
3
0
175,812
0
W
Surtr
9,697
882
29
3
0
207,799
0
W
Artemis
9,762
887
72
7
0
227,789
0
W
Artio
8,773
798
12
1
0
214,370
0
L
Baron Samedi
7,664
697
34
3
0
189,565
0
W
Atlas
8,070
734
16
1
0
185,642
1
L
Bakasura
7,906
719
23
2
0
226,605
0
L
Bake Kujira
5,860
533
0
0
0
0
0
W
Nemesis
8,223
748
15
1
0
171,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role