Player Matchup

Neith
Neith
 
Neith
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Black81Widow
Ra
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
212W - 218L
1,513 Elo+
Solo
Lancelot
Lancelot
Darvasdos
Lancelot
Level 129
God Stats
1W - 1L
1,756 SR
Queue Stats
172W - 177L
1,453 Elo+
Solo
Atlas
Atlas
Jaηηa
Atlas
Level 101
God Stats
1W - 2L
1,282 SR
Queue Stats
206W - 232L
1,537 Elo+
Solo
Nemesis
Nemesis
PsYcKoS_80
Nemesis
Level 121
God Stats
3W - 5L
1,585 SR
Queue Stats
193W - 215L
1,510 Elo+
Solo
Team Averages
Level 121
1,525 SR
1,503 Elo+

VS

Team Averages
Level 87
1,462 SR
1,504 Elo+
Tsukuyomi
Tsukuyomi
Djang
Tsukuyomi
Level 120
God Stats
2W - 0L
1,260 SR
Queue Stats
89W - 78L
1,556 Elo+
Party 1
Geb
Geb
MrEmenger
Geb
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 40L
1,464 Elo+
Party 1
Merlin
Merlin
PanossMate
Merlin
Level 117
God Stats
4W - 1L
1,548 SR
Queue Stats
106W - 101L
1,530 Elo+
Solo
Terra
Terra
Photog
Terra
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 83L
1,497 Elo+
Party 1
Achilles
Achilles
silent1488
Achilles
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 38L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 2 / 1
4,949
990
3,426
4,950
1,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 2
4,792
958
3,171
4,608
1,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lancelot
Darvasdos
Lancelot
10
0 / 2 / 2
4,885
977
3,205
6,519
4,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Atlas
Jaηηa
Atlas
12
1 / 1 / 1
5,643
1,129
4,744
5,921
5,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
PsYcKoS_80
Nemesis
5
0 / 0 / 0
4,256
851
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Djang
Tsukuyomi
11
3 / 1 / 4
5,817
1,163
6,656
5,322
3,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 1 / 6
5,999
1,200
2,258
5,044
4,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
PanossMate
Merlin
11
1 / 0 / 5
5,949
1,190
5,088
2,368
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Terra
Photog
Terra
9
0 / 0 / 6
5,315
1,063
2,066
3,667
3,336
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
silent1488
Achilles
11
3 / 0 / 5
5,997
1,199
3,571
4,473
5,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
2
Kills
8
8
Deaths
2
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
1
0.75
L
0
3
2
0.33
L
Lancelot
Darvasdos
Lancelot
0
2
2
0.5
W
Tsukuyomi
Djang
Tsukuyomi
3
1
4
5
L
Atlas
Jaηηa
Atlas
1
1
1
1.5
W
1
1
6
4
W
Merlin
PanossMate
Merlin
1
0
5
3.5
W
Terra
Photog
Terra
0
0
6
3
L
Nemesis
PsYcKoS_80
Nemesis
0
0
0
0
W
Achilles
silent1488
Achilles
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,546
Damage
19,639
21,998
Taken
20,874
13,328
Mitigated
17,753
4,436
Healing
6,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,426
1,432
381
869
4,950
1,842
0
2,349
2,521
0
7,266
L
3,171
166
896
912
4,608
1,670
0
1,506
3,057
10,838
0
L
Lancelot
Darvasdos
Lancelot
3,205
138
399
505
6,519
4,576
0
2,968
3,468
0
5,691
W
Tsukuyomi
Djang
Tsukuyomi
6,656
863
1,117
1,169
5,322
3,262
308
1,783
3,501
0
10,787
L
Atlas
Jaηηa
Atlas
4,744
1,018
0
474
5,921
5,240
0
2,444
3,347
8,966
712
W
2,258
102
391
582
5,044
4,574
266
1,309
3,693
4,821
395
W
Merlin
PanossMate
Merlin
5,088
318
288
70
2,368
1,441
558
855
1,469
18,126
0
W
Terra
Photog
Terra
2,066
52
1,577
815
3,667
3,336
240
1,526
1,978
2,647
0
L
Nemesis
PsYcKoS_80
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
silent1488
Achilles
3,571
538
302
649
4,473
5,140
264
1,730
2,659
0
5,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,525
Gold Earned
29,077
40
Minions Killed
59
0
Camps Cleared
0
328,967
Distance Traveled
502,561
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,949
990
7
1
0
65,231
0
L
Ra
4,792
958
9
2
0
66,880
0
L
Lancelot
4,885
977
12
2
0
115,557
3
W
Tsukuyomi
5,817
1,163
3
1
0
107,901
0
L
Atlas
5,643
1,129
12
2
0
81,299
0
W
Geb
5,999
1,200
10
2
0
88,076
0
W
Merlin
5,949
1,190
34
7
0
101,209
0
W
Terra
5,315
1,063
1
0
0
101,493
0
L
Nemesis
4,256
851
0
0
0
0
0
W
Achilles
5,997
1,199
11
2
0
103,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role