Player Matchup

Danzaburou
Danzaburou
AcrynxNoah
Danzaburou
Level 122
God Stats
15W - 11L
1,619 SR
Queue Stats
259W - 238L
1,504 Elo+
Solo
Baron Samedi
Baron Samedi
FunkyGravity56
Baron Samedi
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
26W - 53L
1,266 Elo+
Solo
Fenrir
Fenrir
Gabofe
Fenrir
Level 83
God Stats
95W - 84L
1,453 SR
Queue Stats
137W - 127L
1,477 Elo+
Solo
Tyr
Tyr
Zerrken
Tyr
Level 146
God Stats
0W - 2L
1,721 SR
Queue Stats
96W - 102L
1,519 Elo+
Solo
Charon
Charon
stonedsouschef
Charon
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 41L
1,630 Elo+
Solo
Team Averages
Level 101
1,559 SR
1,479 Elo+

VS

Team Averages
Level 73
1,536 SR
1,450 Elo+
Mulan
Mulan
BDez04
Mulan
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 64L
1,466 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DiegoEzzz
Morgan Le Fay
Level 35
God Stats
4W - 4L
1,465 SR
Queue Stats
87W - 89L
1,385 Elo+
Solo
Nut
Nut
Ironmanbland
Nut
Level 84
God Stats
39W - 38L
1,531 SR
Queue Stats
126W - 130L
1,486 Elo+
Solo
Ao Kuang
Ao Kuang
Lx RePent
Ao Kuang
Level 107
God Stats
16W - 8L
1,687 SR
Queue Stats
103W - 105L
1,468 Elo+
Party 1
Ymir
Ymir
SwordTitania
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 37L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AcrynxNoah
Danzaburou
12
2 / 2 / 3
7,379
527
9,963
9,117
4,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
FunkyGravity56
Baron Samedi
10
0 / 7 / 1
6,456
461
2,123
11,745
4,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Gabofe
Fenrir
13
6 / 2 / 0
7,753
554
5,669
10,616
4,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Tyr
13
2 / 4 / 0
7,647
546
5,487
13,554
12,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
2 / 2 / 2
7,722
552
5,392
9,569
7,403
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BDez04
Mulan
15
3 / 1 / 3
9,154
654
10,794
12,133
9,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
DiegoEzzz
Morgan Le Fay
11
2 / 3 / 1
7,402
529
2,806
6,591
2,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 1
6,405
458
7,357
10,310
3,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
Lx RePent
Ao Kuang
14
10 / 3 / 1
8,654
618
10,472
10,267
4,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
1 / 2 / 1
7,042
503
2,072
9,992
9,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
12
Kills
16
17
Deaths
12
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AcrynxNoah
Danzaburou
2
2
3
1.75
W
Mulan
BDez04
Mulan
3
1
3
4.5
W
Morgan Le Fay
DiegoEzzz
Morgan Le Fay
2
3
1
0.83
L
Baron Samedi
FunkyGravity56
Baron Samedi
0
7
1
0.07
L
Fenrir
Gabofe
Fenrir
6
2
0
3
W
0
3
1
0.17
W
Ao Kuang
Lx RePent
Ao Kuang
10
3
1
3.5
W
1
2
1
0.75
L
Tyr
2
4
0
0.5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,634
Damage
33,501
54,601
Taken
49,293
33,864
Mitigated
29,837
10,549
Healing
12,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AcrynxNoah
Danzaburou
9,963
5,180
0
2,327
9,117
4,087
0
2,343
6,774
0
53,892
W
Mulan
BDez04
Mulan
10,794
1,684
0
5,585
12,133
9,728
8
114
12,019
0
69,213
W
Morgan Le Fay
DiegoEzzz
Morgan Le Fay
2,806
139
0
253
6,591
2,708
0
1,176
5,415
41,093
874
L
Baron Samedi
FunkyGravity56
Baron Samedi
2,123
456
47
345
11,745
4,709
290
5,511
6,234
38,269
1,036
L
Fenrir
Gabofe
Fenrir
5,669
1,233
0
2,090
10,616
4,950
0
4,342
6,274
0
46,685
W
7,357
3,645
0
2,312
10,310
3,881
0
2,607
7,703
0
48,278
W
Ao Kuang
Lx RePent
Ao Kuang
10,472
4,115
0
2,825
10,267
4,077
0
1,356
8,911
39,852
13,434
W
2,072
379
0
1,309
9,992
9,443
0
2,030
7,962
16,356
0
L
Tyr
5,487
380
0
3,614
13,554
12,715
0
583
12,971
0
50,472
L
5,392
783
0
2,126
9,569
7,403
0
2,079
7,490
25,843
828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,957
Gold Earned
38,657
333
Minions Killed
348
0
Camps Cleared
0
1,376,473
Distance Traveled
1,312,702
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,379
527
96
7
0
272,585
1
W
Mulan
9,154
654
118
8
0
270,095
1
W
Morgan Le Fay
7,402
529
66
5
0
188,305
0
L
Baron Samedi
6,456
461
49
4
0
227,804
0
L
Fenrir
7,753
554
66
5
0
300,723
2
W
Nut
6,405
458
68
5
0
282,664
0
W
Ao Kuang
8,654
618
68
5
0
300,293
0
W
Ymir
7,042
503
28
2
0
271,345
0
L
Tyr
7,647
546
100
7
0
288,358
0
L
Charon
7,722
552
22
2
0
287,003
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role