Player Matchup

Aphrodite
Aphrodite
Gold III
Dartzzy
Aphrodite
Gold III
Level 125
God Stats
2W - 2L
1,467 SR
Queue Stats
143W - 148L
1,605 MMR
Party 1
Bacchus
Bacchus
Gold III
Raefling
Bacchus
Gold III
Level 156
God Stats
2W - 1L
1,734 SR
Queue Stats
107W - 110L
1,605 MMR
Party 1
Ishtar
Ishtar
Gold II
Vocal480
Ishtar
Gold II
Level 128
God Stats
1W - 2L
1,541 SR
Queue Stats
141W - 144L
1,562 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,581 SR
1,591 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,707 SR
1,626 MMR
Bastet
Bastet
Platinum V
Au Neo Phoenix
Bastet
Platinum V
Level 144
God Stats
17W - 7L
1,846 SR
Queue Stats
214W - 233L
1,668 MMR
Solo
Ymir
Ymir
Bronze III
oiKkaRma
Ymir
Bronze III
Level 95
God Stats
1W - 0L
1,586 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Platinum IV
ouext
Kukulkan
Platinum IV
Level 94
God Stats
13W - 10L
1,690 SR
Queue Stats
100W - 112L
1,710 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dartzzy
Aphrodite
15
1 / 3 / 6
9,487
678
5,718
16,111
10,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Raefling
Bacchus
13
2 / 6 / 5
9,246
660
11,158
20,562
28,220
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
Vocal480
Ishtar
14
3 / 5 / 3
9,623
687
11,920
14,831
6,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AchillesThothCharonNe ZhaKuzenbo

VS

Bans
AresChaacXbalanqueOdinMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 5
11,611
829
19,088
14,658
6,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
16
2 / 3 / 11
10,166
726
7,182
17,172
13,534
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
ouext
Kukulkan
17
5 / 2 / 8
11,185
799
15,704
8,303
4,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
6
Kills
14
14
Deaths
7
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
2
5
4.75
L
Aphrodite
Dartzzy
Aphrodite
1
3
6
1.33
L
Bacchus
Raefling
Bacchus
2
6
5
0.75
L
Ishtar
Vocal480
Ishtar
3
5
3
0.9
W
Ymir
2
3
11
2.5
W
Kukulkan
ouext
Kukulkan
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,796
Damage
41,974
51,504
Taken
40,133
45,160
Mitigated
24,318
19,103
Healing
9,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,088
3,695
0
4,252
14,658
6,771
1,178
6,795
7,837
0
55,805
L
Aphrodite
Dartzzy
Aphrodite
5,718
460
6,003
7,561
16,111
10,920
0
7,853
8,128
35,393
0
L
Bacchus
Raefling
Bacchus
11,158
1,161
0
3,351
20,562
28,220
0
10,133
10,235
20,803
415
L
Ishtar
Vocal480
Ishtar
11,920
5,932
0
2,188
14,831
6,020
0
4,770
9,972
0
50,281
W
Ymir
7,182
2,102
0
4,733
17,172
13,534
0
6,148
10,960
14,862
0
W
Kukulkan
ouext
Kukulkan
15,704
1,445
0
751
8,303
4,013
1,104
3,636
4,622
61,664
89

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,356
Gold Earned
32,962
157
Minions Killed
182
0
Camps Cleared
0
731,246
Distance Traveled
852,367
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,611
829
60
4
0
308,267
0
L
Aphrodite
9,487
678
63
5
0
253,039
0
L
Bacchus
9,246
660
16
1
0
247,685
5
L
Ishtar
9,623
687
78
6
0
230,522
3
W
Ymir
10,166
726
13
1
0
269,405
10
W
Kukulkan
11,185
799
109
8
0
274,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role