Player Matchup

Discordia
Discordia
ThatcherBestPM
Discordia
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,308 Elo+
Party 1
Geb
Geb
johnspartan117
Geb
Level 77
God Stats
0W - 1L
1,715 SR
Queue Stats
6W - 16L
1,311 Elo+
Party 1
Danzaburou
Danzaburou
scarlett207
Danzaburou
Level 63
God Stats
1W - 1L
1,515 SR
Queue Stats
17W - 20L
1,476 Elo+
Party 1
Team Averages
Level 52
1,577 SR
1,365 Elo+

VS

Team Averages
Level 76
1,556 SR
1,486 Elo+
Cernunnos
Cernunnos
RHearn94
Cernunnos
Level 60
God Stats
17W - 21L
1,468 SR
Queue Stats
63W - 82L
1,318 Elo+
Solo
Sol
Sol
SzentMuccii
Sol
Level 89
God Stats
168W - 149L
1,533 SR
Queue Stats
256W - 266L
1,493 Elo+
Solo
Ymir
Ymir
ZealotVorbV2
Ymir
Level 79
God Stats
4W - 2L
1,665 SR
Queue Stats
4W - 2L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ThatcherBestPM
Discordia
10
0 / 3 / 0
6,028
603
5,104
6,830
2,643
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 3 / 1
6,232
623
6,662
10,676
11,188
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Danzaburou
scarlett207
Danzaburou
12
1 / 4 / 0
6,756
676
4,288
8,380
4,021
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
RHearn94
Cernunnos
13
1 / 0 / 5
7,264
726
5,171
6,400
2,454
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 0 / 6
8,115
812
10,028
6,649
2,478
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
6 / 1 / 4
8,955
896
6,646
9,746
9,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
10
10
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
RHearn94
Cernunnos
1
0
5
3.5
W
3
0
6
6
L
Discordia
ThatcherBestPM
Discordia
0
3
0
0
W
6
1
4
8
L
0
3
1
0.17
L
Danzaburou
scarlett207
Danzaburou
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,054
Damage
21,845
25,886
Taken
22,795
17,852
Mitigated
14,248
1,888
Healing
4,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
RHearn94
Cernunnos
5,171
2,494
0
805
6,400
2,454
184
3,629
2,646
0
20,756
W
10,028
4,405
0
2,841
6,649
2,478
1,677
3,034
3,440
28,638
1,020
L
Discordia
ThatcherBestPM
Discordia
5,104
857
0
840
6,830
2,643
0
4,422
2,277
15,546
0
W
6,646
1,315
0
1,153
9,746
9,316
0
4,676
4,869
35,629
7,132
L
6,662
1,130
0
748
10,676
11,188
0
5,753
4,789
18,266
0
L
Danzaburou
scarlett207
Danzaburou
4,288
1,517
0
300
8,380
4,021
0
4,907
3,221
0
23,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,016
Gold Earned
24,334
83
Minions Killed
158
0
Camps Cleared
0
531,118
Distance Traveled
534,110
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,264
726
46
5
0
185,159
2
W
Sol
8,115
812
51
5
0
181,536
0
L
Discordia
6,028
603
16
2
0
172,993
0
W
Ymir
8,955
896
61
6
0
167,415
0
L
Geb
6,232
623
17
2
0
197,451
0
L
Danzaburou
6,756
676
50
5
0
160,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role