Player Matchup

Hun Batz
Hun Batz
Cravache_Magique
Hun Batz
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 56L
1,384 Elo+
Solo
Anubis
Anubis
MrShiva_
Anubis
Level 67
God Stats
6W - 3L
1,565 SR
Queue Stats
43W - 49L
1,418 Elo+
Party 1
Nu Wa
Nu Wa
SFerenc92
Nu Wa
Level 129
God Stats
2W - 0L
1,405 SR
Queue Stats
8W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
samuelrock5757
Nemesis
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 7L
1,495 Elo+
Solo
Shiva
Shiva
shadowarcher666
Shiva
Level 85
God Stats
1W - 0L
1,802 SR
Queue Stats
68W - 42L
1,524 Elo+
Solo
Team Averages
Level 84
1,554 SR
1,464 Elo+

VS

Team Averages
Level 82
1,408 SR
1,413 Elo+
Ganesha
Ganesha
Heffesoos
Ganesha
Level 49
God Stats
4W - 7L
1,100 SR
Queue Stats
193W - 202L
1,394 Elo+
Party 2
Chernobog
Chernobog
L0r3x8170
Chernobog
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 16L
1,363 Elo+
Solo
Loki
Loki
Leon22ko
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,302 Elo+
Party 2
Horus
Horus
markyboy117
Horus
Level 156
God Stats
30W - 37L
1,277 SR
Queue Stats
319W - 344L
1,422 Elo+
Solo
Ra
Ra
ÚnAk
Ra
Level 155
God Stats
15W - 4L
1,663 SR
Queue Stats
137W - 71L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 8
9,152
1,307
9,058
8,598
4,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
MrShiva_
Anubis
14
3 / 2 / 11
9,215
1,316
17,529
5,833
2,857
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nu Wa
SFerenc92
Nu Wa
14
2 / 1 / 10
8,372
1,196
11,358
4,924
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 0 / 8
9,085
1,298
12,153
8,179
3,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
6 / 1 / 11
9,847
1,407
13,514
9,960
11,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

312

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Heffesoos
Ganesha
14
0 / 2 / 6
8,754
1,251
6,428
16,696
17,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
L0r3x8170
Chernobog
12
0 / 2 / 2
6,961
994
1,959
2,846
846
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Loki
14
3 / 9 / 4
8,575
1,225
10,457
16,366
5,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 5 / 3
8,333
1,190
5,303
18,474
9,586
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ra
13
2 / 3 / 2
8,484
1,212
8,934
14,666
5,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
25
21
Kills
8
8
Deaths
21
48
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
4
8
2.5
L
Ganesha
Heffesoos
Ganesha
0
2
6
1.5
L
Chernobog
L0r3x8170
Chernobog
0
2
2
0.5
L
Loki
3
9
4
0.56
W
Anubis
MrShiva_
Anubis
3
2
11
4.25
W
Nu Wa
SFerenc92
Nu Wa
2
1
10
7
L
3
5
3
0.9
W
4
0
8
8
W
6
1
11
11.5
L
Ra
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,612
Damage
33,081
37,494
Taken
69,048
23,909
Mitigated
39,731
7,346
Healing
8,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,058
1,879
0
220
8,598
4,194
0
3,477
4,981
0
16,717
L
Ganesha
Heffesoos
Ganesha
6,428
579
0
953
16,696
17,860
0
6,976
8,878
12,900
0
L
Chernobog
L0r3x8170
Chernobog
1,959
1,538
0
112
2,846
846
0
703
1,918
0
3,990
L
Loki
10,457
2,933
0
70
16,366
5,972
0
6,416
9,468
0
17,217
W
Anubis
MrShiva_
Anubis
17,529
628
0
2,374
5,833
2,857
0
1,920
3,913
37,320
1,932
W
Nu Wa
SFerenc92
Nu Wa
11,358
2,358
0
284
4,924
1,719
0
2,375
2,482
21,056
773
L
5,303
2,070
1,229
2,078
18,474
9,586
0
6,661
11,183
0
10,579
W
12,153
3,850
0
1,390
8,179
3,625
0
3,323
4,778
0
24,068
W
13,514
2,848
308
2,770
9,960
11,514
0
3,953
5,978
0
19,669
L
Ra
8,934
671
1,762
2,214
14,666
5,467
0
5,277
8,949
56,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,671
Gold Earned
41,107
147
Minions Killed
153
9
Camps Cleared
3
753,362
Distance Traveled
583,485
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,152
1,307
9
1
2
147,819
0
L
Ganesha
8,754
1,251
0
0
0
145,780
0
L
Chernobog
6,961
994
3
0
0
32,401
0
L
Loki
8,575
1,225
15
2
2
134,791
0
W
Anubis
9,215
1,316
72
10
0
137,408
1
W
Nu Wa
8,372
1,196
37
5
2
138,987
0
L
Horus
8,333
1,190
11
2
1
135,532
0
W
Nemesis
9,085
1,298
13
2
4
166,037
0
W
Shiva
9,847
1,407
16
2
1
163,111
0
L
Ra
8,484
1,212
124
18
0
134,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role